Around 22:00 this evening it all seemed to come together nicely. I played for around an hour and a half with no disappearing stations, docking timeouts, supercruise hangs or any of the glitches that I've come to associate with network issues. I made some reasonably profitable runs and started to get to grips with using unorthodox supercruise trajectories. I love this game...
So, a big thank you to everyone who went to bed early. I appreciate it!
Anyway, it's looking like the core of the game so far is reasonable stable but isn't scaling well, network wise. Hopefully, the hammering we've given the system this weekend will have generated enough data so that the devs can squash the worst of the network bugs and get it scaling efficiently.
So, a big thank you to everyone who went to bed early. I appreciate it!
Anyway, it's looking like the core of the game so far is reasonable stable but isn't scaling well, network wise. Hopefully, the hammering we've given the system this weekend will have generated enough data so that the devs can squash the worst of the network bugs and get it scaling efficiently.