I would like to suggest a compromise idea that should help to meet the needs of time-poor players without radically altering the psychological scale of the galaxy.
I'm not claiming it's original, just that it's something I want to say.
Allow pilots to also send ships ahead of their journey to any known shipyard station (because shipyards have facilities to store ships indefinitely), through a point-to-point ship transport mechanism, initiated from any shipyard, going from any shipyard with an owned ship, to any known shipyard. Even a considerable transfer delay time would cease to be a penalty provided that the player anticipates and plans their (general, approximate) movements, and credit cost would be less critical to game balancing.
I would like to ask again that the current plans be put on hold temporarily and reexamined in the light of the many viable objections and the considerable player support expressed for them. It really needs to be worked through again I think. There's nothing wrong with making a mistake, but ignoring a flashing red warning sign with klaxons is usually less advisable.
I'm not claiming it's original, just that it's something I want to say.
Allow pilots to also send ships ahead of their journey to any known shipyard station (because shipyards have facilities to store ships indefinitely), through a point-to-point ship transport mechanism, initiated from any shipyard, going from any shipyard with an owned ship, to any known shipyard. Even a considerable transfer delay time would cease to be a penalty provided that the player anticipates and plans their (general, approximate) movements, and credit cost would be less critical to game balancing.
I would like to ask again that the current plans be put on hold temporarily and reexamined in the light of the many viable objections and the considerable player support expressed for them. It really needs to be worked through again I think. There's nothing wrong with making a mistake, but ignoring a flashing red warning sign with klaxons is usually less advisable.
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