***POLL NOW CLOSED*** IMPORTANT, OFFICIAL SHIP TRANSFER POLL

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I voted for instant, i feel it would make the game a lot less frustrating (for me anyway). A short delay of 5min etc i wouldn't care, but a 100min delay would equal me logging out for 100min to wait (because i would have recalled it with a goal in mind), and by the time that 100min is up, i'm probably already doing something and just gonna leave it til next time anyway...
 
I thought Sandro mentioned that the 100 minutes would be roughly the time to transport your ship from one end of the inhabited bubble to the other end, roughly 300 ly, not 1000 ly.

Yes, this is in fact even worse than what he was saying. Sandro's proposal here undermines the entire feature by making it actually faster to hauler-taxi back and pick the ship up. Rather than making it more fun by having a feature that allows me to spend more time doing the things I want to do in Elite: Dangerous, the proposal here is to actually make it more fun to simply not play Elite: Dangerous, by enforcing long time limits, nearly two hours. So say I want to fly my Vulture because I found a system with a CZ while I was puttering around space, now I can increase the amount of fun I have by requesting my Vulture be transferred to that station, and then logging out for an hour and doing literally anything else with my time, then coming back when I feel like it.

Frontier has managed to make "not playing the game" both more fun and more convenient than playing the game with their alternate proposal, and that is hilarious to me.

I mean, it's not the first time they've done this, back when they were figuring out supercruise mechanics, people said they wanted space to be large, so they arbitrarily decided the time from Sol to Pluto should be 10 minutes. Just completely an arbitrary decision that makes flying to Hudson take 2 hours, which is hilarious once and then simply annoying when you get a mission to a station 100,000 ls away.

Well, it's annoying to me. It's great for my wife, because I get a lot of housework done when I play Elite.
 
Thank you very much Frontier for listening to the concerns raised, it is very much appreciated, I vote for a delay, why? - because it can be built upon in many, many ways, instant however is a dead end over simplified mechanic. To those of you who want instant, well, if the vote goes your way, all power to you, but I hope it doesn't! :D
 
Hello Commanders!

For clarity: the reason we are looking at ballpark figures of 5 mins to 100 minutes is two reasons:

* There's an amount of basic logistics in getting a ship booked and loaded onto a bulk freighter, hence a minimum 5 minute delay.
* We will use a X seconds per light year formula to simulate the speed of a bulk freighter.

Seems fair!
 
this is the problem. This forum is very loud with "no instant-transfer people". Whereas the other like 85% of players wouldn't mind or care. You will always get that on games forums, it's something the devs have to take account of (which is why this is an official poll linked to your Frontier account. So they can see what percentage OF THE ENTIRE USERBASE wants delay.)

Instant ship transfer was going to bring me back into the game and potentially keep me interested in whatever next season of content Frontier was going to bring. That isn't looking like it will be true any longer.
 
Voted instant.


This game already have significant timesinks as is, adding an arbitrary downtime on a feature which is intended to be a convenience and as an incentive to get people to own multiples of different ships is an odd idea.

It's a game and some times gameplay mechanics takes precedence. If people have the extra spare time and have some anguish over instant transfers they are welcome to sit there and stare at their screen for 100 minutes before picking up their ship and flying out of the station.
 

Robert Maynard

Volunteer Moderator
Thanks for responding to player feedback with the poll! :D (and also, thank you for ensuring that only players can vote - a vulnerability that forum polls suffer from).
 
Hello Commanders!

For clarity: the reason we are looking at ballpark figures of 5 mins to 100 minutes is two reasons:

* There's an amount of basic logistics in getting a ship booked and loaded onto a bulk freighter, hence a minimum 5 minute delay.
* We will use a X seconds per light year formula to simulate the speed of a bulk freighter.
Will this be with or without the RNG used for engineers? :):):)
 

Javert

Volunteer Moderator
Incidentally, why is it that you always go to complete extremes? 100 minutes for 300ly is completely asinine, where did those numbers even come from? If I transfer a ship from literally next door, simply to save myself having to buy a hauler to go to that ship because maybe I want to switch modules, or maybe I am trying to consolidate my fleet in one station, or whatever reason, it's going to take 5 minutes when the ship would be capable of the one way jump without?

Well I'm guessing that this is to roughly approximate the time the journey would take to do manually give or take a bit. 5 minutes is probably the shortest you could do it manually in favorable conditions.

All the drawbacks of the instant transfer are only mitigated if you go for a longer transfer time that approximates the real transfer time, otherwise all the objections to instant transfer that Sandro outlined in his OP are still there.

If transfer always took 4 minutes no matter what distance, you would then be able to make all the same objections and concerns that have been made already. The only small difference is that the immersion / lore objection would be slightly reduced from a "feeling" perspective, but still just as difficult to explain away.
 
Option 3... Plan ahead :)

What does this even mean? How do you plan ahead for an impromptu pickup session? That's the most asinine response I've ever heard. Stop trying to make me play the game the way you play it.

More stuff:

100 minutes to move 300 light years? Are we doing it in super cruise or something??? It takes like 10 jumps to cross the bubble in any kind of properly fitted ship. Maybe 20 jumps if you're in a big fat whaleship or something, I wouldn't know because I am cool and awesome and fly dope ships that go fast.

I really get the feeling FDev set up the poll with a good and obvious answer (instant) and a terrible and bad choice (100 minutes) assuming people would go "Wow that's a terrible amount of time to wait, I won't be picking that!" but the forumdads, being forumdads, picked it anyway.

I am deadly serious about not giving you guys any more money if you do this. And I'm telling all my friends too!
 
Didn't you get tired about criticizing engineers until now? Thats all you did since the engineers launch.
Get over it, you're acting like an ex-girlfriend .
I'll give up when the majority community voice will be hear !
 
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Thanks Sandro! I voted.

But didn't see the option where I can transfer Arry's ships around for him. YOu know, for his convenience. ;)
I don't see me needing said ship transfers: But then I tend to think about what I am going to be doing and what I will need for the job.

I do like the idea, of moving other players ships, for a fee; especially, if the bulk carrier I am flying, can do the trip, instantly!!!
 
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hmmm... maybe sandro should have locked this announcement after posting.
unless FD actually wanted another mega-thread where people keep re-hashing the same arguments?? :rolleyes:
 
this is the problem. This forum is very loud with "no instant-transfer people". Whereas the other like 85% of players wouldn't mind or care. You will always get that on games forums, it's something the devs have to take account of (which is why this is an official poll linked to your Frontier account. So they can see what percentage OF THE ENTIRE USERBASE wants delay, not just percentage of regular forum users.)

Yes, but if I wasn't carefully monitoring this issue because I was aware early on that people who hate fun would ruin this like they've ruined other aspects of the game, if I wasn't so shocked that Frontier had managed, at long last, to make a gameplay decision prioritizing fun over tedium, I wouldn't have known about or bothered to vote in the official poll linked to my account.

If and only if a non-vote is counted as a vote for instant, that is, "they didn't vote and therefore are fine with the change as originally proposed," is this poll fair.

Otherwise it will be dominated by the vocal minority.
 
Option 3... Plan ahead :)

Do you think I plan ahead who will be playing what and when during the whole week ?

Most co-op play that happens (for me at least) is impromptu "hey, do you want to play X today ?" => "sure lets set it up" => 5min stetup and play.
Not : "want to do ED ?" => "sure let me see my agenda, I can call the ship today while we play this other game X, then maybe we can play ED next week on monday" => This is how you get casuals not to play a game when looking for co-op quick play.
 
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Let's face it, both options will leave a portion unsatisfied and a portion happy. Soon it will be accepted that the majority voted a certain way and we will move on. Just like with any other decision made by a majority.

Oh and just to be clear, I see advantages and drawbacks with both variants, I am just happy I can get my ships transferred to one location if I wish. Instant or otherwise does not matter to me, unless I have to be onsite to sign for delivery :D :D
 
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