Will the aspect ratio bug get fixed in 2.2?

ED doesn't support custom window sizes but when you resize a window it doesn't scale the aspect ratio either.

This means i have to play thru a squished display - a circle appears as an elipse - the whole picture is warped.

Seen lots of other folks complaining abous the same issue. Ticketed years ago. Either allow custom window resolutions, or refresh the aspect ratio calculation when the window size changes?

Please FD, it seems unreasonable that i can get every version of Elite to display properly, except ED..





..surely this ought to've been fixed already..?
 
Umm, the one in the pics?

The aspect ratio is calculated once, by the game, upon launch - there's no user-selectable options for it.

It needs to be a rolling function of the display port aspect, regardless of whether it's a window, full-screen or whatever.

It's a simple, common algorithm all games use to scale the rendering aspect ratio to the display aspect ratio, just four or five variables IIRC.

Wouldn't take anyone who knew what they were doing 10 minutes to fix.. just a patch will do, doesn't have to require further options settings or anything - obviously, custom windowed resolutions would be the ideal solution (and a fairly standard one these days), or likewise, resizable windows - either or both options should be available, while maintaining aspect ratio automatically.

A slightly messier alternative would be to include an aspect ratio modifier in a cfg file somewhere.

But as you can see, the UI overlay adapts to the window ratio, but not the rendering engine. It's 'out of the loop', in a way that the UI overlay is not, and it's a very simple and quick thing to fix.
 
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Yaffle

Volunteer Moderator
I never see that, I use 2560 x 1440 and it's fine. What are you trying to use?

Can you link to 'lots of others' complaining about the issue too? This is new to me.
 
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This is new to me. Did you try a custom resolution in the config file, or is this a resolution you selected in the menu?

One thing you could try is using fullscreen instead of windowed (or vice versa, I have no idea how to replicate this).
 
This is new to me. Did you try a custom resolution in the config file, or is this a resolution you selected in the menu?

One thing you could try is using fullscreen instead of windowed (or vice versa, I have no idea how to replicate this).

Is there a custom resolution option in the config file? I couldn't find one. This is what i've been waitng for for years - it would finally fix the problem!

The in-game options menus don't allow user-defined window sizes either - for some reason, FD have decided that the only window sizes available should be exactly the same resolutions as the full-screen modes, totally defeating the point of having a windowed mode in the first place..!

To replicate the bug, just select one of the windowed resolutions it forces on you, then resize that window to the size you actually need.

As you can see from the serial numbers on the lower left corner, the overlay scales correctly, but the rendering engine isn't getting the memo, for some reason.

It makes the game almost unplayable. It's unique to ED, it's been like this since beta, ticketed twice by me, as well as by others.
 
Is there a custom resolution option in the config file? I couldn't find one. This is what i've been waitng for for years - it would finally fix the problem!

The in-game options menus don't allow user-defined window sizes either - for some reason, FD have decided that the only window sizes available should be exactly the same resolutions as the full-screen modes, totally defeating the point of having a windowed mode in the first place..!

To replicate the bug, just select one of the windowed resolutions it forces on you, then resize that window to the size you actually need.

As you can see from the serial numbers on the lower left corner, the overlay scales correctly, but the rendering engine isn't getting the memo, for some reason.

It makes the game almost unplayable. It's unique to ED, it's been like this since beta, ticketed twice by me, as well as by others.

You should have looked harder :)

C:\Users\USER\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics\DisplaySettings.xml

While you're there i highly recommend you edit settings.xml and change the FOV value to 70, it makes such a difference.....
 
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You should have looked harder :)

C:\Users\USER\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics\DisplaySettings.xml

While you're there i highly recommend you edit settings.xml and change the FOV value to 70, it makes such a difference.....

Thanks, but that's where the display settings are stored - there is no custom window size setting, the allowed window sizes are limited to the full screen resolution sizes.

ED will initially open a window at whatever resolution you set in that xml file... and then promptly resizes it to a standard fullscreen resolution, as the game engine loads.

It just overwrites those settings every time i run the game. Write-protecting the xml file still doesn't force it to run the set window resolution.

Custom window resolution means the game runs in whatever window size you tell it to, within reason. It's one of the main reasons for having windowed modes in the first place..


So again, the fix is either custom window resolutions (indepenent from the full-screen resolutions), or else resizable windows, or just aspect ratio correction. Just the basic normal scaling functionality that all modern games have, that should've been there since launch..
 
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