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Only if it has the option "I don't do polls."
What are you suggesting? I take it you mean a CG with the highest tier reward being Instant ship transfer technology unlocked and let the community either work for it, ignore it or sabotage it as per individual preference?So I am not good with polls or anything, but I think the best way to settle this whole thing is with a competitive CG.
A long while back there was a CG for huge weapons (which no one, or very few people, knew what the purpose of the CG was at the time, but that’s another issue I don’t want to get into) the idea was that we have a community CG to implement an in-game feature. So how about it? Give us a community CG to implement a more *realistic* ship transfer feature.
I know, and I understand from a design point of view how good instant is on a personal game play level. It makes sense and it gets me into things faster, but it doesn’t feel right. This game is a simulator primarily, and for a simulator to function well the mechanics need to not only function, and allow the person to accomplish a task, but they need to also “feel” right. Feeling and the sense of awe are the primary reason people play.
Give us a CG to prove our point.
Cue Frontier placing said CG 6000ly away![]()
But there's instamagic all over the place already.Something must be clearly done so FD reconsiders implementing this abhorrent mechanic. This or a strike or something. Whatever it is count me in, cause I love the game, but wont play anymore with instamagic in it. My mind just cant swallow that trick
But there's instamagic all over the place already.
● Instant repairs
● Instant refuel
● Instant re-arm
● Instant cargo loading/unloading
● Instant galactic wide communication in wings
● Instant respawn upon death
● Instant rebuy of ship and modules
● Instant creation of Engineer mods
What makes instant ship transfers more special/holier than these things?
Cue Frontier placing said CG 6000ly away![]()
There's kinda no winning for the devs on this one. One community red line is instantaneous ship transfers and the other big, equally relevant, red line is too many time sinks.This is a good point.
Everyone has their own comfort zone when it comes to suspension of disbelief. I guess this particular instance is just a red line for a lot of players. At what point does the game cease to be true to itself? Also, those things you list have been part of Elite Dangerous from the beginning, whereas the insta ship transfers are a new addition.
you mention mostly things where you littlerly can't do anything but wait while its going on, since your ship needs to be in place while it happens. Not the case for instant transport, while it happens you are still in another ship perfectly capable of doing things with.But there's instamagic all over the place already.
● Instant repairs
● Instant refuel
● Instant re-arm
● Instant cargo loading/unloading
● Instant galactic wide communication in wings
● Instant respawn upon death
● Instant rebuy of ship and modules
● Instant creation of Engineer mods
● Instant transfer from ship to ship when buying/switching in shipyard
What makes instant ship transfers more special/holier than these things?
Gameplay.But there's instamagic all over the place already.
● Instant repairs
● Instant refuel
● Instant re-arm
● Instant cargo loading/unloading
● Instant galactic wide communication in wings
● Instant respawn upon death
● Instant rebuy of ship and modules
● Instant creation of Engineer mods
● Instant transfer from ship to ship when buying/switching in shipyard
What makes instant ship transfers more special/holier than these things?
I will not even comment on this crap!
Play Pokemon - Go
Cheers Cmdr's
you mention mostly things where you littlerly can't do anything but wait while its going on, since your ship needs to be in place while it happens. Not the case for instant transport, while it happens you are still in another ship perfectly capable of doing things with.
In that sense then instant ship transportation is, in a way, the straw that broke the immersion camel's back for some people. But equally so the somewhat mobile/freemium game-esque 'wait for X number of minutes for your item to arrive' would also be a final straw on the time-sink camel's back (yes, we have a camel for every season) for other people.you mention mostly things where you littlerly can't do anything but wait while its going on, since your ship needs to be in place while it happens. Not the case for instant transport, while it happens you are still in another ship perfectly capable of doing things with.
Because yes, some things have to be unrealistic for Gameplay sake, but not all the things have to.
You... with your pithy one-liner answer. Acting all cool cos you didn't need to use a sentence to explai-Damn it Ziggy!Gameplay.
Now, I am in a station where there is no ship for me. Where would I be in the outpost? Not in a hanger for sure. Just looking at a station services menu?
What are you suggesting? I take it you mean a CG with the highest tier reward being Instant ship transfer technology unlocked and let the community either work for it, ignore it or sabotage it as per individual preference?