[FEEDBACK] Elite NPCs too hard for twin elite

Hello Dear Frontier,

i am fight and trade elite and have the problem to be farmed by this elite npc's in my covette same as in my cobra mk III or in my cutter. With my fast ships like cutter and cobra i can't flee from (imperial) eagle with elite status, they kill me with some thermal shot's. after my heatsinks has exploded i only can wait and die because i can't boost, cant jump or anything.
If i'am in my corvette the same problem occurs with elite eagle and with elite anaconda or elite assault ship's. this thermal-cheat weapons will kill the game. The concept of arms race with engineers upgrades make the PVP part senseless and the game itself against npc's only (pve) senseless too in my opinion.

The ne informations from gamescom and the controlled npc'ships looks as first to an nice feature, but i fear this will make the game more unplayable as it is atm for twin-elite players. Or do i only have this problems with the npc's beacause of my criticism in the past to you?

So my reaction is, to stop playing elite like on the 2.1 release, because ATM the game for me is at the same state like before 2.1.03! If 2.2. is released and other updates maybe i will take a look at this but i really do not have much hope in u that u will hear the voice of players like me. If i'am right with this then this is very sad but. Until the game is not playable for me (ELITE npc's are to hard, and thermal weapons/engingeer updates destroys the game especially pvp) i will be suspended and play another games.

If u have made the game playable like before 2.0 maybe i come back, if not i prophesy much players follow my way, i hope u will hear this shot, i really hope it for u

bye!
 
I don't think NPCs use modified weapons yet.

You may get a warning about thermal shock or whatever, but your temperature will not rise.

As for everything else.
Escaping is easy in any and all ships.
Winning a fight is not a necessity. Only surviving.

Your Corvette should be nigh on impossible to destroy by NPCs.
Same with a Cutter.
I simply can not be killed on my Python, escape is always an option.
Your Cobra MkIII should be able to easily outrun any ship, and then low wake, or simply high wake out.

If you can't kill them, run from them.

If you are trading, you mission is not to destroy every single ship you come across.
You goal is simply to get from A to B, alive.

If you can't do that in a Cutter, then we'll...

... I have no idea what you're doing wrong. Lol
 
All my ships was attacked by NPC's with thermal shock or cascade weaopons,
because of the temperature first hit 200-300% heat, my thrusters are offline
because they are toasted, same with my heat-sinks, same with my chaffs and
some other modules are heavyly damaged. In reason to this i can't boost away
because of my heatsinks and thrusters are toasted and can't be used.
In the following 2-3 attack from npc's my ship modules be toasted too by reaching
400-500% of heat!!! If so, my ship is gone.
This is the same on Cobra Mk III, Anaconda, Cutter, Corvette, or any other ships,
so i think there is an bug or imbalance in the NPC ships.
And if not i think some DEV's have choosen an group of
people (and maybe myself) to check the balancing with new settings for
future enhancements, out from the hidden background.

It is ABSOLUTLEY IMPOSSIBE to flee from the NPC's after such an attack.
Such an Attack takes mostly not more than 5 seconds sometimes
up to 20 secondsin max on an large ship, but i have no chance and
u can be sure that if u would be in this situation u can be sure
u too have no chance!!! So please don't try to declace myself as
idiot or incompent, i know what i do and know what i see, please have respect!

And if u (and other's) does not take my report as not serious, then i must
say it is not an fine way to make yourself fun over my report.
Think on, it could be that u could get in this problem by yourself in future!
And be sure i do not anything wrong, except we would say that i play
elite under this conditions, maybe this is what we can see als mistake.

best regards

:addendum:
Think about i have over 21Weeks of gametime!
 
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Hay post your ship setup on here and maybe on ships forum. Maybe one of us can find a issue with your ship setup.

Also when your flying away from combat don't make yourself a easy target. Add thrust up and down left right and change it every few seconds.
 
All my ships was attacked by NPC's with thermal shock or cascade weaopons,
because of the temperature first hit 200-300% heat, my thrusters are offline
because they are toasted, same with my heat-sinks, same with my chaffs and
some other modules are heavyly damaged. In reason to this i can't boost away
because of my heatsinks and thrusters are toasted and can't be used.
In the following 2-3 attack from npc's my ship modules be toasted too by reaching
400-500% of heat!!! If so, my ship is gone.
This is the same on Cobra Mk III, Anaconda, Cutter, Corvette, or any other ships,
so i think there is an bug or imbalance in the NPC ships.
And if not i think some DEV's have choosen an group of
people (and maybe myself) to check the balancing with new settings for
future enhancements, out from the hidden background.

It is ABSOLUTLEY IMPOSSIBE to flee from the NPC's after such an attack.
Such an Attack takes mostly not more than 5 seconds sometimes
up to 20 secondsin max on an large ship, but i have no chance and
u can be sure that if u would be in this situation u can be sure
u too have no chance!!! So please don't try to declace myself as
idiot or incompent, i know what i do and know what i see, please have respect!

And if u (and other's) does not take my report as not serious, then i must
say it is not an fine way to make yourself fun over my report.
Think on, it could be that u could get in this problem by yourself in future!
And be sure i do not anything wrong, except we would say that i play
elite under this conditions, maybe this is what we can see als mistake.

best regards

:addendum:
Think about i have over 21Weeks of gametime!

Hey, sorry, i didn't mean to pull the "Git Gud" card out, but after re-reading my post, it certainly looks that way, and i apologise!

As far as I'm aware, NPCs do not use modded weapons.
I could be wrong, but in hours and hours of bounty hunting, and being interdicted on missions by Elite ships, I've never had a modded weapons actually do anything.
I've been struck by multiple "thermal shocks" and my temperature has not risen.

As Velixar said, post your ships current setup from corolios.io and maybe we can find the issue.
Be sure to include any modifications which may effect your heat levels.

Fly Safe

CMDR CosmicSpacehead
 
I don't think NPCs use modified weapons yet.

Hi, CSH. :)

FD briefly suspended or restricted NPC mods, but it was only for a while and - I think - possibly only for certain modded weapons and /or overpowered weapon combinations (I remember what was said at the time, but the patch notes aren't 100% clear about what actually was or wasn't done in practise).

From the Patch Notes for 2.1.03:
- Reduced the number of engineer mods on AI ships substantially, now only Deadly & Elite rank ships are guaranteed to have mods and any below Master are guaranteed to have none

If nothing else, that definitely indicates that some mods are in the game for NPCs - and I can't see it being only for defensive and internal mods, somehow. As I recall it, FD said that NPC mods would only be suspended briefly, so presumably they're all back now. Some of the stronger combinations might still be restricted or removed for balance.

As far as Thermal Shock is concerned, assuming it's not just bugged for you, it's presumably balanced against 'hot ships': if you're not boosting heavily or using SCBs (or other higher-temperature equipment) while being hit with one, you might not see any noticeable effect. The OP's use of Heat Sinks seems to indicate that he is running hot ships, which might make all the difference.


Hello, Asgard. :)

I'm not Elite-ranked, so my response must necessarily be speculative. You might well be quite right and you actually are getting overpowered NPCs. You obviously know your way around the game, or you wouldn't be a Double-Elite.

That said, we all learn different lessons from play - and it's possible that some of the skills you've learned, however strong they've been up until now, are just no longer viable against your current enemies - if so, you may wish to consider a different approach to some things.

Purely as a suggestion: have you actively tried building a low-temperature ship, one that works effectively, but without whatever you're using that causes the need for Heat Sinks? Have you tried fighting in a manner that minimises adding to the heat burden your ship is trying to get rid of?

I'm not combat-Elite and I'm just pottering about in an Asp, but I do get Deadly- and Elite-ranked NPCs throwing mods at me, on occasion - and while they can be lethal for me sometimes, I've not encountered the really massive heat issues you seem to be suffering from. Once or twice, during the Engineers beta, I had the same problem as you do now, but not since the full release, where thermal weapon effect-stacking was capped.

I note that there always seems to be no great shortage of players complaining that the game's AI is still too easy. They may be doing some things differently - you might benefit from finding out precisely what those things are.

I know it's not ideal, but as a last resort, there is always the most uncomfortable workaround: contact Support and get your combat rating downgraded to a level that's less problematic for you.

Best of luck, Asgard. :)
 
(...) you actually are getting overpowered NPCs. You obviously know your way around the game, or you wouldn't be a Double-Elite.

The thing is, fighting is no fun anymore unless you have a truly overpowered ship, or friends to play with. I dont have any friends that play elite :-( and although i play since open beta, i dont have billions or an overpowered engineers ship either :-( - i realy liked to fight in ED, make my why in bountys and combat zones... but today i couldnt stand seconds against the NPCs in a miner Combat zones, not with my conda, nor with my Vulture... those purple bolts just vanished my shields in seconds - its just frustrating - i certainly have to trade or explore, cause im not able to stand any fight anymore since 2.1 - Please FD - bring back the fun to fighting!
 
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