Pro tip! If you got to a conflict zone, EXPECT CONFLICT

dayrth

Volunteer Moderator
Conflict zones are for combat. As Connolly91 says, even PvE groups allow PvP in conflict zones. If you want to take part in the war but not fight other players, that is what private mode is for.
 
From what I've read on the forums, I think ramming or firing upon a CMDR anywhere except in a CZ is grounds for exile. Mobius is a piracy-free zone, except for NPCs.

I find that pretty annoying.

You allow PvP in a conflict zone because that's what they were intended for and are legit gameplay etc.. but you don't allow piracy even if you don't kill anyone which is just as legit of a thing to do? :rolleyes:

I don't get that reasoning.
 
Correct me if I'm wrong but even Mobius allows pvp in combat zones. I agree with OP completely - if you're going to play in open and in a CZ combat logging is really shoddy behaviour.

Edit: Ninja'd re Mobius.
 
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You killed them inside the CZ? If they were CZ newbs, then I'd assume that was simply shock about being killed so fast.

From my own, meagre experience with CZs: when I decided to try a CZ, I went there in open with the intention of supporting both sides, i.e. do one round for the Feds, then one round for the Imps. I was hailed while SC'ing to the CZ by (I think) an Imp CMDR, inquiring which side I'd support. I became very nevous and in a short chat, I was able to convince him(?) that I was only there to watch. I guess that, had he attacked and killed me inside the CZ, my reaction at first might have been on the same lines as you described. If I had a short time to think it over, though, I would have had to admit that I'd have given my best trying to kill you - 'vettes give the biggest bonus :p .

Would I have logged in a CZ? At that time, possibly, if I had thought of the option. Now, with a bit more experience - unlikely. If I don't want PvP, I go into solo or a PvE group. heir connection, whichever means)

As for reporting combat loggers - there are supposedly reddit sites for that, although from the receiving end, it may be very hard to determine whether they logged illegally (i.e. killing their connection by whichever means), legally (through the in-game menu - had to do that yesterday in CQC, due to a RL NMI) or through a server disconnect (hapened to me yesterday in CQC, twice - after the second time, I didn't log in any more).

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I find that pretty annoying.

You allow PvP in a conflict zone because that's what they were intended for and are legit gameplay etc.. but you don't allow piracy even if you don't kill anyone which is just as legit of a thing to do? :rolleyes:

I don't get that reasoning.


You'd have to ask CMDR Mobius for the exact reasoning there. My guess is that, when setting up the group, they had to draw the line somewhere and decided to put it there. Including piracy would have made it very difficult, in case of an accident, to arbitrate. Originally, Mobius was/is an open (as opposed to deicated groups like FGE) explorer group - piracy simply had/has no noticeable significance there.
 
If you are in a CZ and select a side then all of the other side will try and kill you, be they NPC or PC.

if opposition combat logs, then they do, you beat them off the field of battle, but with no Combat Bond reward.

i would keep playing the game the way you want to, in my eyes is exactly how it should be played.
 
You killed them inside the CZ? If they were CZ newbs, then I'd assume that was simply shock about being killed so fast.

From my own, meagre experience with CZs: when I decided to try a CZ, I went there in open with the intention of supporting both sides, i.e. do one round for the Feds, then one round for the Imps. I was hailed while SC'ing to the CZ by (I think) an Imp CMDR, inquiring which side I'd support. I became very nevous and in a short chat, I was able to convince him(?) that I was only there to watch. I guess that, had he attacked and killed me inside the CZ, my reaction at first might have been on the same lines as you described. If I had a short time to think it over, though, I would have had to admit that I'd have given my best trying to kill you - 'vettes give the biggest bonus :p .

Would I have logged in a CZ? At that time, possibly, if I had thought of the option. Now, with a bit more experience - unlikely. If I don't want PvP, I go into solo or a PvE group. heir connection, whichever means)

As for reporting combat loggers - there are supposedly reddit sites for that, although from the receiving end, it may be very hard to determine whether they logged illegally (i.e. killing their connection by whichever means), legally (through the in-game menu - had to do that yesterday in CQC, due to a RL NMI) or through a server disconnect (hapened to me yesterday in CQC, twice - after the second time, I didn't log in any more).

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You'd have to ask CMDR Mobius for the exact reasoning there. My guess is that, when setting up the group, they had to draw the line somewhere and decided to put it there. Including piracy would have made it very difficult, in case of an accident, to arbitrate. Originally, Mobius was/is an open (as opposed to deicated groups like FGE) explorer group - piracy simply had/has no noticeable significance there.

Well now there are quite a bit more weaponry that makes piracy easier without being lethal about it.

Not quite sure what you mean by noticeable significance. That can be said for a lot of things no?
 
I find that pretty annoying.

You allow PvP in a conflict zone because that's what they were intended for and are legit gameplay etc.. but you don't allow piracy even if you don't kill anyone which is just as legit of a thing to do? :rolleyes:

I don't get that reasoning.

Personally, I think the reasoning for the Mobius stance is clear and obvious.

If you go to a combat zone and pick a side you have actively equipped a combat ready ship (if you have any sense) and have deliberately chosen a side in a war with the expectation of shooting, and being shot at by, both player and NPC pilots on the other side. This seem totally reasonable in this PvE specific group as well as in Open or Solo (NPC only obviously).

If you are doing anything else in the PvE group, you are not declaring "I want to fight" to anyone and are in the PvE group for the social aspects just to chat or work together. Avoiding un-asked for attacks are why we are in the group in the first place.

Overall, I see the PvE groups mainly as an option to avoid Gankers, but still want to meet other Commanders (the only reason I'm there anyway), not a group of pacifists who want to fly un-armed/un-shielded freighters.


WRT the OP. Even as a non-PvP player, I think that just complaining you got shot at in a CZ is ridiculous, but Combat logging is just sad. It makes me wonder if they have missed the entire point of a CZ where you choose a side in a no-holds-barred Conflict based arena.
 
Combat logging is cheap, gamebreaking and unworthy. If you are getting kicked then run away. Rule one: there is always somebody with a bigger ship or gun. Learn, adapt and survive.
 
I'm curious what FD thinks about combat logging now. Before you could log off instantly, but now there is a 15sec wait when engaged in combat before you can do that. So does that mean it's okay now if you can survive for 15secs? Presumably people combatlog when they are losing so still have a high chance of dying in 15sec, but a lower chance if they do this straight away if they they realise they won't stand a chance, e.g.FDL Vs a trade Asp Explorer.
 
I can't help that maybe some of the anger is due to hitting them with the biggest stick in the game. Maybe if you didn't use a corvette - which currently seems to have a reputation somewhere in the gutter due to the number of people mindlessly grinding for one, fully engineering it and then going to find people to vaporise in one-sided engagements. If you open fire with one on other players in a CZ (particularly if you wait until they are damaged or occupied), people are going to assume you are one of *those* players. Especially if you use thermal weaponry. People are going to get annoyed.

I find that pretty annoying.

You allow PvP in a conflict zone because that's what they were intended for and are legit gameplay etc.. but you don't allow piracy even if you don't kill anyone which is just as legit of a thing to do? :rolleyes:

I don't get that reasoning.

The reasoning seems very evident: Because people choose to go to CZs, while people can't choose not to be pirated.
 
Yeah, a fair point. I'd probably be fuming if I was taking out by a much more powerful player but you have to know the risks when you enter in.
 
"How dare those seals not enjoy the clubbing!" /thread

If this was anywhere other than a CZ I'd possibly agree, but you go to a CZ specifically looking to choose a side and fight so it is your choice to decide to take part or not. Even if you are heavily outmatched in a CZ it is not seal-clubbing, you were just under-prepared.
 
That's sad. Even Mobius gets what CZ's are for. You can freely kill opposing players in them while playing in the Mobius private group.

Nearly spluttered my tea on the desk. You're quite right, if players are failing to grasp PvP aspects that even Mobius gets to grip with, you're doing something hysterically and catastrophically wrong.
 
An Engineered Corvette attacking a Sidewinder or Eagle isn't seal clubbing if it is in a CZ? aaallly?

Yes, eaaaallly. You actively chose to join a side in an active war zone. No one (almost) would expect to turn up in an Eagle and expect anyone flying anything bigger than a Eagle on the other side of the battle to ignore them.
 
Yes, eaaaallly. You actively chose to join a side in an active war zone. No one (almost) would expect to turn up in an Eagle and expect anyone flying anything bigger than a Eagle on the other side of the battle to ignore them.

It's certainly a legit kill, but it still remains seal clubbing: A completely one sided engagement against a palpably weak foe.
 
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