Agreed.
I think insta ship transfer has the potential to break the game in a lot of places.
Well you don't 'have' to use it if you have the play time and still want the immersion, but I'm sure casual players will find it a boon.
Agreed.
I think insta ship transfer has the potential to break the game in a lot of places.
i'd be more impressed when they fix all the server issues once and for all.
True, I do hold some hope for the beta, but FD is playing catch up now. They need to get content out the door and free up resources for season 3 for their next batch of sales. I would presume they would want to cash in on the holiday sales as well. Delays, however, cost money and there is no subscription fees injecting a constant flow of cash to compensate. They are completely reliant on pushing out content to draw in new customers or energize the fanbase to buy the next season.
There will be a set team, no doubt to patch/tweak the latest updates after release but delegating resources for major changes to past released content is counterproductive, from a business standpoint. So in my opinion if the changes don't make into the release we are probably not going to see them down the line. The same can be said for major changes to 2.2 before October, as it would further delays.
Well you don't 'have' to use it if you have the play time and still want the immersion, but I'm sure casual players will find it a boon.
You don't seem to understand the implications.Well you don't 'have' to use it if you have the play time and still want the immersion, but I'm sure casual players will find it a boon.
I dont think it is really fair to compare Elite Dangerous and Star Citizen.
I bought Elite at launch in January 2015. Played more than 2 000 hours on it.
I saw videos of Star Citizen in Feb 2015 and though "Wow it's even better than Elite, it looks great". Havent played more than a few hours on it.
Elite was good and playable at launch and only got better at every update. It still has issues and bugs but none are game breaking (IMO of course). I havent played any other game so much.
Elite cost me around 100 euros (with Horizon) maybe less, I dont really remember. Cost / hour less than 0.05 euros.
SC cost me 60 euros. Cost / hour 30 euros (and it wasn't fun).
So as I said, comparing Elite and SC isn't fair. SC has still to show me that the money I spent wasn't stolen. It really feels like it at the moment.
Elite was worth every euros spent and even more.
I wish Elite wouldn't start promising things they aren't sure to deliver or cant deliver before a few years.
You don't seem to understand the implications.
Even if a player chooses not to use teleportation, the mechanic is still one that fundamentally shreds the concept of the game as a 1:1 model of the galaxy with inherently appreciable time requirements for long distance travel.
And being able to instantly move a ship which has been 2 years balanced to have short jump range as a trade off for other attributes throws combat out of the window too.
Choosing not to use the feature will not stop it utterly destroying the game as Elite. It will become something else.
I think it would have been a better idea to instead of hiring one NPC to fly your fighters, to actually have to hire lots of them. To have these people as crew aboard your ship and as fighters get killed these individuals die. That way, you would need a constant stream of npc's and it would get rid of this remote control nonsense. A fighter being destroyed in the hands of a player would just be a case of you taking control of the NPC while flying the fighter.
I think the main issue is in open play. The ability to instantly transport a fully kitted/modded PvP beast ship with zero jump range across the galaxy in an instant just screams for abuse.Well you don't 'have' to use it if you have the play time and still want the immersion, but I'm sure casual players will find it a boon.
Though it might seem trivial to some, there is a real delight in hearing someone speak to me when I drop out at a Station.....and a different voice each time too! Now we're about to get new station types and new station interiors too-which is going to make my journeys to different systems feel even *more* Unique. Then we have all the different planetary features and other new assets in each system. The amount of variety this is going to add to my journeys can simply not be overstated. For that alone I am massively looking forward to 2.2. Everything else is gravy, but was still wonderful to hear. So, again, I say that I was definitely *not* disappointed by Gamescom!
The Gamescom demonstration was great during day 1, 2 and 3 (except instant ship teleportation). Day 4 was mostly a recap.
It lacked that 1 huge thing that blows away the competition.... Last year we had Horizons and landing on lifeless, full-scale moons, planets. This year we don't have anything mind-blowing.
The other big upcoming space sim Star Citizen overshadowed Elite Dangerous again and stole the show at Gamescom.
I'm disappointed that there was nothing mind blowing. I thought we would see a preview of some amazing things to come for Elite Dangerous (space-legs, atmospheric planets).
And nothing has blow our faces off
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SC dident cost my anything. But what im sayng is that they lie to us. There was no faceblowing. All the things was well known from a half of a year.
How do you come to that conclusion? Because FD just using the same information policy they used the last years?
Seriously they always are rather quite on stuff, until they are confident in what they got and ready to keep for a release. That stuff was everything in 2.2 they were confident to tell us.
We had the same for 2.1 and every update before that. Only informations regarding coming update, and rather tide lipped beyong that if it isnt a headline feature.
Its hilarious how people cry because of a 3 month delay of 2.1...the only real "big" delay we had so far in EDs development and its already doom and gloom...ask SC how many delays they had...ask NMS how many delays they had..ect.
Its just ridicilious concluding ED is in a "bad place" because of that...FD is not a development studio that exist only since ED...