Dear FD. The hunt begins on the 28th - but ends a few hours later

That's the core of the problem.

So again, clearly "my buddies" are not the problem here. Which I'm not sure if you're talking about my trading buddies, PvP buddies, pirate buddies, etc etc. From what I'm aware, all of them are playing the game legitimately with different interests.

So maybe you want to try again and direct your anger toward mechanical flaws of the game.
 
No that's the inevitable outcome. The core of the problem is the lack of response from frontier when asked what are they doing with crime and punishment.…

That's an other problem.
I agree with you on that problem. FD needs to realize that how they do a lot of things with Open Mode doesn't work. But FD making mistakes and errors doesn't free players from their own responsibility for their actions (what ever those actions are).
 
I feel this game needs at least one of two things:

1) An in game ignore list so you get the option on the "You have been killed by cmdr xxxx" screen to place them on an ignore list, guaranteeing you are not instanced with them. (I am sure that was in the mythical ddf at some point)

2) If you get a PK bounty you are placed on a bounty hunting server for a period of time where the obnly player you will see are other PKers and bounty hunters who choose to enter that server.
 
What's that "etc. etc."?
Cause our canine waste buddies don't fall under any of the playstyles you mentioned before.

I'm pointing out the generalization of "my buddies" are ruining my game for me is flawed.

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That's an other problem.
I agree with you on that problem. FD needs to realize that how they do a lot of things with Open Mode doesn't work. But FD making mistakes and errors doesn't free players from their own responsibility for their actions (what ever those actions are).

You're holding them to moral standards that are never there, and unless hard mechanics are in place to deter certain actions, certain actions will remain rampant.
 
Agree with OP.

Sun was 12 hours being ganked by prats. The game needs some sort of response/system banning where if you keep on killing people you get a military response (along the lines of the space station) where you are done, end of. If you pop up again in that system you get the same response.

12 hours, 60mil in credits all to see nowt and be forced into a mode of play I don't enjoy.

I agree, attacks on other human players should be delt with like GTA does, the more you kill the higher your threat level, at max level you can't go anywhere in that faction space without being chased by elite Anaconda's and if you try to dock and get detected it's wipe out city.

Sunday was boring and non eventful for everyone but the SDC.

All FD did was give them one of the best play sessions they've had in ages at the expense of the rest of the player base.

I never play open, but I did yesterday, and only in a viper.

I knew what was coming so no way was I bringing my expensive ships.

Got owned twice by SDC, didn't combat log cos I was already expecting a rebuy or two anyway, and Vipers are cheap.

I guess FD didn't realise what was waiting for them tho....

Lol
 

Goose4291

Banned
It encourages more 'PvP wing switch to sidwinders and kill each other, racking up a profit for a night of PKing and laughing all the way to the bank' though. It's not a good solution. Bounties are meaningless when they serve as a pay-out for crime, rather than an actual bounty. Worse than meaningless, in fact: High bounties would be an increased pay-out to your wingmates, plus of course a large 'score' on the criminal scale of things.

Making the bounty payable out of the criminal's own insurance might sidestep the issue [like charging you for your own execution], but I honestly don't believe than any monetary penalty would work that well, given the ease of making money.

The only way that such a system can work is with an Ironman mode or further penalties (i.e. total ship loss, half credit balance being scrubbed, something like that), because using such a system in the current setup (i.e. respawn, minimal insurance costs) the person suicidewindering loses next to nothing, whilst his wingmate picks up a good wad of cash, which the original suicidewinder does when the bounty hunter drops into his suicidewinder for his friend to scrub his bounties.
 
I'm pointing out the generalization of "my buddies" are ruining my game for me is flawed.

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You're holding them to moral standards that are never there, and unless hard mechanics are in place to deter certain actions, certain actions will remain rampant.

Ah, sorry, you were just quoting that "the core of the problem" thing.

And your second point - unfortunately it seems like that. Can't tell a toddler not to throw himself down the stairs, need to install a fence. :(
 
That's an other problem.
I agree with you on that problem. FD needs to realize that how they do a lot of things with Open Mode doesn't work. But FD making mistakes and errors doesn't free players from their own responsibility for their actions (what ever those actions are).

FD making mistakes and errors is normal

I thought you would have realised that by now?
 
You're holding them to moral standards that are never there, and unless hard mechanics are in place to deter certain actions, certain actions will remain rampant.

True. But that doesn't make it right, does it? It's like ICE vehicles parking at BEV charge points. "Well I'll do it until I face consequences" is the common reaction by the driver of the ICE car, and he/she has a point - but does it have to be this way? If the power goes out, do you start ransacking and looting every store nearby because the police won't come to stop you?

And hey, looting would at least get you something in return. You get nothing in return for ganking a newbie sidewinder or killing an explorer before he can sell his data, other than the satisfaction of making him miserable and maybe, just maybe, quitting the game for good.
 
Ah, sorry, you were just quoting that "the core of the problem" thing.

Not at all, since my friends in this game goes much beyond those interested in PvP, some are completely uninterested in PvP. Nice try though.

And your second point - unfortunately it seems like that. Can't tell a toddler not to throw himself down the stairs, need to install a fence. :(

Ignoring your ad hominem toward certain play styles and irrelevant self-insertion of morality. Your argument is the same as accusing PvE players of being "carebears" or "cowards."

Again, nice try.
 
I feel this game needs at least one of two things:

1) An in game ignore list so you get the option on the "You have been killed by cmdr xxxx" screen to place them on an ignore list, guaranteeing you are not instanced with them. (I am sure that was in the mythical ddf at some point)

2) If you get a PK bounty you are placed on a bounty hunting server for a period of time where the obnly player you will see are other PKers and bounty hunters who choose to enter that server.

So if I put Harry Potter on my ignore list I will never be instanced with him if I ever play open again?

If this is true it's good to know.....

*Starts to make list of known SDC players*
 
True. But that doesn't make it right, does it? It's like ICE vehicles parking at BEV charge points. "Well I'll do it until I face consequences" is the common reaction by the driver of the ICE car, and he/she has a point - but does it have to be this way? If the power goes out, do you start ransacking and looting every store nearby because the police won't come to stop you?

And hey, looting would at least get you something in return. You get nothing in return for ganking a newbie sidewinder or killing an explorer before he can sell his data, other than the satisfaction of making him miserable and maybe, just maybe, quitting the game for good.

I'm not interested in doing any of it and I think it is generally detrimental to other people's game play if it does happen. But it doesn't mean that it is illegitimate in ED, it's just unchecked by appropriate consequences to certain hostile interaction. Which I've been pushing for and FD has been adjusting as we can see in the transition to 2.1/1.6.
 
Ignoring your ad hominem toward certain play styles and irrelevant self-insertion of morality. Your argument is the same as accusing PvE players of being "carebears" or "cowards."

Again, nice try.

Ehm... that was pretty weak.
You cannot "ad hominem" a playstyle.
And telling someone he has the grasp of "win conditions" of a 5 year old is an analysis.

You see my signature? I'm a carebear. I care. Even about your open ghetto. :p
 
Not at all, since my friends in this game goes much beyond those interested in PvP, some are completely uninterested in PvP. Nice try though.

Ignoring your ad hominem toward certain play styles and irrelevant self-insertion of morality. Your argument is the same as accusing PvE players of being "carebears" or "cowards."

Again, nice try.

Remember. We are all supposed to be part of a elite group of commanders in the pilots federation and FD have said this group actively is against commander vs commander combat.... So if they say that, why make it so easy to kill each other?
 
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Goose4291

Banned
So if I put Harry Potter on my ignore list I will never be instanced with him if I ever play open again?

If this is true it's good to know.....

*Starts to make list of known SDC players*

Yep, but because of FDEV back-assward design decisions, you have to friend them first to put them on you're ignore list. :/
 
Ehm... that was pretty weak.
You cannot "ad hominem" a playstyle.
And telling someone he has the grasp of "win conditions" of a 5 year old is an analysis.

It's not an analysis, it's an unreasonable attack against a play style that is not of your preference, and that in itself is immature since the critique doesn't involve any analysis but a mere analogy thrown with the intention to insult/trivialize.

You see my signature? I'm a carebear. I care. Even about your open ghetto. :p

You mean your avatar, not your signature. Regardless, I don't think that grants you any right to launch ad hominem.

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No anger. Why should I be angry if SDC is ruining the game for The Code and themselves? I find it mildly amusing.

SDC is playing the game legitimately. I'm just waiting for FD to put in harsher crime and punishment. It's amusing to see people knee-jerk and overreact to some of the things SDC do while there are other matters that I do believe deserve appropriate reaction.

As for what you believe ruins the game for The Code, I leave that to your imagination since SDC is very far down that list.
 
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