Don't we WANT to support the devs RIGHT NOW?

It's a turbulent moment; some think recent and proposed game changes are miss-thought or damaging- even game changing. Maybe I agree with some aspects at the moment...

On all sides of every single debate going on right now (ship transfers, existing gameplay annoyances & bug fixes, lack of C&P solution and many more things) there are ultimatums, hurt and hyperbole being thrown round like this current change might be the end.

ED might right now be in a great position. Player numbers seem to be up whether that's due to Gamescom announcements, promised mysteries, new content promos, maybe other IP failures etc who knows? That makes it a great time to make things even more appealing to new buyers. Now is the time for all players - old and new - to constructively support development options and not make final demands. Why?

Planet Coaster went into pre-purchase just recently. A really great potential cross platform app that shouldn't need too much post-release attention but from which the income could really (likely) be a part of the plan to keep ED working for many years as hoped - DBOBE's dream.

In the meantime, some FD decisions could rankle and may or may not be reversed. But threatening to remove support for FD when individual decisions don't go our way will be counter productive. Trusting FDEV staff - even when mistakes are evident - and supporting them to improve will help to ensure a longer lifetime for this unique and amazing game. So what I'm saying is...

Yeah, I'm not happy with some recent decisions but much more IMPORTANTLY I want to support FDEV in their commercial endeavours and continue to give feedback so that ED can aspire to a 10-year improvement plan rather than a 4 year exit plan

Thank you CMDRs
 
I understand the sentiment, but I don't want to support the devs at the moment, I honestly think they are making a huge (star wars galaxies type of huge) mistake with Instant ship and module transfers.

I knew StarWars Galaxies NGE would come up at some point ... I was thinking about that earlier today.

This is nothing like that situation ... absolutely nothing.
 
David Braben gave a lovely speech about the importance Science and Realism, so I felt charmed to buy some paint jobs and ship kits. The very next moment Sandro announced teleportation and a wonky overwrite of the broken jump range imbalance. To be 100% honest, I felt a bit cheated, and even lied to. I worked my tail off for two solid weeks to engineer every mod on my FDL to get it to 20 LY. Now that grind is irrelevant. My FDL is built for a galaxy that doesn't exist anymore.

This game requires a lot of time already. How can I trust investing and pouring my free hours and weeks in the game if they keep changing the rules?
 
I support all kinds of magic, we are all friends...

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I think the devs have done a good job personally.

I'd buy a cutter paint job pack in a heartbeat.

I still play this game way more than any other and I thin I've put more hours into this than red dead redemption... Which was my gaming life for a while
 
Agreed. I wouldn't want anyone or FDev to think that my vocal dissent with recent choices is a sign that I'm going to give up on the game. I'm not a 5 year old who will just toss all my toys when things don't go my way. I will go on with the game because so much of it was and remains to be very appealing to me.

However, I am seeing a pattern in development that I believe does not coincide with core values of Elite. Rather, I see a pattern of development that is trying to cater to a larger audience that is not familiar with Elite or similar games of its nature. I'm seeing marginally successful attempts at attracting a more generalized crowd of gamers. However, I see every day how the attempts are not working. Every day there is another thread from someone who doesn't really "get" space games like Elite who then goes on a rant telling us how bad the game is and how they are upset they spent any money on such an "empty" game.

Focus on your core audience, heck, squeeze us for more money, if you have to. Just please stop trying to turn this into something everyone wants to play because that is impossible.
 
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Depends what you mean with support more specific. Moral Support? Sure why not, I can get my Pom Poms out! :D

Money Support? As I'm not sure I'm part of the target audience anymore I say no on that currently. Really no clue how they want the game to be in future updates and not too optimistc for now.
 
David Braben gave a lovely speech about the importance Science and Realism, so I felt charmed to buy some paint jobs and ship kits. The very next moment Sandro announced teleportation and a wonky overwrite of the broken jump range imbalance. To be 100% honest, I felt a bit cheated, and even lied to. I worked my tail off for two solid weeks to engineer every mod on my FDL to get it to 20 LY. Now that grind is irrelevant. My FDL is built for a galaxy that doesn't exist anymore.

This game requires a lot of time already. How can I trust investing and pouring my free hours and weeks in the game if they keep changing the rules?

The science and realism was completely directed at the galaxy and the bodies that fill it. During those same stream he even confessed that the flight model was "WWII Fighter". Don't conflate what he said, with what you want to blame the Dev's for. The context of his talks belie your insinuation.

You can still travel as far in one jump with that/those ships as you could before. Nothing has been taken away from you. You will still get around your local environs as fast as you hoped. With the ship/module transport feature coming, you will just be able to enjoy content farther away, with greater ease. Drama doesn't trump reality.
 
Criticism, if constructive,
is support.

There are tons of constructive posts, giving alternatives,
again it feels like we are being tutored to be "silent stupid,
you don't know what you ask for".
That might apply on some "features",
but we as the players are a part of the game,
we need to be happy with it.
 
I knew StarWars Galaxies NGE would come up at some point ... I was thinking about that earlier today.

This is nothing like that situation ... absolutely nothing.

Of course it's like that, making a change to the game that isn't well supported by the playerbase, it can easily lead to the alienation of your best customers, they might not go elsewhere immediately but they will in time, it's a slippery slope from sandbox to themepark, from fanboys to casuals, we're doomed I tell you:)
 
Then buy an ED skin ... actions always trump words.
No this isn't what I mean Liqua - I'm a Beta backer and have loads of skins... I don't think that other backers and kickstarters are picking the right moment to threaten leaving / investment reduction when this is the exact moment I think FD are strategically planning to inject money into a long-term ED project via a relatively short term but saleable product (Planet Coaster)

David Braben gave a lovely speech about the importance Science and Realism, so I felt charmed to buy some paint jobs and ship kits. The very next moment Sandro announced teleportation and a wonky overwrite of the broken jump range imbalance. To be 100% honest, I felt a bit cheated, and even lied to. I worked my tail off for two solid weeks to engineer every mod on my FDL to get it to 20 LY. Now that grind is irrelevant. My FDL is built for a galaxy that doesn't exist anymore.

This game requires a lot of time already. How can I trust investing and pouring my free hours and weeks in the game if they keep changing the rules?

I think i feel cheated too, but to be honest I'm not sure yet whether the mechanic will actually cause the kind of problem we fear, or will just change the game in a way we will get used to and manage. I just don't want believers to lose too much faith when the timing right now might be great for ED to grow
 
I'd buy a ton of paintjobs. Sadly my favourite ships I am using or used in the past are:
Cobra Mk.IV
Courier
Keelback
FGS
Orca
Cutter

So yeah... I've got paintjobs on my Courier.

More on point - I don't think the number of "leaving" people is in any way significant. Plus it's the same every time a major update is behind the corner. Some games get an overhype, Elite gets an overhate. So what?
Life goes on. People keep playing.
 
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I think people are quite supportive towards FD. Support doesn't mean there's no criticism. Quite opposite. It would be stupid for people so deeply invested in game and company be silent when they feel something is wrong (even if we disagree).
 
Criticism where it's due is support. There are lots of bad games I don't criticise. I don't play them anymore or care what happens to them.
 
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