A lot of you guys aren't actually reading my full post so to TLDR some stuff:
- This is about powerplay Crime Sweep zones, I don't get to wait to pick sides it's done automatically
- The issue is I spawn a new instance when I drop in and before I even deploy hardpoints my shields are shredded*
- As a note, I have been in a lot of combat, both PVE and PVP in the core game and in CQC, I do understand the basics of combat and, as with my story below, when I get to fight I do okay
- Again to make it super clear, the issue is being auto targeted by all enemy AI's upon dropping into (and spawning) a new instance.
- I try to make combat worth my time financially, it is my favourite part of the game but if I get no or less than half the progression I would get from something like trading it just isn't worth it.
*(I believe this is due to spawning a new instance with 0 threat generated - as in no-one has yet fired a shot, AI probably sees a "Deadly" Anaconda as pretty high base threat so I become default target)
Hey so,
I didn't play ED for like 6 months, came back since loads of cool new stuff seems to have been added (engineers etc) and went to restore some of my powerplay rating by fighting at a crime sweep. Now I'm in a pretty much top-of-the-line combat Anaconda with huge shields and loads of shield boosters etc.
I jump in to this crime sweep for the first time and instantly every enemy in the instance attacks me, my shields drop by 60% in the first 3 seconds and I am boosting the hell out, I finally get about 12k from the centre of the crime sweep and let my shields recharge and then make my way in from the outside and kill a few (4 ships) but before long I'm finding I have to work very hard just to take out very small ships and they have to work far less hard to deplete my shields and get to work on my hull - which is not financially viable, if I lose hull % just fighting a viper it's simply not worth it.
Eventually my shields drop and I take some small hull damage so I jump out.
After this, I let my shields recharge and jump back in, this time my shields drop to 0 almost instantly and I take 40% hull damage before I can jump.
I go repair, come back, this time there are no enemies but about 8 friendlies in the instance so I sorta wait for a bit and then 15 or so appear from nowhere and instantly ALL 15 ATTACK ME, every red triangle on my radar was flashing white. I jump instantly but lose 40% hull AGAIN.
This is starting to cost money but I try again anyway and this time I lose almost all my shield but feel like I can boost clear and reset... I was wrong... I was chased by a Viper mk IV and a cobra. I kept thinking they'd eventually turn around and I could reset but that didn't happen so I jumped out... again.
Basically it feels like owning an anaconda is pointless. I don't know what has changed in 6 months but it feels like FD have tried to make ships more equal to the point that owning an Anaconda is a death trap because it dies just as fast as everything else except it's slower (can't outrun to survive), less maneuverable (can't actually target small ships without using turrets) and it costs far more to run and repair.
To put it bluntly I feel betrayed, like I am actually punished for the hours I put into the game previously (which are a lot relatively speaking - currently Deadly, Merchant, Trailblazer).
Is there some trick I am missing? Are big ships secretly still actually useful at all for anything but trading?
- This is about powerplay Crime Sweep zones, I don't get to wait to pick sides it's done automatically
- The issue is I spawn a new instance when I drop in and before I even deploy hardpoints my shields are shredded*
- As a note, I have been in a lot of combat, both PVE and PVP in the core game and in CQC, I do understand the basics of combat and, as with my story below, when I get to fight I do okay
- Again to make it super clear, the issue is being auto targeted by all enemy AI's upon dropping into (and spawning) a new instance.
- I try to make combat worth my time financially, it is my favourite part of the game but if I get no or less than half the progression I would get from something like trading it just isn't worth it.
*(I believe this is due to spawning a new instance with 0 threat generated - as in no-one has yet fired a shot, AI probably sees a "Deadly" Anaconda as pretty high base threat so I become default target)
Hey so,
I didn't play ED for like 6 months, came back since loads of cool new stuff seems to have been added (engineers etc) and went to restore some of my powerplay rating by fighting at a crime sweep. Now I'm in a pretty much top-of-the-line combat Anaconda with huge shields and loads of shield boosters etc.
I jump in to this crime sweep for the first time and instantly every enemy in the instance attacks me, my shields drop by 60% in the first 3 seconds and I am boosting the hell out, I finally get about 12k from the centre of the crime sweep and let my shields recharge and then make my way in from the outside and kill a few (4 ships) but before long I'm finding I have to work very hard just to take out very small ships and they have to work far less hard to deplete my shields and get to work on my hull - which is not financially viable, if I lose hull % just fighting a viper it's simply not worth it.
Eventually my shields drop and I take some small hull damage so I jump out.
After this, I let my shields recharge and jump back in, this time my shields drop to 0 almost instantly and I take 40% hull damage before I can jump.
I go repair, come back, this time there are no enemies but about 8 friendlies in the instance so I sorta wait for a bit and then 15 or so appear from nowhere and instantly ALL 15 ATTACK ME, every red triangle on my radar was flashing white. I jump instantly but lose 40% hull AGAIN.
This is starting to cost money but I try again anyway and this time I lose almost all my shield but feel like I can boost clear and reset... I was wrong... I was chased by a Viper mk IV and a cobra. I kept thinking they'd eventually turn around and I could reset but that didn't happen so I jumped out... again.
Basically it feels like owning an anaconda is pointless. I don't know what has changed in 6 months but it feels like FD have tried to make ships more equal to the point that owning an Anaconda is a death trap because it dies just as fast as everything else except it's slower (can't outrun to survive), less maneuverable (can't actually target small ships without using turrets) and it costs far more to run and repair.
To put it bluntly I feel betrayed, like I am actually punished for the hours I put into the game previously (which are a lot relatively speaking - currently Deadly, Merchant, Trailblazer).
Is there some trick I am missing? Are big ships secretly still actually useful at all for anything but trading?
Last edited: