Any chance of increasing the "rush" scenario time on delivery missions to be several minutes?
Let me first state that I have no problem with the rushes put on the delivery jobs every now and again, I like it in fact, I also enjoy the diversion messages you can get, it all adds to the realism of the world.
However something that I find a little silly is when you are given a time that is just completely unrealistic. For instance you might have an entire system left to traverse after jumping in to the star and you get 2 minutes to travel 6000Ls, de-warp, get clearance to land and dock, it's not going to happen.
Another common scenario is you de-warp at a station and you get a 0 minute (whatever the time actually is) rush to complete the mission. By the time you have read the message you are already well on your way to using up your time and you then have the remaining seconds to cover whatever is left of the 10KM to the station, get landing clearance and dock. Again, it's not going to happen.
There must be a calculation that can be applied that can give a realistic time that allows you to perform the rush, but not give you much extra time to mess around?
Let me first state that I have no problem with the rushes put on the delivery jobs every now and again, I like it in fact, I also enjoy the diversion messages you can get, it all adds to the realism of the world.
However something that I find a little silly is when you are given a time that is just completely unrealistic. For instance you might have an entire system left to traverse after jumping in to the star and you get 2 minutes to travel 6000Ls, de-warp, get clearance to land and dock, it's not going to happen.
Another common scenario is you de-warp at a station and you get a 0 minute (whatever the time actually is) rush to complete the mission. By the time you have read the message you are already well on your way to using up your time and you then have the remaining seconds to cover whatever is left of the 10KM to the station, get landing clearance and dock. Again, it's not going to happen.
There must be a calculation that can be applied that can give a realistic time that allows you to perform the rush, but not give you much extra time to mess around?
Last edited: