Oh wow. This is so unbelievable.
An excellent video.
Agree wholeheartedly.
I like to muddle along making money with trading. I don't want to attack another ship because I can. Even wanted NPCs are safe from me.
The attitude of d*****bags makes me wish I could nuke the engineers bases.
Well they did say that you can change the way effects can pull the rug from under another player. Nuking the engineers would level the playing field somewhat.
I could say more but I better go home now.
The fact that all you want to do is bumble along trading is, other than your choice, entirely irrelevant. This is a sandbox game, not a deathmatch game. There is no level playing field, even without Engineers. Once you accept that player skill counts for quite a sizeable amount of gameplay, other than pick a target and let turrets do the work, you'll get on better. That and don't play in the open mode where anything goes.
Pretty much sums it up. I play Battlefield for competitive gaming and it is largely a level playing field. This game isn't and when you factor in the engineering mods to weapons it is even less so. As he said late in the video, there is nothing "balanced and competitive" about taking a FAS loaded out for combat and attacking a guy in an Asp loaded out for exploration or a Type 7/9 setup for trading. Nothing. You can say what you want but you're sadistic bully if you hunt people and destroy them. I'm not talking pirates here, I'm talking psychopathic killers.
You can reply to this post if you want but I'm already over my monthly quota on PvP vs PvE threads so have a nice time.
Oh yeah... In before the lock and/or 200+ pages of salty tears on both sides.
...and you honestly think those sorts of games are a perfect comparison? Ones where your character is identical to the other guy, you start off with the same weapons, etc? That's quite daft really. It's like trying to explain how to eat a banana to someone and using a watermelon as your example.
Yep, he is right. EVE would have been nice, but people started acting like jerks and you really couldn't go anywhere without being killed. That is why I like Elite, and I hope the jerk that just attack people for no reason go away.
They won't, as they are playing within the rules. Attacking other players for no reason other than they can IS NOT GRIEFING. Repeated targeting of the other player, using exploits, etc, is. So as such, their gameplay is valid, and they don't have to go anywhere.
...Yeah thats the problem with ED in open. The engineers have removed any possibility of an even playing field, the s with the most time, patience and anti-social motivation to endure the engineers crap is always going to win. As time goes on imo the engineers will completely kill open play.
Really? You honestly think that? LMAO! The same engineers can supply mods that allow you to survive, escape, etc, is removing the 'level playing field' of a sandbox game? Lol at level playing field!
On the contrary, the way to make PvP worthwhile isn't simply to make what you lose painful; rather to make the potential winnings more significant.
Right now if you win a PvP match you may get a small bounty? That's at best. More likely you walk away with a bounty on your own head. And the pride of knowing you killed a stronger or far weaker human pilot.
If they can figure out how to make it rewarding to make it worth the risk, you'll see more PvP. Right now it's all risk and no reward. Thus, no interest.
Interesting take. But doesn't exactly help traders/explorers. So somewhat a moot point for most of the people here I think...
Completely agree with Corpsealot. There are pilots who duel to see who's the best combat pilot, and then there are the ones that pick on someone obviously weaker to make up for their own personal insecurities. Only the second type will come to the forums and tell everyone else they're being cowards.
...other than those who come to the forums and do the reverse? How's that pot and kettle looking?
If you fight a combat pilot, that may be war. If you attack an explorer who is just going about his business, you are an A hole. A griefer, And if you think the AI is to easy, what do you call an elite Anaconda or a Python destoying explorer eagles or sidewinders that are novice?
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Yes. I guess buying a game with faults is your own fault. Wait a minute! What idiot said that? How do you know developers wont fix some AI problems until you pay the man and play the game?
Been playing computer games since the 1970's and programmers were so good at fixing things. Today? They don't give a stuff.
*Sigh. No, they're not. A griefer isn't someone who just kills other player ships. That's just another player. A griefer would exploit the game, repeatedly attack the same player, etc. This terminology is so misused these days, it's ridiculous.
And what do I call an Elite Anaconda attacking a Novice player? 2 folks fighting. All this combat ranking, is predominantly a reflection of how many NPCs you've killed. It's only been recently that player kills have been (correctly) added, as they were supposed to have been since day 1.
I wasn't aware this game was designed as a pvp centric game...if it was then why does solo play exist at all? If open is the way it was intended then surely other play options wouldn't even exist.
Also...this point about not losing anything...are we to take it that the rebuy screen has been nothing but a figment of our collective imagination? Saying the cost is trivial is nothing more than a snobbish way of saying ye don't have money worries. Thing about that being that while you may have no worries because yer an uber skilled elite pro player, there are many others who are not and their rebuy screen will be a hurtful one...something you dismiss out of hand as trivial ^^
It's not designed as PvP centric. It IS however, an accepted part of it.
And no, Goose isn't suggesting that the rebuy screen doesn't exist. Nor is he saying he doesn't worry about rebuy costs (even though he doesn't. See his point). Go and do a single long range run from Sothis, watch your bank balance jump by millions. Oh look at that, no more worries about insurance. THAT is his point, the risk of losing your ship disappears...