I work for years earning 250 million credits when

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Unless multiple thousand is now = a few hundred.
You did not need to deliver "multiple thousand" to get the 100-200 million reward tier. The Cutters who delivered upwards of 4000 tons ended up with over 300 million for their efforts but they could do that in around an hour. A T6 or Asp could fairly easily deliver around 600 tons/hr (100 tons/trip at 10 min per trip) and they were able to easily get the 100-200 million tier in 1-2 hours. There are MANY players who posted about their efforts and this has included many T6/Asp pilots who made 100-200 million in 1-2 hours as well as Cutter pilots who made upwards of 300 million in around the same time.

It seems that math is hard, as usual.
 
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Video or it didnt happen. As easy as that.

Really?

Lets see, ever since you made the claim that it's impossible to earn 250m/6 hours the following has happened:

Multiple people posted various ways to do exactly that.
I posted that it was possible and even provided expected hour earnings on different ship types doing Sothis runs.
I posted a link to a reddit thread predating this thread discussing hourly income of Sothis runs where multiple people posting earnings exceeding your 250m/6 hours claims.
I posted screenshots of myself doing the sothis runs showing the missions I was taking that were paying ~244k/1t.

None of that was good enough for you to admit that you are wrong.

You want me to make a video and if I don't I'm wrong? Wow....

Once again. You uninstalled the game. You no longer play this game. You are no longer part of this community. Why are you still posting?
 
Guys. I got back in the game having bought horizons, did the CG not knowign what I got into. got to the top 10% and went from 300 to 600m
I'm now pushing 900m, and I gotta say:
Loving the salt, but honestly those first 250m that I traded together was a bit of a drag. I think it's great that gathering credits has become easier.

As the Op stated, he "earned" 250m "working".
If a game feels like work it's doing it wrong, hence the change.
 
Loving the salt, but honestly those first 250m that I traded together was a bit of a drag. I think it's great that gathering credits has become easier.

The issue is, it hasn't become easier for the vast majority of game activities, except for the ridiculously lucrative CGs.

Bounty hunting in RES is the same, possibly worse given the changes with 2.1 Engineering mods on NPCs requiring that you rearm/repair more often.
Trading is much worse, with the buggy interdictions, NPC cheating and the need to carry larger shields is taking a massive toll on most dedicated traders.
Exploration is the same, possibly worse given the risk of losing your exploration data and the fact that none of the exploration mods actually help you explore faster or more efficiently (simply increasing FSD range does not make your ship better at exploration, it only makes it better at travelling long distances).

So what are we left with? Apparently just "playing the game" is a "drag". Keep in mind that the average Elite player has around 100 hours and less than 50-100 million of assets. What "motivates" them to keep playing if the core game experience isn't fun? And if they missed the last CG then why would they even play the game at all at this point if they're now 100-200 million behind everyone who participated and got the easy cash?

The only thing worse than the grindy, boring game mechanics in Elite is that we now have have some players who have randomly skipped over hundreds of hours of those game mechanics but this was not consistent or accessible across the entire player base. That type of random nonsense basically encourages players to NOT play your game.
 
lol, bounty hunting is more lucrative than it has ever been...
When the game released, making 1,000,000cr was a months long process via bounty hunting. Now you can do it in a few hours.

Nobody is "Behind" anyone due to the number of spacebucks they have. It makes absolutely no difference to anything.
 
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Really?

Lets see, ever since you made the claim that it's impossible to earn 250m/6 hours the following has happened:

Multiple people posted various ways to do exactly that.
I posted that it was possible and even provided expected hour earnings on different ship types doing Sothis runs.
I posted a link to a reddit thread predating this thread discussing hourly income of Sothis runs where multiple people posting earnings exceeding your 250m/6 hours claims.
I posted screenshots of myself doing the sothis runs showing the missions I was taking that were paying ~244k/1t.

None of that was good enough for you to admit that you are wrong.

You want me to make a video and if I don't I'm wrong? Wow....

Once again. You uninstalled the game. You no longer play this game. You are no longer part of this community. Why are you still posting?

Mate your making a Claim which is Ridiculous.
I tried it together with two others and Confirmed that it doesnt work anywhere close to what you claimed.

So with all Respect. Prove it by making a Video of you doing 250 Million in less than Six Hours.
If you cannot prove it it simply means you talked rubbish end of story.


Repeating your Provocations over and over wont get you anywhere.
You want me to Stop Posting ? Well try and Force me to stop lol.
 
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lol, bounty hunting is more lucrative than it has ever been...
When the game released, making 1,000,000cr was a months long process via bounty hunting. Now you can do it in a few hours.

RES hunting was nerfed dramatically with 2.1. It only got close to it's pre-2.1 levels when they went back to lobotomized AIs, and even then you need to invest in a decent set of Engineering mods for your ship if you expect to approach anywhere near the level you made prior to 2.1. In addition there's still the issue that you need to return for reapir/rearm much more frequently, reducing your profits considerably even if the RES is close to a station.

Nobody is "Behind" anyone due to the number of spacebucks they have. It makes absolutely no difference to anything.

When the game's entire economy is based on credits and the price of purchasing and outfitting ships can cost upwards of 500 million credits for an A-rated combat Anaconda and even more for the Corvette/Cutter, the idea that the amount of credits that you have "makes absolutely no difference to anything" is literally the most ridiculous thing I've read on these forums.
 
So here is my current Sothis run....not making a video because I can't be bothered:

Left Tau Ceti at 7:40
Docked at Ceos at 8:02
Left with full load of missions at 8:13 - Missions: http://imgur.com/a/5DYPa
Edit: Arrived at 1st station at 8:41 - took longer due to me posting here and getting interdicted and fighting the NPCs 3 times. I could have highwaked out but what would be the fun in that?
Edit2: Left 2nd station at 8:50. Profit so far: 34m.
Edit3: Jumping out of 3rd station. 8:59. Profit so far: 46m
Edit4: Station4 will be a delay - 3,300ly's from entry point [mad]
Edit5: Left station4. 9:06. Profit 61m
Edit6...Smith Reserve is 54,364ly away...that'll waste some time...
Edit7...Finally docking at Smith Reserve. 9:18. Got interdicted on the way there.
Edit8 - Last station Orbis Starport. 9:28 - another interdiction on way there added to the delay. Final turn in.
Total profits for this run: 88Mil in 1 hour and 50 minutes.

I'll post my total run time and profit at the end.

I won't make a vid but I can stream if you care enough to watch.
 
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Really?

Lets see, ever since you made the claim that it's impossible to earn 250m/6 hours the following has happened:

Multiple people posted various ways to do exactly that.
I posted that it was possible and even provided expected hour earnings on different ship types doing Sothis runs.
I posted a link to a reddit thread predating this thread discussing hourly income of Sothis runs where multiple people posting earnings exceeding your 250m/6 hours claims.
I posted screenshots of myself doing the sothis runs showing the missions I was taking that were paying ~244k/1t.

None of that was good enough for you to admit that you are wrong.

You want me to make a video and if I don't I'm wrong? Wow....

Once again. You uninstalled the game. You no longer play this game. You are no longer part of this community. Why are you still posting?

Hi Modgier. I haven't been keeping up with the conversation, but I'm intrigued. I worked a stint doing the Sothis/Ceos run in a very heavily armored Anaconda with only 388 tons cargo space. I figured (roughly) that I was good for between 100-115 mil for 6 hours work; what was your setup to earn 250 mil per 6 hours if you don't mind sharing?
 
Hi Modgier. I haven't been keeping up with the conversation, but I'm intrigued. I worked a stint doing the Sothis/Ceos run in a very heavily armored Anaconda with only 388 tons cargo space. I figured (roughly) that I was good for between 100-115 mil for 6 hours work; what was your setup to earn 250 mil per 6 hours if you don't mind sharing?

This is the current fit:
https://coriolis.io/outfit/imperial...40404070705054f37f5242f.Iw18ZIAzEA==.Aw18ZZA=

The jump range is engineered to ~30ly, all the shield boosters are engineered to ~30% else the 6A shield would not be adequate imo

There are more absurd hauling cutter fits including people who run no shields or guns at all but I actually like being intedicted during these runs as it makes it actually less dull. You can also replace some of the cargo racks with fuel tanks. An 8 size tank will let you haul all the way back without any scooping which will greatly speed up your travel time and is worth it if you hate scooping and watching the map or scoopable stars.

A large key to cutting down the time is having at lest 3 private groups to cycle through to pick up missions quickly. Otherwise you will need to go to both Sothis and Ceos.

PS. I'm well aware that MC's are 'better' than cannons but I just love cannons....
 
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Anaconda with only 388 tons cargo space. I figured (roughly) that I was good for between 100-115 mil for 6 hours work

This level of profits is quite consistent with what I am getting in my Python with 192 tons cargo space, which gives me around 8 mil/hr, or around 42k/ton per hour. Your Anaconda is giving you 18 mil/hr, or around 46k/ton per hour. I would expect the larger ships to be slightly more efficient at Sothis runs as you likely have very little cargo space left empty on a trip while I sometimes have to leave 20-30 tons empty in my Python if there isn't a mission offered that's small enough. Given these numbers, I would expect the Cutters with upwards of 650 ton cargo capacity to be making closer to what you make in your Anaconda at around 46k/ton per hour, or around 30 mil/hr. This is why I believe that most Cutter builds will easily make 25-30 mil/hr from Sothis runs, but claims of more than this are not really believable unless they're doing some different activity other than the long-range legal hauling missions (i.e., they might be doing smuggling instead, etc.). I don't see a typical Cutter build doing Sothis runs more efficiently than 30 mil/hr unless they have some trick or method that dramatically changes these numbers. If they do I would like to hear about it, as I would be able to use the same method to increase my Python's profits from the current 8 mil/hr I'm making form Sothis runs.
 
The jump range is engineered to ~30ly

This will definitely help, my Python is only 25 ly unladen or 20 ly laden.

A large key to cutting down the time is having at lest 3 private groups to cycle through to pick up missions quickly. Otherwise you will need to go to both Sothis and Ceos.

At least 30-60 min is usually spent just collecting the missions from Sothis/Ceos (closer to 30 min in my Python, probably 45-60 min for the Anacondas and Cutters given their larger cargo capacity) so I could see how this could reduce the turnaround time dramatically at Sothis . I hadn't heard of anyone using multiple private groups to accomplish this however. I don't mode-switch or use private groups myself so I just load up on the missions and wait for the mission boards to regularly refresh.

Combining a quick turnaround time at Sothis with mode-switching and your high jump range I could see you hitting upwards of 35 mil/hr in your Cutter, possibly more, although you would need to be willing to do those mode-switching tricks.
 
So here is my current Sothis run....not making a video because I can't be bothered:

Left Tau Ceti at 7:40
Docked at Ceos at 8:02
Left with full load of missions at 8:13 - Missions: http://imgur.com/a/5DYPa
Edit: Arrived at 1st station at 8:41 - took longer due to me posting here and getting interdicted and fighting the NPCs 3 times. I could have highwaked out but what would be the fun in that?
Edit2: Left 2nd station at 8:50. Profit so far: 34m.
Edit3: Jumping out of 3rd station. 8:59. Profit so far: 46m
Edit4: Station4 will be a delay - 3,300ly's from entry point [mad]
Edit5: Left station4. 9:06. Profit 61m
Edit6...Smith Reserve is 54,364ly away...that'll waste some time...
Edit7...Finally docking at Smith Reserve. 9:18. Got interdicted on the way there.
Edit8 - Last station Orbis Starport. 9:28 - another interdiction on way there added to the delay. Final turn in.
Total profits for this run: 88Mil in 1 hour and 50 minutes.

I'll post my total run time and profit at the end.

I won't make a vid but I can stream if you care enough to watch.

So there you go. That was a log of my most recent CEOS run. I did not go out of my way to make it go any faster than normal and is worse than usual thanks to a waste of time of ~12 minutes of going to a station 54kly away. I am also hauling around 54 tons of engineering commodities. My fit is not an optimized for jump range either and I fought all NPCs who interdicted me. If I did this for 6 hours straight it would have earned 264m.
 
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lol, bounty hunting is more lucrative than it has ever been...
When the game released, making 1,000,000cr was a months long process via bounty hunting. Now you can do it in a few hours.

Not restating my position on the CG because I've already made it abundantly clear that I have no problems with it but seriously, a million in a few hours? I made a million in one hour tonight; however that is in no way 'more lucrative than it's ever been'. Prior to 2.1, I would have viewed making a million in an hour of bounty hunting as an appallingly bad session.
 
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When the game's entire economy is based on credits and the price of purchasing and outfitting ships can cost upwards of 500 million credits for an A-rated combat Anaconda and even more for the Corvette/Cutter, the idea that the amount of credits that you have "makes absolutely no difference to anything" is literally the most ridiculous thing I've read on these forums.

So, your entire complaint is that some people are more focused on gaining credits, than others. You don't say?

There will always be the occasional windfall in Frontier Elite: Dangerous; and when CGs with high-profit margins become identified and the eleventy many traders who have spent days hauling many thousands of tons of CG cargo are joined by a bunch more people. Without the heavy lifters, it's probable that the last empire CG would have had a tiny payout because it'd have never made teir 8.

In fact, the only outcome of a highly successful CG, with participation and freight numbers that are insanely high, is a bunch of commanders with nothing better to do, than white-ant others for having the temerity of having a lot of fun and pouring hours into a CG. How very dare they.

Give me a break.

Also, those last minute drivers? Ensure absolute and total success. That mass of extra commanders can often seal the deal. Even if it's just 10-30 minutes. Both have their place. Both are important to the success of a CG. The top x commanders will be the ones most rewarded, as they have invested the most. That's about as fair as it can get.

- - - - - Additional Content Posted / Auto Merge - - - - -

Not restating my position on the CG because I've already made it abundantly clear that I have no problems with it but seriously, a million in a few hours? I made a million in one hour tonight; however that is in no way 'more lucrative than it's ever been'. Prior to 2.1, I would have viewed making a million in an hour of bounty hunting as an appallingly bad session.

Bounty hunting in an eagle with a newbie commander account in an eagle, and I was turning 1-1.5 mil every half an hour in a High RES site. An eagle.

The AI isn't very smart, still; fast ship, constabulary as wingmen and you can just romp in the credits. For really sod all upfront cost. Cheap to repair, fast and able to mosquitto about in a RES.

--

General response?

Some commanders getting salty over other commanders having a blast within mechanics the developer purposefully put in the game.

Ya'll crazy. I'm in Australia; I know what crazy looks like. :)
 
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So, your entire complaint is that some people are more focused on gaining credits, than others. You don't say?

There will always be the occasional windfall in Frontier; and when CGs with high-profit margins become identified and the eleventy many traders who have spent days hauling many thousands of tons of CG cargo are joined by a bunch more people. Without the heavy lifters, it's probable that the last empire CG would have had a tiny payout because it'd have never made teir 8.

In fact, the only outcome of a highly successful CG, with participation and freight numbers that are insanely high, is a bunch of commanders with nothing better to do, than white-ant others for having the temerity of having a lot of fun and pouring hours into a CG. How very dare they.

Give me a break.
Have some virtual rep as I'm incapable of giving you the real thing just yet. These arguments really are becoming bizzare.
 
I get the feeling that credits earned by others should not matter but the thing is I wonder if I should continue to earn money in Elite as I have done or just wait for the next big pay out option by scanning news and forum.
 
I get the feeling that credits earned by others should not matter but the thing is I wonder if I should continue to earn money in Elite as I have done or just wait for the next big pay out option by scanning news and forum.
Or, you know, just do what you enjoy and not worry about it.
 
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