I seriously doubt that.
Pulling live telemetry on Player actions has never been done on a regular basis, with the exception of the known Player stats.
Otherwise, they'd have permanent access to all sorts of Weapon Balancing stats etc - which would make their life a whole lot easier.
(other good MMO companies run that 24/7 and analyze the Data on a weekly basis)
Remember the discovery of the Barnacles?
Several Players had previously encountered them before, but it wasn't until the livestream was captured, transmitted and posted into the Forum that Frontier decided "it has been discovered". They were 100% blind to the previous ones due to lack of Telemetry.
Remember the delivery of mass amounts of UAs (Station bombing) that never had an effect until they posted proof right within the Forums (or Reddit) etc. ?
Same reason.
Plus, for storyline purposes none of that would be needed.
That's on 1-way Railroad tracks, long-planned and with Players merely being able to push some tangent sidekicks (for the feeling that they'd have a say) - while the core storyline moving on acc. to the Script unaffected.
In rare occasions, the planned timeline is "disturbed" by unplanned finds that occur too early or internal delays. Then you guys get a bunch of time-filler CGs to fill the void until it's all right back on timeline.
So far, that's how it always worked.
Has its merits. No reason to chase a story... when it's good and ready (and not a Day before that), it'll find you. No Action required.
PS.
Arguably, they could simply use a Filter to identify specific Engineer Unlocks.
Unlocked Palin? Guilty
Unlocked Farseer? Guilt by association (even if you purchased the Meta Alloys)
Easy way to funnel countless Players into a Guilty! bucket and have them hunted beyond Beagle Point by Aliens.