Since 1.3 the AI interdictions have been absolutely out of control. Even avoiding PP and not carrying any cargo, it is incessant.
I have yet to actually make it to a friend who needs help while being interdicted because I can't avoid being interdicted by a stupid NPC in a barely-armed Eagle who wants to splatter himself across my Python's windshield for even the 5-15 seconds necessary to do that. It is interfering with the actual gameplay!
Carrying NO cargo, flying a Cobra III, not pledged to a power - interdicted a FEW TIMES PER SYSTEM.
ENOUGH OF THE SPACE ZUBATS!
FD, the game would be far better without having to dust hundreds of useless little ships that wasted my time from my coat tails. This is an epic space journey, and no journey was ever improved by the equivalent of stopping to take a few minutes' break every couple of seconds of actual progression time.
Unless there's a good reason to be interdicted, ie. carrying narcotics in a high-sec system, STOP THE SPAM! It's unbelievably intrusive and irritating. Your NPCs have no weight to them, no presence, because they're all just ants that I dust aside with one sweeping motion. Even the hard ones are still nothing more than a momentary annoyance at most. Do you know why? It's not because they're easy or not unique enough, it's because I have to deal with them EVERY FEW SECONDS. Do you know what happens to peoples' attention when you show them the same thing constantly over and over even when they beg for you to stop? It stops dead. Harder AI would go down a lot better with the community if they didn't have to fight it every nanosecond of game time for no reason or gain.
It's been a year, plenty of others have complained in that time, and nothing has been done about this. It's time for that last bit to change.
I have yet to actually make it to a friend who needs help while being interdicted because I can't avoid being interdicted by a stupid NPC in a barely-armed Eagle who wants to splatter himself across my Python's windshield for even the 5-15 seconds necessary to do that. It is interfering with the actual gameplay!
Carrying NO cargo, flying a Cobra III, not pledged to a power - interdicted a FEW TIMES PER SYSTEM.
ENOUGH OF THE SPACE ZUBATS!
FD, the game would be far better without having to dust hundreds of useless little ships that wasted my time from my coat tails. This is an epic space journey, and no journey was ever improved by the equivalent of stopping to take a few minutes' break every couple of seconds of actual progression time.
Unless there's a good reason to be interdicted, ie. carrying narcotics in a high-sec system, STOP THE SPAM! It's unbelievably intrusive and irritating. Your NPCs have no weight to them, no presence, because they're all just ants that I dust aside with one sweeping motion. Even the hard ones are still nothing more than a momentary annoyance at most. Do you know why? It's not because they're easy or not unique enough, it's because I have to deal with them EVERY FEW SECONDS. Do you know what happens to peoples' attention when you show them the same thing constantly over and over even when they beg for you to stop? It stops dead. Harder AI would go down a lot better with the community if they didn't have to fight it every nanosecond of game time for no reason or gain.
It's been a year, plenty of others have complained in that time, and nothing has been done about this. It's time for that last bit to change.
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