Exactly. Talk immersion all you want, but at the end of the day this is the only thing you'd be losing out on. +1 rep.
people aren't complaining "this is space-magic that doesn't make sense", cos 80% of elite is space-magic that doesn't make sense. They are complaining "this is space-magic that will allow other players to do things I don't want them to do". seems to me, if they are honest.
I never knew that you played Eve Online as well!
Very appropriate sig you got there.They are complaining "this is space-magic that will allow other players to do things I don't want them to do". seems to me, if they are honest.
Plenty of people play in a self imposed "iron man" mode where they delete their save after death.
Nothing stopping you from putting a self imposed waiting period for ship/module transfers.
The only way to ever achieve 100% true immersion is to uninstall the game after your first death, and never play it again.
Think about it, that's realistic. In real life, you don't get to create a new "avatar" or "save." When you're dead, you're dead, and that's it.
Clearly you don't play PowerPlay. Instant transfer would make distance and location essentially irrelevant for PowerPlay, as well as any other form of organized group play. An organized player group would be able to concentrate forces just about anywhere in the bubble at the drop of a hat, they'd be able to move FDLs as fast as an Asp.
But who cares about gameplay or balance, eh?
Because that'll totally stop opposing factions from using teleportation to merit bomb a system that is difficult to haul cargo to. Oh wait, it won't.
But hey, if we want to go full "convenience uber alles", let's just get rid of all this "traveling through space" entirely. We can make the whole game lobby-based, where you can queue up to get instantly matched with other players for timed PvP or PvE missions.
We'd need a new name for it though, "Elite" is too snobby and exclusive. We'd need a name that is welcoming and inclusive of casuals, like "World of Space Ships".
Because that'll totally stop opposing factions from using teleportation to merit bomb a system that is difficult to haul cargo to. Oh wait, it won't.
But hey, if we want to go full "convenience uber alles", let's just get rid of all this "traveling through space" entirely. We can make the whole game lobby-based, where you can queue up to get instantly matched with other players for timed PvP or PvE missions.
We'd need a new name for it though, "Elite" is too snobby and exclusive. We'd need a name that is welcoming and inclusive of casuals, like "World of Space Ships".
Uhh, you do realize that you can't store cargo in stored ships, right?
Uhh, you do realize that you can't store cargo in stored ships, right?
Our theater of battle will be the .... HYPERBOWL!
Undermining merits aren't cargo. They're vouchers, which means an underminer can hop in a 60LY Asp, fly to the target system, summon FDL, undermine, then take the Asp back to turn them in.
Meanwhile, the fortifiers trying to keep up with them are stuck hauling cargo.
This means instant ship transfers are a huge one-sided advantage for underminers.
I think a lot of this thread backs up what I was saying lolVery appropriate sig you got there.![]()
Undermining merits aren't cargo. They're vouchers, which means an underminer can hop in a 60LY Asp, fly to the target system, summon FDL, undermine, then take the Asp back to turn them in.
Meanwhile, the fortifiers trying to keep up with them are stuck hauling cargo.
This means instant ship transfers are a huge one-sided advantage for underminers.
Too much sodium here.
Just saying.
Ah, now I see your point.
That is a very good argument against instant ship transfers.
Correct me if I'm wrong, but couldn't one just as easily keep a dedicated combat ship at their undermining system of choice, and use an Asp to quickly get to and from that system for merit bombing? Nothing stopping someone from doing that right now as far as I'm aware. But then, I don't actually do Powerplay, so I don't really know everything it involves.
Even so, I think the benefits of instant ship transfer outweigh the downsides. I'm sure if undermining becomes an issue Fromtier could simply buff fortification to compensate.
Still, it's a very good point that I think should be considered, and I'm glad you brought it to the table. +Rep to you sir.