***POLL NOW CLOSED*** IMPORTANT, OFFICIAL SHIP TRANSFER POLL

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You're basically suggesting everyone play the game YOU want it played, rather than how they actually play it.


Again, you're imposing your playstyle. I build an exploration ship, it's basically an engine with scanners on the front. I'm cataloging planets. Not going out to Beagle Point to do mining, or fighting, or anything else. Same with my fighting ship. Same with my trading ship. Instant transfer will make this game 100% better for me. If you hate it, tough. Why should I play it the way you want it played?

This, basically. The RNG nature of elite's content makes it near impossible to make a meaningful choice of ship to bring when travelling more than 20ly away from a "home base." Then, it's just punishing when retreving the right tool for the job would take hours.
 
I heard a l"ike seriously" come out of a supposed adult. Hmm who knew?

I would frankly be happy if the people who dont want instant transfer would just go play Eve already. Its exactly what you want. The games done. No more waiting. Go shoo have fun doing nothing.

And saying that you automatically discqualify yourself to even touch on subject. You DON'T KNOW why this game exists obviously. Zero. Imagine it is not there to serve your whims. Or you should have understand it by now.

Also somehow you now know how much money ED makes? You also assume that these people dont live off of a Salary and that the game must not have some kind of profit? Do you live in a fantasy land? Frontier is a publicly traded company. Look it up they have the abbreviation of FDEV on the London Stock Exchange. They have to try and make profit or their share holders shut them down. You make a lot of assumptions and you have nothing to back it up but your biter vitreous attempts and shutting down the conversation. Yes I understand that they must love the game to put as much time into it. But they answer to a higher authority just like everyone else. They must appease them ever so slightly otherwise they get shut down. No this is not Activision or EA we are talking about, but they are a business and they must run it as one. Otherwise nobody gets to have fun.

Man, stop embarassing yourself. You talk to someone who's here since 2nd November of 2012. FD is publicly traded company who trades *MINORITY* shares. David is still a king who makes decisions. No, shareholders won't shut them down, and yes, they do rather well. Funny thing, they just published their results http://www.londonstockexchange.com/exchange/news/market-news/market-news-detail/FDEV/12958316.html

They will do just fine without you.

Remember the part where this is a game right? This isnt real life. However I enjoy playing this game and waiting for no reason is not fun. You may like it but you are not everybody.

This game doesn't have to serve EVERYONE. It was designed with a purpose. Waiting is part of the gameplay. If you can't wrap your head around it then you play WRONG GAME. Gosh.
 
My point exactly ! Man I've racked up some serious hours on this game.

I heard a l"ike seriously" come out of a supposed adult. Hmm who knew?

I would frankly be happy if the people who dont want instant transfer would just go play Eve already. Its exactly what you want. The games done. No more waiting. Go shoo have fun doing nothing.

No time to play being ? I stated on an average week I spend around 11 hours of game time. Thats a lot of damn time to be playing a video game. Especially if you have a job a family a life or any kind of meaningful responsibility. That is more than enough time that you should be able to feel like you might have done something. Your idea of a game player is casuals only play like 3 hours a week and they want everything. Meanwhile your so called hardcore spend 25 hours a week or more in the game and they like it where it is. I fall right in the middle like a lot of players, yet we dont count because you have thousands of hours of disposable time a year? Please come up with something a little better next time.

Also somehow you now know how much money ED makes? You also assume that these people dont live off of a Salary and that the game must not have some kind of profit? Do you live in a fantasy land? Frontier is a publicly traded company. Look it up they have the abbreviation of FDEV on the London Stock Exchange. They have to try and make profit or their share holders shut them down. You make a lot of assumptions and you have nothing to back it up but your biter vitreous attempts and shutting down the conversation. Yes I understand that they must love the game to put as much time into it. But they answer to a higher authority just like everyone else. They must appease them ever so slightly otherwise they get shut down. No this is not Activision or EA we are talking about, but they are a business and they must run it as one. Otherwise nobody gets to have fun.

You speak of balance yet this game is anything but balanced. Its not complete yet. You get executed for getting stuck in a space station but you can be the galaxy best serial killer and you get a slap on the wrist? Somehow all cargo weights a ton o and a 3 foot long gun weights 10 tonnes. A lot of things are being done in the name of game balancing but this is not one of them.

Remember the part where this is a game right? This isnt real life. However I enjoy playing this game and waiting for no reason is not fun. You may like it but you are not everybody.
 
You're basically suggesting everyone play the game YOU want it played, rather than how they actually play it.
I'm suggesting people the game the way it was designed.
You can't buy an on-road motorbike and then get upset when you find out you can't take it off-road.


Again, you're imposing your playstyle. I build an exploration ship, it's basically an engine with scanners on the front. I'm cataloging planets. Not going out to Beagle Point to do mining, or fighting, or anything else. Same with my fighting ship. Same with my trading ship. Instant transfer will make this game 100% better for me. If you hate it, tough. Why should I play it the way you want it played?
How is it "my" playstyle when what I'm suggesting is in line with the design of the current game?
 
This, basically. The RNG nature of elite's content makes it near impossible to make a meaningful choice of ship to bring when travelling more than 20ly away from a "home base." Then, it's just punishing when retreving the right tool for the job would take hours.

How do you enjoy the game now?
 
I can't understand how someone can buy Elite Dangerous, and expecting any instant or teleportation feature... It's crazy ! Until now, there isn't any other ay to move a ship, than fly it during X jumps, and we are all playing the game !! The delay option is a great QoL improvement and it respect the world, galaxy, balance, FSD concept of the game ! This is a game about a BIG universe, this is a game about TRAVEL, this a game about living in space, not a simple space shooter. If your Instant option win, what next ??? Direct TP in mission USS ? Direct TP in any place, because, now, flying a ship is loosing time ??? Do you want to see in space only 50LY jump taxis ? Do you want erasing all the fitting aspect and choices from the game ? Do you want only modern instant "everything" and killing all about ED is ? I can't imagine, you, ED players, will vote instant, or if you do, well in fact you simply don't like ED, you like a dream, an another game, where you can choose from a menu screen where you want spawn and what you want to do. This kind of game don't need any 1:1 galaxy ! A CQC with FDL would be suffisant... May be a World of Space Ship is a game for you guys...
 
I heard a l"ike seriously" come out of a supposed adult. Hmm who knew?

I would frankly be happy if the people who dont want instant transfer would just go play Eve already. Its exactly what you want. The games done. No more waiting. Go shoo have fun doing nothing.

< bla bla bla >

"I want Frontier to change the entire essence of 32 year old game to suit my desire for instant-gratification and everyone who also paid for the game and doesn't agree with me can just go away."

And then you actually try to open your post by criticising another player's maturity because of two words that have nothing to do with age.

Wow.
 
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This, basically. The RNG nature of elite's content makes it near impossible to make a meaningful choice of ship to bring when travelling more than 20ly away from a "home base." Then, it's just punishing when retreving the right tool for the job would take hours.

So it is Hours Plural, a wait for any distance over 20 light years now?
 
How do you enjoy the game now?

Aside from fuel ratting, not much. I rarely have an opportunity to use the ships I'd like to fly without travelling for an unproductive amount of time.

Combined this with the mission RNG, RNGneers, and random outfitting from station to station and becomes a recipe for frustration due to the lack of information and tools present to make meaningful decisions.

[video=youtube;ea6UuRTjkKs]https://www.youtube.com/watch?v=ea6UuRTjkKs[/video]

Instant transfer would solve the issue by allowing access to the tools for the job, lessening the frustration from the randomness.
 
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You forgot to mention the instant pilot transfer and rebuy upon ship destruction though. Should take at least as long to be allowed to play again after ship destruction, as it took you to get from your last docking location to the point of your ship destruction. We can't have people instantly jumping in their polished replacement ships, it's not realistic. ;) They need to feel the gravity of ship destruction in this simulation and must stand the consequences of their errors (shot down traders, especially! :D)! Where would we get, if pilot rescue capsules could automagically beam across the galaxy?

This should totally be the case. Especially now that arena is available to pass the time whilst your capsule heads back.
Only instant option should be a clear save. For non explorers the delay would be minimal anyway, a handful of jumps
 
By the way, I know this is a binary poll about the two options, but how about a cool idea for the future:

Mission board offers you a mission to accelerate your ship transfer for completing a certain task. e.g. - the bulk hauler that is transferring your cargo, which works for faction x, could possibly be persuaded to divert directly to your location and increase speed, if you complete this urgent task for the relevant faction etc.
You sir are a genious :p
Thumbs UP
 
Especially if you have a job a family a life or any kind of meaningful responsibility. That is more than enough time that you should be able to feel like you might have done something.
You can take time to the family, while wait transfer of your ship. I think that they will be happy if transfer will be with delay.
 
Buggrit, let's go realism all the way shall we, for that "authentic immersive" feel?

Let's strip out Supercruise and any form or superluminal travel that doesn't involve bending space.

Let's have combat where the player has no input beyond targeting a pixel thousands of kilometres away and letting the computers handle the firing calculations and countermeasures.

Let's have continual acceleration and speeds managed in G, where the player has to stay under a certain level or die.

Let's have no instant respawn at the last station you visited, with an identical loadout even when said station doesn't even sell those components.

Let's have mass-drivers that slow your ship down and lasers that require being held on target for prolonged periods of time before doing even the slightest amount of damage.

Let's have shields that don't protect against mass drivers at all, only energy weapons.

Let's have railguns that use whatever random crap piece of metal you've got lying around spare as ammo and will hole even the toughest of hulls.

Let's have communication technologies that are limited to the speed of light and require repeater beacons dotted throughout space.

This game is spitfires in space.
It was never meant to be realistic.
Take away the convenience, and while it would be an interesting game, it wouldn't be Elite.
 
i voted for a timer......the smart commander works to a plan and will order his ship in due time before required.
im all up for the odd shortcut in life......but instant ship arrival?....

I feel the same. I understand that some people are going to want instant, and that's completely valid, but for me it comes down to do you want the game to more closely represent "The Martian" or "Buzz Lightyear".


Both excellent entertainment, but coming from very different directions.
 
I can't understand how someone can buy Elite Dangerous, and expecting any instant or teleportation feature... It's crazy ! Until now, there isn't any other ay to move a ship, than fly it during X jumps, and we are all playing the game !! The delay option is a great QoL improvement and it respect the world, galaxy, balance, FSD concept of the game ! This is a game about a BIG universe, this is a game about TRAVEL, this a game about living in space, not a simple space shooter. If your Instant option win, what next ??? Direct TP in mission USS ? Direct TP in any place, because, now, flying a ship is loosing time ??? Do you want to see in space only 50LY jump taxis ? Do you want erasing all the fitting aspect and choices from the game ? Do you want only modern instant "everything" and killing all about ED is ? I can't imagine, you, ED players, will vote instant, or if you do, well in fact you simply don't like ED, you like a dream, an another game, where you can choose from a menu screen where you want spawn and what you want to do. This kind of game don't need any 1:1 galaxy ! A CQC with FDL would be suffisant... May be a World of Space Ship is a game for you guys...
Well written and exactly my thoughts, +++REP
 
You can take time to the family, while wait transfer of your ship. I think that they will be happy if transfer will be with delay.

I'm assuming most people here have families and work related responsibilities. Assuming others don't is likely just a way to belittle them in your mind to rationalize the validity of your own preference over those of others.

It's easy to demonize the people you don't agree with. Doesn't make it appropriate though.
 
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I've had a change of heart. After seeing all of the ways an instant system could be abused by Explorer vessels I've voted in favour of the delayed version. However I've also got a suggestion about modules that isn't being discussed.

What if you could move your modules as cargo in addition to have a delayed transfer system option? It wouldn't be as game breaking as instant but allow those who want instant to have a constant cost if they want instant.
 
We already have a way to solve the issue of having the right tool for the job, it's the compromise of flying a multi-mission design ship.

Oh yeah all hail the anaconda and all.

I do already and I hate it. I don't fly over half the ships I've purchased in-game due to the time-tax of simply travelling being too much per play session.

I think that's indicative of a design flaw currently in the game. One that an hour-long transfer won't fix. Sandro himself said specialist ships need some love.
 
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