Ian Phillips
Volunteer Moderator
unintentionally - it reads a little better.
done
done
The Empire/Fed skirmishing and pending war seems irrelevant with the coming aliens.
Oh come on, do you really think the 2.2 aliens will be friendly?!?
The main issue here is that there is no way in game to get galaxy wide news. Its all only local stuff. They really need to start getting all the lore and story developments reported inside the game and not just in the forum.
CZs with cease fire
Oh you're right, and that's part of the complicated issue I try to point out.The cease fire thing is from the system's previous state - just before the CG started the system was in another war. It's confusing as hell, but valid for how the BGS works currently.
Perhaps FD recognise that people tend to have multiple applications open.
I mean, if everyone has an internet browser open at all times anyway, why would they not accept alt+tab as a valid "game" choice?
So much of the factional politics of the game take place outside the EliteDangerous64 executable - doe it really make sense to think of a game as just what happens inside it?
Perhaps FD recognise that people tend to have multiple applications open.
I mean, if everyone has an internet browser open at all times anyway, why would they not accept alt+tab as a valid "game" choice?
So much of the factional politics of the game take place outside the EliteDangerous64 executable - doe it really make sense to think of a game as just what happens inside it?
In the vast majority of cases yes. In the the vast majority of those cases where the game is well designed - exclusively yes.
That's a terrible piece of logic to attempt to apply, and highlights a fairly fundamental weakness of Elite Dangerous as it stands. You've just effectively described Elite Dangerous as EVE. Grats.
Curse the forum Gads, why can't I rep you again? WHYyyyyy!?> Elite: Jumanji![]()
Or every MMOG ever written in the last 20 years.
I think all those "game designers" simply cannot design well designed games.![]()
To a greater or lesser extent. There's arguments for and against in all cases where MMOG's go, but none of them -really- "get" design whatsoever.
But you get design?
I hear FD are hiring.
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Ok quickly before this gets off topic:Or every MMOG ever written in the last 20 years.
I think all those "game designers" simply cannot design well designed games, when it's that easy:
Step 1: write stuff on paper
Step 2: hack stuff into computer
Step 3: perfect game
Ok quickly before this gets off topic:
Which other game do you play where you have a browser open, a book to read, a TV show to watch, etc. ready to get over game downtime constantly? I don't mean once or twice for a few minutes, but as part of the normal game experience. I honestly don't know any.
Ok quickly before this gets off topic:
Which other game do you play where you have a browser open, a book to read, a TV show to watch, etc. ready to get over game downtime constantly? I don't mean once or twice for a few minutes, but as part of the normal game experience. I honestly don't know any.
What do I mean?
0:19 'at the moment, there seems to be no context why why (Empire/Fed) fight each other there (Mu Koji)'
Exactly. There's no in-game link, information, happening that would explain why two superpowers chose that system to beat each other up. All background on this has to be handled outside the game on forums, newsletters, you name it. Nothing new and not specific to this CG, I know, but I thought this is an interesting point made.
Furthermore, supporting one of the factions has absolutely no in-game consequences. I can happily do the Empire CG and, on the same day if I got the time, do Fed missions elsewhere. Nothing new again, aye, but it gets a bit silly doesn't it?
Ok quickly before this gets off topic:
Which other game do you play where you have a browser open, a book to read, a TV show to watch, etc. ready to get over game downtime constantly? I don't mean once or twice for a few minutes, but as part of the normal game experience. I honestly don't know any.