***POLL NOW CLOSED*** IMPORTANT, OFFICIAL SHIP TRANSFER POLL

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Gotta be a delay. Anything else makes fsd ranges meaningless.

As for the ones saying they will go play another game while waiting.. do you really think fd would make you sit there for an hour with a spinning beachball while your ship gets delivered? lol.

Plenty of other things to do in the ship you're flying while the other one gets sent over.
 
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Immensely disappointed in this poll. So I've decided I'm going to be a gigantic baby: If transfers aren't instant I'm going to boycott the game! That's right, I'm going to throw a huge fit and stop playing and most importantly stop buying stuff from the store for myself and all of my wingmates. THAT WILL SHOW YOU! Two can play at this game!
 
So extrapolating out your time/distance.... and assuming costs are utterly prohibitive, then it would take maybe 4 days to transfer a ship to Jaques. Since 300Ly in 100m ...
That seems a sensible time for an automated bulk cruiser dedicated drives for this purpose on autopilot...
Costs will be interesting in either scenario anyway in terms of adoption
 
I have a question for those that think it shouldn't be instant: What would non-instant ship transfer add to the gameplay that instant transfer doesn't? Would you seriously be ok with halting game sessions for literally no other reason than "immersion"?

Imagine for a moment that Blizzard decided to introduce teleportation everywhere. Every single flight-point in the game now becomes a teleport beacon. How small would the game look then? How boring would it be to just 'port from one zone to another, never seeing the world from the sky and deciding "I want to land there!"

I apologise if you aren't a WoW player, but it's the best example I could come up with, lol.

Basically, what I'm saying is, is that it has nothing to do with what non-instant ship transfer adds to the game, but rather my concern is what it takes away from the game.
 
i voted for a timer......the smart commander works to a plan and will order his ship in due time before required.
im all up for the odd shortcut in life......but instant ship arival?....

ill look forward to sitting on a planets surface in a nice scenic spot ...getting there 5 mins before and having a smoke whilst my bird flys in to land.


some of you guys need to think about this...it has its benefits........realism for one

more sim....less arcade.


cmon ED..stick to your roots....dont follow the golden egg rule just like you didnt in 84 ect...


be different.


win the long game.

You can have it instant and just pretend itll be there in 5

i dislike this thinking, unrealistic by other things in the game, but this HAS to be realistic, but dont bother with the other things that arent.
 
The thread and vote are being presented with a very much "immersion" point of view. Let me make a pitch for the "instant" camp from a gameplay perspective...

The goal of ship transfer is to make it possible to participate in various content options around the Bubble without having it gated behind the time and effort to move ships around. Clearly, there's an acknowledged problem that this gate is detrimental to players' enjoyment of the game and full participation in all aspects of it. People can move their ships anywhere they want to already, but they *don't*, and that's a problem in game design if it means players are choosing to log out or forego doing what they *want* to do, because its too inconvenient to get to where they can start doing it.

If ship transfer is delayed so significantly that you can usually just fly there yourself much faster, then the whole system becomes rather pointless. People *don't* fly there themselves, that's the whole problem, and if its just as slow, ship transfer no longer solves it. No one's going to want to sit in a dock waiting an hour for their ship anymore than they want to spend 40 minutes going to fetch it in a rental Hauler and jumping it back across the Bubble. It discourages spontaneity, discourages participation. You cant just recall your combat ship and go group up with a bunch of friends on the spur of the moment. You cant recall your miner and sign up for a mining wing that's being put together.

As for immersion and realism with timeframes...is instant ship transfer really that much different than the unrealistic timelines we have in many other game systems? I've talked about this on reddit before. Entire wars started and fought and won within a few days in the BGS. Processing tons of rare metals out of asteroids in a few moments. Instant loading and unloading of cargo bays. Being able to cross the galaxy in under 24 hours game time, yet all of humanity is still confined in the Bubble....that's like if everyone in the US lived in NYC, because the rest of the country was too far of a drive. Those things don't bother us too much, simply because we don't think about them that much, and I think instant ship transfer would quickly fall into that category as well once it was live.

I absolutely acknowledge the arguments against immersion, and 9 times out of 10 I'm willing to sacrifice a bit of gameplay convenience for immersion. But I think in this case the benefits to gameplay so greatly outweigh the small negatives to immersion that the decision should fall with gameplay. It will allow the players to engage in the game, expanding player's ability to participate in content, in a dynamic and spontaneous way that will simply be impossible without instant ship transfer.
 
I'll keep with my personal lore that they strap a Jaques-inspired overcharged hyperdrive to the ship just shoot it wherever. Immersion maintained. A 100 minute wait would essentially mean "quit playing for the night" to me. Not to mention that the combat zone that I could not visit in my Type-9 will by then have ceased to exist :D
 
Thanks Sandro! I voted.

But didn't see the option where I can transfer Arry's ships around for him. YOu know, for his convenience. ;)
 
Will the link to the poll be posted on all social media channels (Reddit, Community Site, Twitter, Facebook) so that it reaches the widest possible audience?
 
[TINFOIL] Is there an end date for this poll and any transparency or stats as it goes on to convince us it is not rigged?
 
I still wonder why

A. talk about any default ship / module TRANSFER

if the mankind in future utilize mostly 3D printing for ships
then there shall be short delay for the construction itself and transfer from nearest station capable to do it
the old ship is sold/reconstructed and the difference is paid by the ship owner
aka NO instant default ship / module transfer in this case but very fast depending on distance to the nearest capable station


B. talk about engineer modified module /ship etc. TRANSFER

it was clearly said that tuning what engineers do are special and not possible to replicate
thus, it shall not be possible to 'recreate those via 3D printing'
as if it was, the whole point of engineers is null and each 'special' tweak would be needed once then cloned as blueprint
aka NO modified ship / module instant transfer possible, it must be done by the old school way of full transit
in such case, calculate jump time , refuel time and make the delay accordingly
owner of the ship must pay the 'transporting NPC/corporation' for the services (way more than in case A.)


outcome , there shall be always some delay and cost
if you want immersion you actually add those NPC as semi-persistent AI travelling from A to B :)

some transfer time == possible to enrich gameplay in future (e.g. AI NPC semi persistent , convoys, escorts w/e use your imagination, module cargo protect)
instant transfer time = forget all above
 
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ship transfer better be instant, there's a lot of other things in this game that are instant / dont make plausible sense

instant teleporting 400+ TONS of cargo to your ship
instant teleporting back to station once you die
multicannons and lasers dumping heat into your ship
and a multitude of other things

None of those things fundamentally break the game though. Every game needs a respawn mechanic.
 
Imagine for a moment that Blizzard decided to introduce teleportation everywhere. Every single flight-point in the game now becomes a teleport beacon. How small would the game look then? How boring would it be to just 'port from one zone to another, never seeing the world from the sky and deciding "I want to land there!"

I apologise if you aren't a WoW player, but it's the best example I could come up with, lol.

Basically, what I'm saying is, is that it has nothing to do with what non-instant ship transfer adds to the game, but rather my concern is what it takes away from the game.


You still have to walk to the point, and request the character change. Not seeing the harm here. You cannot send your character to any point...you have to be at the point to request the change.
 
Will the link to the poll be posted on all social media channels (Reddit, Community Site, Twitter, Facebook) so that it reaches the widest possible audience?
Reddit is already done. Together with forums it is majority of online community and I believe FD will cover it in their newsletter too.
 
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