***POLL NOW CLOSED*** IMPORTANT, OFFICIAL SHIP TRANSFER POLL

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I do not want instant transfer and...

... I DO NOT WANT 3D PRINTING LORE.

I do not want printed new ship. I want to fly my old good FDL with scratched hull, with a bit curve frame after hitting Farragut at Lugh battle, and i do not want to have new L9, i like to smell of fish in my old, and i do not want 3d printed CUTTER, because at my old good cutter TWH got best party ever, and still imperial slave princesses are calling me 'flyboy'.

i do not want 3d printing lore of my starships.

Right, so vote for transfer with a delay then. Job done.
 
*Edit* If we have transfers, I do want to see Lynx Bulk Carriers going about the place though. ;)

I think adding Lynx Bulk Carriers will only be an option in the future if we get time-consuming ship transfer now.

Otherwise, where could those carriers be added, if no actual transport, but just some 3D copying - *shudders* - of my ship takes place?
 
INSTANT! INSTANT! INSTANT!

My play time with a newborn and a job is already at a premium, maybe 30 minutes a day. If you are going to add ship transfer then add it.

Otherwise, rebuy should be adjusted to take just as long as ship transfer. For the roleplay\sim folks, give everyone a sidewinder for 100 minutes on destruction.
Dingdingdingdingding! Someone gets it.

The people who are screaming for a delay to ship transfer should, if their concerns are logically consistent, also be screaming for a similar delay for your escape pod to travel after your rebuy screen. "You must wait 57 more minutes for your escape pod to reach your last station."

No? No one? But surely realism and immersion requires that delay, because it's completely ridiculous and lore-breaking that you can be at Beagle Point, die, and literally instantly find yourself safe and sound back in the bubble with a new ship.

Oh, right: that wouldn't be fun at all. Surely someone can explain how this is different, despite breaking the exact same aspects of lore and scientific realism.

Good gameplay trumps realism. Forcing players to just sit around and wait isn't even gameplay at all.
 
Hard question, personally i would go for "with timer", because otherwise you wouldnt need an FSD on your combatship anymore.
Just fly there with an explorer and retreive your fighter there.

BUT
i would love to see different options

First of all i would want a way to send ships from somewhere to another station
Im at Herthans
My wanted Ship is at Caspatsuria
I want to fly to Orang

So i could then send my ship from Caspatsura to Orang while i fly to Orang myself too, so i meet there then.

Then i would love to have different delivery options

* Hire a Courier
He flies your ship to the station, this is cheaper but takes longer

* Hire a Transport
Your ship is dismantled and transported in one or more large transport ships (Panther?) and delivered to the station you want.
This is more expensive but faster


Overall i think 100min are too long.
I would prefer a maximum of 15min there and a minimum of 1min
 
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If its gonna be 5 min it might as well be instant... but i voted for a delay anyway. I think i should be a lot longer... If it took a couple of hours... you could just do it at the end up your gaming session and your ship will be there when you start the game again.
 
Hmm... I just realised the poll is tied to your FD account, of which I have two. So do I skew the results by voting twice, or do I do the honest thing and only vote once even in the knowledge that many other multiple account owners will be skewing things their way?

I might hold off on this until there's some clarification. Do FD have any way of filtering out multiple votes? Both of mine have the same payment information and e-mail domain, but that might not be true for everyone. Or are there a sufficient number of multiple account owners that everything will balance out if we all cast multiple votes? Any statisticians in here?

To be honest, i don't think a few either way will make a difference.
Judging by how big this thread got in just a few hours.... Lol


Hehe.
It's quite funny how fiercely you are all defending / attacking either side of the argument.

There's pros and cons to both ways.

Realistically, I'd like both at once.

Super expensive, instant ship transfer.
Or Cheap, slow transfer.

You get what you pay for.
And.

If you don't like the idea of instant transfer, don't use it.
Don't have time to wait for your ship? Pay a premium.
Job done.

:D

I just hope there's limits, so you can not transfer your battle ready fleet to Jacques in an instant. Or at all really.
 
both options with a premium cred cost on instant, which is more complex... When i transfer modules i will wish they were instant, but when transferring ships, I would rather have a time delay, to balance against the gains for low jumprange ships. there would never be a reason to travel anywhere in any ship other than taxi hauler/sidewinder
 
I say that if you want non-instant transfer, there should be a carrier ship that is physically moving to that pilot's location. It should be interdictable and destructable. If it is destroyed, the player has to pay a percentage of the replacement cost, and it should be more than the typical insurance cost.
 
Have your ship loaded onto a bulk carrier? I have dibs on the bulk carrie.. "GLOBAL TRANSFER, LLC"... I get exclusive rights as I am the first of the non developers to notice it. there is a fortune in that business
 
5 minute minimum? It's like FDEV are trying to add as much needless friction as possible into the game just to annoy players. Voted instant.

Are you aware that there is no ship transfer at all in the game right now?

How does adding time-consuming ship transfer mechanic add any friction to the game if there is no actual mechanic right now whose timing would be prolonged?
 
Moreover, if we're going the bulk carrier route. Why can't I just queue up a transfer from Station A to station B, and then just sit in my chair and let the bulk carrier transport ME and MY SHIP to the destination???? Is that somehow breaking your immersion as well? I care very deeply for your immersion. It keeps me up at night. I'll be laying there, staring at the ceiling and going "Man, I wonder if the brown sea's immersion is OK???"

Do you think these guys are going to give you are trip across the Pacific while you sit in your car, inside a cargo container?

cargo-shipping-ablecargo.jpg
 
Dingdingdingdingding! Someone gets it.

The people who are screaming for a delay to ship transfer should, if their concerns are logically consistent, also be screaming for a similar delay for your escape pod to travel after your rebuy screen. "You must wait 57 more minutes for your escape pod to reach your last station."

No? No one? But surely realism and immersion requires that delay, because it's completely ridiculous and lore-breaking that you can be at Beagle Point, die, and literally instantly find yourself safe and sound back in the bubble with a new ship.

Oh, right: that wouldn't be fun at all. Surely someone can explain how this is different, despite breaking the exact same aspects of lore and scientific realism.

Good gameplay trumps realism. Forcing players to just sit around and wait isn't even gameplay at all.

I'd be fine with that. As long as we can watch the journey if we want to.
 
Monday?

Oh boy the stress until then is going to kill me.

As someone wise did say in the previous thread, this is about the very soul of Elite.
 
...and yet again I'm baffled as to how the insta-crowd managed to play this game up until now. -->>Even.With.A.Delay.You.Will.Still.Get.An.Improvement.To.Gameplay.<<--
 
If we're going to have delay times on ship and module transfer for reasons of immersion, can we also pleae have a wait time on paint jobs, refitting new modules and engineer upgrades?
It seems silly to me t hat we get all this stuff instantly which if the game were as immersive as people complain for should take weeks / months - hell a blowover paintjob on my car took a week, how long would a simple blowover be for a Python, or an Anaconda?

If you folks want immersion y ou should have to wait for everything ...
 
There should have been a third option. Don't put it into the game at all.

Simply put one way or the other frontier are going to annoy a large set of players. I can't see a win from this at all the.

Still voted for a delay though the times need to be adjusted somewhat at both ends of the scale.
 
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