So with 2.2 allowing us to hire ship "crew" that can either fly our fighter or the mothership....
Why not simply extend this to assigning crew to a ship. They travel there in real time as a passenger. And fly your ship you assign them to where you want it.
Most of the code is already there. Just needs a calculation on the client when you give the pilot the task to see how long it takes (Ie plot a route for them) and then your ship arrives in a suitable time frame. Either when you next log in, or you wait a few minutes/10's of minutes doing other activities until they arrive.
Perfectly immersive and should resolve most people's issues with this instant access to all ships malarkey.
Why not simply extend this to assigning crew to a ship. They travel there in real time as a passenger. And fly your ship you assign them to where you want it.
Most of the code is already there. Just needs a calculation on the client when you give the pilot the task to see how long it takes (Ie plot a route for them) and then your ship arrives in a suitable time frame. Either when you next log in, or you wait a few minutes/10's of minutes doing other activities until they arrive.
Perfectly immersive and should resolve most people's issues with this instant access to all ships malarkey.