Should ship transfers have a time delay or not?

Should ship transfers have a time delay or not?

  • Yes, ship transfers should have a time delay.

    Votes: 673 74.9%
  • No, ship transfers should not have a time delay.

    Votes: 226 25.1%

  • Total voters
    899
  • Poll closed .
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No to instant transfer, if you summon your ship from a SRV on a planet surface it takes longer to get to you depending on the distance - what's the difference?

I should point out that I don't want it to take as long as if you did it manually yourself. As someone else said approx half the time would be good.
 
Moving forward, well if FD ever do give us "legs" then I wonder how they are going to deal with the "it takes too long" crowd.
I mean just look at SC which has you waking up in a bed, watching the same animation each time, running across a station to find a terminal to order your ship, running across the station to get into the ship ... all that before you even get to go anywhere. <sigh>

If someone only has a couple of hours to play ED then, they'll always be complaining "it takes to long". What do we want to end up with? Space Invaders?

Implement ship transfer "properly" with realistic times and the ability to drag a ship to the current location or send ahead elsewhere.
If someone hasn't got the time to spend an hour flying it there themselves, well perhaps they could log on - send the ship ahead then go do what ever else before play-time. Why do we have to compromise everything and open the game up to time exploits? (teleporting T9's to wipe out a market etc)
 
I'm in favour of a delay (due to ship balance and galaxy size), but I realize that any wait of 30 minutes or less will seem annoying and arbitrary. Gameplay does trump immersion. So any waiting period should be either several hours or nothing.

Since Sandro wants instant transfers, how about allowing that for nearby ships only? It could look something like this:
< 200ly: instant (~3 second animation)
200ly to edge of bubble: one hour per 100ly up to a maximum of 6 hours (so 2-6 hrs)
outside bubble: no transfer possible

This would protect Jaques and help maintain the idea that it's a big galaxy.

If a delay is implemented, it should be possible to have your ship moved to somewhere else by booking transport in advance.

Further down the line, I'd love to see FD develop massive ship carriers - like capital ships - that give an indication of how our ships are transported around. It would be cool to see them warp in around stations.
 
I'm in favour of a delay (due to ship balance and galaxy size), but I realize that any wait of 30 minutes or less will seem annoying and arbitrary. Gameplay does trump immersion. So any waiting period should be either several hours or nothing.

Since Sandro wants instant transfers, how about allowing that for nearby ships only? It could look something like this:
< 200ly: instant (~3 second animation)
200ly to edge of bubble: one hour per 100ly up to a maximum of 6 hours (so 2-6 hrs)
outside bubble: no transfer possible

This would protect Jaques and help maintain the idea that it's a big galaxy.

If a delay is implemented, it should be possible to have your ship moved to somewhere else by booking transport in advance.

Further down the line, I'd love to see FD develop massive ship carriers - like capital ships - that give an indication of how our ships are transported around. It would be cool to see them warp in around stations.

On further consideration, this is kinda what I was thinking too. Transporting in the bubble shouldn't be a problem, I mean it's not more then 30 minutes across anyway, so the instant nature would not pose any problem. Outside though is an entirely different question. I mean if an explorer can only map routes 1000ly at a time and has to plan and prepare for a 22k trip, why would a tranport company risk it? Lose the transport ship, the crew, and your assets? That's economic suicide.
 
Thanks for making the thread even bigger, k no eep trolling : we need useful posters like you to get the devs attention on this.

Trolling? Pointing out double standards and expressing my support is trolling

I see you have the echo chamber clearly in check here.

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No to instant transfer, if you summon your ship from a SRV on a planet surface it takes longer to get to you depending on the distance - what's the difference?

I should point out that I don't want it to take as long as if you did it manually yourself. As someone else said approx half the time would be good.

I don't want to wait that long.
 

Slopey

Volunteer Moderator
I just did exploration to get here. Now I want to do combat. Sandro is telling me I can do that right away. I like that.

The way the game is going, one day you'll maybe decide that exploration isn't fun. You want to do combat over there, without having to explore to get there. And FD will simply let you pick a system from the map, and teleport directly into the station.

That's the way it's going imho. After all "waiting isn't fun"....
 
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Trolling? Pointing out double standards and expressing my support is trolling

I see you have the echo chamber clearly in check here.

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I don't want to wait that long.

You don't have to do nothing while waiting for your other ship. You can still play the game, while your ship is in transit. What they should have done is just standardise the jump range, so every ship can jump 50LY and have the FSD drive a standardised part that can't be changed apart from engineer modifications.

There are so many balance issues with making ship transport instantaneous it is unbelieveable that people think it is a good idea.

This is an example of what you will get

https://coriolis.io/outfit/fer_de_l...r1a1a0505080807074a2b2b2725.Iw18aQ==.Aw18aQ==

Look at the FSD drive. All combat ships will look like this so they have more power to use on thier ships to make them even better then before. It destroys the balance of the combat rated ships having a poor FSD drives, you may as well give them a 50ly FSD drive instead.
 
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I guess for me the sad part is that instant transfer removes the attraction of the multi-role ship and I think they are great, because they allow you to do different activities in one place. The Cobra, Asp, Python and Anaconda will essentially become less common because there are the specialist ships that do each task more effieciently. I mean why would you BH, Mine and deliver data in a Cobra when a Vulture, a T6 and a Hauler does each respective task better?

hmm.. maybe that would actually encourage ship diversity..
 
The way the game is going, one day you'll maybe decide that exploration isn't fun. You want to do combat over there, without having to explore to get there. And FD will simply let you pick a system from the map, and teleport directly into the station.

That's the way it's going imho. After all "waiting isn't fun"....

I believe that is Season 3

Elite: Dangerous "Mobile" (coming soon to Google Play and Itunes) :D
 
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The way the game is going, one day you'll maybe decide that exploration isn't fun. You want to do combat over there, without having to explore to get there. And FD will simply let you pick a system from the map, and teleport directly into the station.

That's the way it's going imho. After all "waiting isn't fun"....

Again. Hyperbole. Also a slippery slope.
 
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Trolling? Pointing out double standards and expressing my support is trolling

I see you have the echo chamber clearly in check here.

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I don't want to wait that long.

That's fine - that's the point of the poll. People are going to want different things - consistency, for me - would be appreciated.
 

Ian Phillips

Volunteer Moderator
I'm apparently not allowed to defend a mechanic that I like from being changed to something I don't like in this thread.

All dissent has been attacked. It has become an echo chamber.

I've been accused of being a rabid fanboy and constantly defending FD, simply by asking for some empirical proof of assertations made. So, sorry, but people being unreasonable is par for the course. It'all far too emotional for rationality it seems.
 
This is really sooooooo unfair.
Keep on posting.
I thought you were told to stop sniping.

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I've been accused of being a rabid fanboy and constantly defending FD, simply by asking for some empirical proof of assertations made. So, sorry, but people being unreasonable is par for the course. It'all far too emotional for rationality it seems.
That basically sums up these forums since 2.1 hit.
 
I believe that is Season 3

Elite: Dangerous "Mobile" (coming soon to Google Play and Itunes) :D

They'd try everything. I'm starting to think that maybe they should just drop the whole space sim thing and start working on web-browser games, so they can get the insta-phunphunphun crowd they desire so much. The problem is, they might find it difficult : it's not like FD demonstrated any particular skill at making engaging gameplay.

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I thought you were told to stop sniping.

Oh was it for me ? I thought it was for you actually :D
Oh c'mon, not sniping here, just trying to lighten the mood : til we get an official response, this thread is just going in circles anyway. FD has to make a move.
 
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Again. Hyperbole. Also a slippery slope.

not i am not attacking you so dont get defensive but the whole hyperbole/slippery slope accusation.

I bet if FD had announced 30s for every jump it had to make and people were saying rubbish it needs to be real time.... and then some smart ass stated "the way this gaming is going it will be instant ship teleportation next" someone would also reply accusing of hyperbole and slippery slopes.....

my point is, there is a reason people use slippery slope arguments/predictions ... they often come true

you are of course entitled to your view, but i would counter with, a timed ship delivery is a massive improvment for people like yourself than what we have now... its also not gamebreaking for most of us.

do you not feel a *tiny* bit guilty demanding that that is not enough, and you want it instant, even though what will save you a few extra mins will totally break the game for others?

i just hope FD give some sort of half way house acknowledgement that with out the people who bought into ED at least pretending to be believable back in KSer there would be no elite to play. yes some compromoises need to be made for "game" though i actually agree with you that some of the things we already have could be done more realistically and indeed i thought (foolishly it seems) they were temporary stop gap mechancis pending fleshign out
 
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