Remake the Beluga: Wait Until it is Ready?

You're making docks for Farraguts. We've seen them, you've shown them, but you can't make a separate kind of station for the Beluga as you originally showed us in concept art?

There is absolutely nothing threatening you in the gaming industry, Frontier. Why are you rushing this thing?


If you release the Beluga as it is you're really shooting yourself in the foot.
a. People really hung a lot of hopes in dreams on this thing since it was to be one of two of the last ships you've said you'll ever put into the game.
b. The Orca is just a yacht flipped upside down.
c. The present Beluga is just a cruise ship with a bunch of wings stuck on it like you couldn't decide what to do
d. None of this looks like science fiction: it looks like you ran out of ideas on how to make a ship and weren't willing to make anything that might be competitive with the Gutamaya ranked ships in aesthetic appeal.
e. All of this summarizes to the image that your development where gaming, rather than simulation, is concerned has run aground.

Let's look at this from an outside perspective, too.
- EVE? Lots of fascinating ships, right?
- Star Citizen? Are you even trying to compete?

You have the Road-Map and the Road to develop and then build. However, we're waiting in the Wagons you already constructed.
- A lot of people are desperately bored with the Wagons available as they aren't keeping up with the content updates and some of them just weren't much good to begin with: Keelback, Orca. Where it comes to everything else you take your time. Why are you slap-dashing ships together like this?

There aren't enough ships in your game and there isn't enough game in your plans for you to be cutting corners on ship design. Especially if you're done adding ships to the game post Beluga and the Panther thing. I'm pretty sure if you finish off with the Beluga the way it is, too you're done adding a lot more players as well. You're whole direction with ships is not just near-sighted, but unfocused.

I say this out of love for the game, but there's no reason to sugar coat any of this either. If I'm thinking the thing looks a copy-paste from Spaceballs people thinking about buying the game are really going to have second thoughts. I don't know anyone at college who talks about Elite first. It's always Star Citizen and always because of ships and multi-crew. Whereas Elite seems to be heaving the other direction: not enough variety to ships of the same class or cost. Not enough imagination towards new ships: not even much mention of it since most everyone is convinced these are our last two ships. Add this in with Wings not working right and whatever bad happened to Power Play (or maybe just not enough didn't come to power play) ...that's kind of sketchy ground to be going out on. Dangerous ground, if not Elite: more like presumptuous that people won't just walk off.

I think you've got an amazingly sound and well planned Road, but you're looking like you forgot all there is to do with Wagons and the people it was for.
 
Agree with "some" of the above, but I will say many are a little dissapointed with the Beluga, compared to the original art work. I guess until we see the ship in game it is difficult to say, but I was expecting something sleek and luxurious looking, and quite frankly it does look a little like a winibago with wings..... I'm hoping the bits we have seen just don't show the ship in all it's glory.
 
That's the longest "I don't like this game's aestetic in general and how X ship looks in particular" post I've seen in a while. And it's purely that.
 
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I have to admit from the hype, I thought the "base" ship was going to fill the mail-slot, and stuff needed to retract.

I wasn't expecting large delta wings being all the width, and the upper finns doing all the transformers sound effect.
Meh.


HOWEVER.

Function DRIVES form.

The ship will clearly fly in atmosphers, (under water?), with those wings, and finns.

We need to maintain "walkways", railings, lookout points like a normal cruise ships.
because that thing is going to fly in 0-many Gee's.
Goodness me, we fired all the imperial Death-star designers, catwalks have to pass health and safety! Some kid could fall off one of those balconies!!!

Additionally.

Ships aren't just a Hull and some stats.
The internal modules and components take up physical spaces within the ship.

Maybe when Walking around kicks in, you'll see all the design conciderations and concessions every ship has required from the start - internally.
We just as of yet, not seen all that hard work.
 
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When I saw the following image I KNEW the Beluga was huge (supposedly too large to dock with any of the current stations). Now it is in the pipeline it is barely bigger than the Orca. That does somewhat spoil the anticipation.

latest
 
You're making docks for Farraguts. We've seen them, you've shown them, but you can't make a separate kind of station for the Beluga as you originally showed us in concept art?
They may have plans for an even bigger passenger liner that is the size of a Farragut. Maybe that's what that concept art is showing us.
 
When I saw the following image I KNEW the Beluga was huge (supposedly too large to dock with any of the current stations). Now it is in the pipeline it is barely bigger than the Orca. That does somewhat spoil the anticipation.


Gotta agree, but my main issue is changing the "horizontal spoilers" on the lower and upper back from a thin delta wing design to a rather fat straight wing design with winglets just looks terrible imho. For the record if you cut the ship in half I quite like the front and the top/bottom, just the back end I think looks too like an Orca with a ship kit and as above those winglets just scream uugh at me.

It's like expecting this:
187qh92n8pe0sjpg.jpg
And getting this
QYqQC.jpg

Note, purely looking at wing design there. Ship itself may be a joy to fly but the looks of the wings at the back are my main issue with the whole design.
 
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If we assume that the glasswork on the nose of the Beluga concept art is the bridge, and that it is larger than the bridge of an Anaconda (it ought to be; Anaconda has 3 seats, Beluga has 5), it would be fair to say that, even without the wings, a Beluga would be too bulbous to even fit through the mail slot. I would guess it is around 300 meters long (way too large for a Large landing pad), so it would have to stand off from a Station wile the passengers are ferried across to it.
 
I'm not a huge fan of the tail, but the front looks like...a beluga whale...and it makes me smile.

Nice thinking. I found a still image of it.
Breaking it down I'm starting to think the Beluga is actually a sized up Dolphin.



I just photoshopped off the fins in sets one at a time.

- Fixed images: They got swapped out of order. Which ones do you like?

http://imgur.com/a/c7elc
 
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I'd love to see larger player controlled ships, where you'd actually have to launch a shuttle to ferry good to and from a station. Heck, in 2.2 we even have the technical means to do that!

THIS

Massive ships, small shuttles. You or AI crew need to ferry good to/from the station. Means you can use outposts too, but at great risk to your behemoth trading ship.
 
Nice thinking. I found a still image of it.
Breaking it down I'm starting to think the Beluga is actually a sized up Dolphin.



I just photoshopped off the fins in sets one at a time.

- Fixed images: They got swapped out of order. Which ones do you like?

http://imgur.com/a/c7elc


Number 2 looks good to me, take off or change the horizontal ones and all is good in the world in my view...

Also one thing I didn't say earlier, that cockpit looks amazing. Can't wait to try that in VR. As I say, not against the whole ship, just that spoiler :p
 
You're making docks for Farraguts. We've seen them, you've shown them, but you can't make a separate kind of station for the Beluga as you originally showed us in concept art?

There is absolutely nothing threatening you in the gaming industry, Frontier. Why are you rushing this thing?


If you release the Beluga as it is you're really shooting yourself in the foot.
a. People really hung a lot of hopes in dreams on this thing since it was to be one of two of the last ships you've said you'll ever put into the game.
b. The Orca is just a yacht flipped upside down.
c. The present Beluga is just a cruise ship with a bunch of wings stuck on it like you couldn't decide what to do
d. None of this looks like science fiction: it looks like you ran out of ideas on how to make a ship and weren't willing to make anything that might be competitive with the Gutamaya ranked ships in aesthetic appeal.
e. All of this summarizes to the image that your development where gaming, rather than simulation, is concerned has run aground.

Let's look at this from an outside perspective, too.
- EVE? Lots of fascinating ships, right?
- Star Citizen? Are you even trying to compete?

You have the Road-Map and the Road to develop and then build. However, we're waiting in the Wagons you already constructed.
- A lot of people are desperately bored with the Wagons available as they aren't keeping up with the content updates and some of them just weren't much good to begin with: Keelback, Orca. Where it comes to everything else you take your time. Why are you slap-dashing ships together like this?

There aren't enough ships in your game and there isn't enough game in your plans for you to be cutting corners on ship design. Especially if you're done adding ships to the game post Beluga and the Panther thing. I'm pretty sure if you finish off with the Beluga the way it is, too you're done adding a lot more players as well. You're whole direction with ships is not just near-sighted, but unfocused.

I say this out of love for the game, but there's no reason to sugar coat any of this either. If I'm thinking the thing looks a copy-paste from Spaceballs people thinking about buying the game are really going to have second thoughts. I don't know anyone at college who talks about Elite first. It's always Star Citizen and always because of ships and multi-crew. Whereas Elite seems to be heaving the other direction: not enough variety to ships of the same class or cost. Not enough imagination towards new ships: not even much mention of it since most everyone is convinced these are our last two ships. Add this in with Wings not working right and whatever bad happened to Power Play (or maybe just not enough didn't come to power play) ...that's kind of sketchy ground to be going out on. Dangerous ground, if not Elite: more like presumptuous that people won't just walk off.

I think you've got an amazingly sound and well planned Road, but you're looking like you forgot all there is to do with Wagons and the people it was for.


You present all this as if it where the only truth possible.
I think a lot of people have different ideas, different tastes.

In my opinion the nose of the Beluga is marvelous, but god knows what happened to the tail :)
I do feel that there is a bit too much weird wingy bits sticking out at odd angles of the Beluga.
That is my personal taste. I would have removed a few wings and changed a few other things.
However it is what it is. tastes differ. Some will like it as it is I guess.

What is a bit weird in my mind is that you want an entire separate new station specifically for the Beluga? Just for one ship?
That would be completely unpractical and such a waste design hours.

You also state there are not enough ships in the game.
Of course I want more ships, I always want more of them and we will get more in the coming years. Of that I am convinced.
But to state that there are not enough of them at this stage of development is nonsense in my opinion.


- Star Citizen? Are you even trying to compete?

Really?
With what should FD compete. The mere number of ships? The disgusting ship sales perhaps?
Or the mostly planes-in-space approach? God, do I hate the planes in space design philosophy of Star Citizen...
And most of their ships are fugly with all kinds of weird bits sticking out everywhere.
I like perhaps 3 ships of all the designs presently in Star Citizen.

Why are you slap-dashing ships together like this?

Based on what?
Your personal taste?
I certainly do not like every ship in ED, but the gist of you tirade is just insulting.
 
Yep. Everybody wants capital ship docks.

Nobody wants anything like customizable hud colors without a workaround (devoid of options on xbox) right? That whole idea just seems pointless and would never ever be used. Wait...
 
Yep. Everybody wants capital ship docks.

Nobody wants anything like customizable hud colors without a workaround (devoid of options on xbox) right? That whole idea just seems pointless and would never ever be used. Wait...

Um you appear to be lost on the wrong thread... This here is for discussing the Beluga design not capital ship docks and definitely not hud colours... I'm not sure colour has even entered the conversation before now...
 
Disappointed about beluga size, satisfied with the overall design.

Largely hoping there are more ships to come... But I could accept the contrary for this reason : ship interiors. If they are really intending to add space legs, then the whole cautious approach to ships and their number by FD makes sense.
 
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