That is RNG for you.
I have been doing missions for 2 days and have not encountered a single mission that offered modular terminals.
Just because you are a lucky guy this does not mean everybody is.
I will try again today, simply because I love flying around in Elite so much, but this material spawning thing is doing my head in.
Again I am wondering, if the RNG issue is only (mostly?) one for commanders in their "late game".
I know you are a strong supporter of ED, Iskariot and I admire your positive post history. If you (and others; Ziggy, for example) complain about the game mechanic, I am more inclined to take the negative feedback serious than from those well known all-time-complainers.
However, may I ask, whether or not you have maxed out your other goals in the game? Is there anything to strive for beside engineer mods?
Because for me, even
a week of looking for MTs wasn't an issue at all!
You know, I did a reset at 2.1.
- Now I am working on my military ranks for the Empire as well as the Federation in order to get access to the higher tier rank-locked ships.
- I still have to earn money in order to be able to afford them.
- My reputation with the local factions in question is still low.
- I am able to increase my Pilots Federation ranks again.
All of this can be achieved while doing missions and "waiting" for one with MTs as a reward to pop up. This is not boring at all. This is
playing the game!
You say that you still enjoy flying around and this is obviously the most important thing, I tend to believe that this migth not be enough for others.
So, the real question is: is the cause of all the engineer-boredom the fact that the people affected by it don't have other things to do in ED beside gathering the required materials?
For me, this might be the case, if I were in the same situation.
If everything else I gained during my one week long search would have be pointless for me, I wouldn't have enjoyed it the same for sure.
Unfortunately, this is not necessarily the games fault.
Sure, there isn't much incentive left, if you reached everything you desired (credits, ships, ranks,...) and I, too, hope that there will be more "late game" content in the future. Maybe 2.2 and the arrival of aliens will achieve this.
But the fact is:
Every game will get boring at some point after you "maxed out" - and while there are new things to strive for with module optimization, it might not be enough without other things to achieve in parallel.
And most (all?) games I know are not designed around this end-state, but around the path to get there.
The good thing is: If I am correct in my assumption, we all have it in our own hands to change the game for ourselves again and get rid of the "single-task-frustration".
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Sorry, Iskariot, my comment grew longer and longer and is only loosely based on your quote. I just took it at an anchor to link my own thoughts on. I am sure you know all this yourself already. As I said, I don't take you as a "complainer" by a far margin!