But on the previous poll, only approx 25% were in favour of a full delay. So, even if someone only wanted a 10 second delay, they would be in the vote for a delay camp.
Yes.
I personally favour a delay. Not just for immersion, but to counter the various exploits that have been discussed. Adding a delay now prevents these and other future problems.
As I said earlier, however, I am also sympathetic to those who want instantaneous transit.
Personally, however, the long term drawbacks of that are, IMO, not worth it as a default setting.
As an optional setting? I could see it working.
Let's say you are in a sector of space and your other ship is - for whatever reason - 10k LYs away. That's say - 500 Jumps. If we allow 20s per jump, no refuelling and no docking, no sightseeing and no combat...that's a 3 hour wait.
How often do you need a ship now and cannot wait "3 hours"? Of course, maybe your ship is 100k Lys away and you need to wait 30 hours.
Solutions?
1: You can buy a ship at the station you are at. Doable for some, but there may be issues getting the ship you want and the equipment you prefer.
2: You can rent a ship. This would need to be a new feature, and again, there may be limitations on choice and equipment.
3: You can go get the ship you want...but then you'd have travel time and you'd have to use a ship to get back.
4: You can have the ship brought to you. But - to preserve immersion and combat exploits, there would need to be a cost, and a delay in receiving the ship.
Options 1 and 3 are in the game already. But they aren't perfect.
Options 2 and 4 are not in the game. They would need to be added in as a new feature.
Option 4 also has the downside that you would need to determine cost and time.
Option 4, to work, should - IMO - have two settings.
A "standard" option. The ship can be transported to you at a reasonable (but still significant) cost, but there would be a time delay. This may be shorter than standard, It may be longer than standard. The key purpose of this option is not to get the ship to you quickly...but simply to move it.
And secondly...the express option. The ship will again be transported to you, but at a very expensive cost to get it there within 10 or 15 minutes. Fluff it away as using a Galactic Hyperdrive and give that tech enough drawbacks to ensure the player can't have one.
I don't see any reason why BOTH options can't be used. The express option and the standard option.
There is another issue - cost. If you make the transit option too cheap, it will be abused. But too expensive....and it may be that buying and outfitting a new ship will be much more worthwhile and the transit option will rarely be used.