I have an issue with how the game lets NPC's escape when they should be mass disrupted like it tells me when I need to get out.
Depending on the size of the ship I have to be between 3 to 4 km before the frame shift drive will complete spinning up. I can't tell you how many times I have died because I can't leap out because of mass disputed from another ship. I am fine with that since it make sense with the lore and science of the game.
What I can't stand is I am in a battle with a Deadly Python, it is a hell of a battle and dragging on. Then security joins in and the Python decides to flee, I am on the rear of his ship like a driver riding the rear end of your car wanting to pass. Also have security all around him.. so he should have been mass locked like crazy. Nope! Jumps right out and all the time working him down to 10% is lost.
I am not complaining that it is hard fight. I like the challenge, but it is frustrating as hell when the game doesn't follow it's own rules!
Either remove it for players so we can jump out like the AI does, or fix the AI being able to leave at any moment and have 0 effect of mass disrupted. Even other AI do not mass disrupted each other, only human players.
Being that mass disruption is part of the lore I wish Frontier could fix it so it works the same across the board for human and AI alike.

Depending on the size of the ship I have to be between 3 to 4 km before the frame shift drive will complete spinning up. I can't tell you how many times I have died because I can't leap out because of mass disputed from another ship. I am fine with that since it make sense with the lore and science of the game.
What I can't stand is I am in a battle with a Deadly Python, it is a hell of a battle and dragging on. Then security joins in and the Python decides to flee, I am on the rear of his ship like a driver riding the rear end of your car wanting to pass. Also have security all around him.. so he should have been mass locked like crazy. Nope! Jumps right out and all the time working him down to 10% is lost.
I am not complaining that it is hard fight. I like the challenge, but it is frustrating as hell when the game doesn't follow it's own rules!
Either remove it for players so we can jump out like the AI does, or fix the AI being able to leave at any moment and have 0 effect of mass disrupted. Even other AI do not mass disrupted each other, only human players.
Being that mass disruption is part of the lore I wish Frontier could fix it so it works the same across the board for human and AI alike.
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