no problem with that.
i'm just pointing out that the size of the galaxy (as mentioned in this threads title) is "hardcoded" into a lot of niche-activities in the game, and "changing the size" will have a lot of secondary effects. e.g. i don't think that most trading activities will be influenced by this feature a lot, but fortifications material hauling or cg trading or BGS at the edge of the bubble might be.
to give another exampel: we will be able to cash in bounties and fines from "everywhere". this is great!
but what will this QoL feature do to the BGS? will those bounties count in the system (like superpower bounties), and therefor stabilise controlling factions in that system, and will there be less bounties cashed in locally, therefor pushing factions into.lockdown? will it count in the system they come from, which would need some recoding, and will allow even less tracking of activities in system? will it not count at all, and therefor push more factions into lockdown?
size of the galaxy brought an ecosystem with it, and this is going to change a lot.
As bounties are only one element of many when it comes to influencing the BGS, could you go into a bit further detail in your theories about how instant transfers may affect BGS operations? I'm curious about this, as the group that I play with has a very good handle on the BGS and I'd like to bounce these theories off of our BGS handlers to see what they think.
Power Play, I can see the issue there, though I myself may not actually consider it an issue in light of the 5C attacks that are popular amongst certain player factions of this game. Those.. those kinds of attacks are a far worse abuse of any in-game system.