Did FD actually say it would be instant?
did they ever
Did FD actually say it would be instant?
True... also, you can say about Christ Roberts whatever you will but he is an obsessive purist when it comes to simulation. A "convenience feature" like this would never fly with him.
...that could also be the reason the game might never come out, of course.![]()
This is why I am coming round the the "send rather than summon" solution, combined with a check that the ship in its current loadout has the necessary jump range to reach the destination.
I think they said something along the lines of that it would be instant, so it wouldn't eat into peoples play sessions? Correct me if i'm wrong.
I can't understand this either. I always thought that most of us who wanted to transport our ships did so because we wanted to collect our ships at wherever we saw as "home" at a given time. Not to create an instant swiss-army-armada to pick and choose what is needed at any given station you happen upon.
Same for me, not that I have done some ragequit "not gonna play!" thing, just couldn't motivate myself. Maybe I can again, probably can, dunno.
I realise its kinda silly, tough I'm for the first time really don't know If I have a future with the Game. If had ask me not that long ago if i'm gonna buy season 3 you would have gottan a quick and clear "Hell Yeah!" now I don't know. I kinda suspect more stuff like is gonna come and while it will be fun game it wont be what I want. (And no, I'm not predicting doom, I know if I'm not gonna buy any more season it doesnt matter for FD business)
If you leave out far out locations like Maia and others I think everything fits into 1k Ly, tough its more a guess I could be wrong. Also don't think a 1K LY limit would be too bad of thing.How big is the bubble? They can't plot beyond 1KLy, so wouldn't be able to properly determine if a system is reachable if it's beyond that. They could just assume if a ship has a (say) 15Ly jump range then it can be sent to any station. I don't know of any station that couldn't be reached with that jump range.
I'm sure new players will appreciate being able to transform their sidewinders in Cutters via that magic!
Come on guys... hyperbole. Stop it please. There are many good reasons to not want instant transfer without overly exaggerating everything. I know this is the internet... but try and restrain yourselves.
How big is the bubble? They can't plot beyond 1KLy, so wouldn't be able to properly determine if a system is reachable if it's beyond that. They could just assume if a ship has a (say) 15Ly jump range then it can be sent to any station. I don't know of any station that couldn't be reached with that jump range.
So I fly to some outback, in my Asp with its 4A FSD and land on the station with a small and limited Outfitter.
I then 3D print my FAS with it's 5A FSD to the this station. Surely this station now has the technology at hand for 5A FSD's for anyone that comes to upgrade in the future.
And roll that on across the bubble, and sure if enough, every Outfitter that has a landing pad that can take a certain craft, that has a certain size module on it, should in theory be able to newly Outfit any other craft that can land there and take that size of module.
And all because, 3D printing says so.
(Redirected and amended to reflect goemon's comments)
I think if you'd asked anyone before last week how it should be done, you'd have got an answer similar to what you suggest. It's what I'd have envisioned.My idea is that the game mechanic
a) Plots a route (in "economic" mode) to the destination and calculates the time based on that
b) Does not allow transfer if no possible route can be found (e.g. jump range to small).
c) Naturally, this would also mean ship transfer has a maximum range of 1000 Ly, which conveniently means that no, you cannot travel in your empty grade 5 Farseer'ed Anaconda to Jaques and then have your FDL delivered there.
So while DB is full of admiration for those dedicating the time and effort to go to Jacques and beyond (see the livestreams), he's quite willing to make the shortcuts so it doesn't eat into peoples play sessions.
I just don't get it. Elite never was and never should be an insta-gratification game. But then thats the issue here really, not 3D printing of ships.
Its the 'Arcading' of the game.
FDs only explanation I'm aware of is "For Gameplay". Lorewise it shouldn't be possible, but that they don't care about really.3d printing is just something the community has invented as a possible explanation. I suspect as far as FD are concerned it has no "in-lore" explanation at all. It's just a game mechanic. Though if you had to apply one then I'd say the ship is flown/shipped in and the time it takes is simply skipped. Like a fade to black along with a "Later" message.
Yeah, but they won't do this. It would work for people like you and me who plan and are efficient with their time. But the casual players aren't just impatient, they are also lazy. They will default to the least action possible. And even with a timer, the least action possible is to fly everywhere in your fastest ship and then sit around and wait. If the purpose of ship transfer is to make the game more accessible, then they will never add a timer because that means that casual complainers will be waiting more. Complaints of there being "nothing to do" in Elite will actually increase because that is how lazy people will use this feature.
They opened pandoras box with ship transfers. Now we know why they waited so long to do it. Immersion vs Human Laziness. They've probably had this discussion for months, and we are having it for a few days.
FDs only explanation I'm aware of is "For Gameplay". Lorewise it shouldn't be possible, but that they don't care about really.
I'm a 30 something parent with a full time job and one night a week to game, so I classify as "casual". And know what? I want it to take time based on the ships jump range and number of jumps.
AFTER MONTHS OF LISTENING TO ELITE FANBOYS MOCKING STARCITIZEN’S LACK OF ‘REALISM’
http://i.imgur.com/fMpNsvJ.gif
CHRIS ROBERTS REACTS TO NEWS OF ED’S 2.2 INSTANTANEOUS SHIP TELEPORTATION PLANS
Instanateous transfer does feel "gamey" but I suspect we'd have an equally long discussion thread if ED had made it take time. Going to wait until I see how it feels in play before I form an opinion.