So, is all this upset mainly about the immersion factor then?
Or worry about unstated/undefined exploits?
Or is it really about how it will save people time bringing ships from A to B?
Because, you know. I could have a combat fitted FdL on one side the core bubble (by this i mean the more central part of the bubble), fit a fuel scoop, and be on the other side of the core bubble in under 30 mins. And that's a rather extreme scenario. The only more extreme is people travelling to Jacques and back... but hey, i can imagine that's a godsend for some people out at Jacques in exploration ships, and wishing they could bring their mining ships in (with or without delay). Or another extreme example, a trip to Hutton.
So, ok, let's go back to my FdL scenario, but this time with full travel time delay on the summoning. I get there, summon, it takes 30 mins to arrive. Everyone happy with this? If not, why not? What about the trip to Hutton? Let's say FD code in a delay to arrival based on estimated SC travel time as well as jump time. 90 mins later, ship has arrived. Is everyone happy with this?
If not... ok, so you are not happy with ship transport at all then i presume?
If yes, then really, what does it fundamentally change? People could do their summons, bimble around for a bit, grab a bit of lunch, nip out to the pub for a quick one, log off for a bit to do chores around the house, whatever, come back, ship has (or ships have) arrived.
I'm in favour of a full delay myself, but really just because its a bit more "realistic" and I can't really defend it more than that... a preference. I'm certainly not understanding the outrage behind half the comments i'm seeing in this thread.