Hi Sandro,
Does the time delay count in game time, or logged out time too?
I sure hope it counts off-line time.
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Hi Sandro,
Does the time delay count in game time, or logged out time too?
Sorry, but logging out when you are in a perfectly good ship, or you can buy a tide-me-over ship is the crazy here, instant makes no sense from a galactic, lore, immersion or expandable mechanic pov.
I think SRVs should require fuel so we can save someone in an SRV that runs out of fuel. Emergent game play in action!
Not delivered instantly to your desk tho! It's a beautiful day outside and something as wonderful as a nice cold beer (oh god, now I want one too) is definitely worth a short (but realistic) delay. Besides, have you tried 3D printed beer? it tastes like cat sick.
Explain how Escape Pods can travel instantly tens of thousands of lightyears while still fitting into the set parameters for ship travel...
I'll be sat over here. Holding my breath, turning blue.
ridiculous swerve.Zero gameplay in the rebuy, insurance, cargo loading, plenty when you are in a ship and can play the game waiting for a ship, all been answered in the mega thread.
Just like those terrible Facebook games, or games with micro-payments which force you to stop playing and come back later. Because everyone loves those [rolleyes]
In a game designed around making you the captain of a ship to blaze your own trail and live your own story .. the immersion of the player is entirely of consequence.Neither is the immersion of any player who can't wrap his head around instant-transfer without it breaking the game for them.
Putting OTHER players at a disadvantage is not a QoL feature. :/It's a QOL feature that is use-at-will, not required,
By design... because of obvious reasons.yet somehow this little community seems to think it will break a game that is without end-game content,
That's your summation of ED is it? Interesting.that is without things for players to break, that has only the most minimal of player contact available and only through one or two avenues.
Uh - they do require fuel.
It does require fuel and there have been people helping me finding more. Well, mostly they helped finding iron for more repairs but fuel was a thing tooI think SRVs should require fuel so we can save someone in an SRV that runs out of fuel. Emergent game play in action!
Neither does it for make any sense for the rebuy screen to appear instantly. Your commander's rescue capsule would have a travel time to your last docking location and you should be locked out of the game for that time.
Shouldn't you?
Real-talk for a minute: do the people asking for the time-delay transfer actually keep the pre-flight checklist turned on?