I absolutely LOVE this game! I've played now for a couple weeks, and I just can't stop. I've managed to answer all of my questions to this point by searching forums, Google, and YouTube, but I created my forum account to reach out to the community for help.
I've learned trading, mining, bounty hunting, exploring, a lot of missions, and even managed to get a couple of Grade 5 engineers unlocked. I've made quite a lot of money in the short time I've played, and even went so far as to soft reset my account by spending it on some ships and storing them.
What I need help with is combat. I'm so garbage at it I should be flying a dumpster, not a space ship. I've participated in quite a bit of "combat" at the Nav Beacon, and extraction points, but it's not really combat when there's a ton of other ships helping and drawing all the fire. I've recently joined up with a Power Play faction, and I'm trying to interdict enemies for 1 on 1 combat. I've watched a lot of YouTube videos, and the pilots there seem to never have any problem at all keeping their target in front of them never taking return fire. I can't keep a target (even a very sluggish one like a T6) in front of me, and once I lose sight of them it's a struggle to get them in front of my ship again.
I'm currently flying an Adder. I love it, and would like to continue flying it for quite some time. I know that my ship choice is not my issue because I'm not trying to face enemies that I don't have a reasonable chance against. If the enemy is Harmless to Novice it doesn't matter what it is I can fight it because it seems they never leave home with weapons or something. If the enemy is Competent I wouldn't interdict anything bigger than an Asp Explorer (I can take the Asp, but it's a real fight, and a damn exciting one). Once the enemy is ranked Expert I can't even fight another Adder, and a Sidewinder is a hard fight that takes a long time.
I was just interdicted by an Expert Adder, and I hit it at least 6 times with a G3 overcharged medium pulse laser. I managed to knock his shields to about half before he turned on me, flew straight at me, and hit me twice leaving me with a single ring on my shields. Once he was past me I couldn't get him in front of me again, and a couple seconds later I had no shields at all. Another second passes and he destroyed my chaff launcher, and my thrusters were malfunctioning. I took that as my cue to get the hell out of there, and low waked to the station with my tail between my legs and 50% of my hull missing. I have many results that are similar to this, but this is the latest battle that finally brought me to these forums
My ship: Adder
Core:
1C Lightweight Alloy (I had Military Composite, but reading that maneuverability was key for small ships I knocked it back)
3A Power Plant
3A G3 Clean Drive Thrusters
3A G5 Extended Range FSD
1D Life Support (weight)
2A G4 Charge Enhanced Power Distributor
3D Sensors (weight)
3C Fuel Tank
Hardpoints:
2E G3 Overcharged Pulse Laser
1G Multi-Cannon x2
Utility:
0I Chaff Launcher
0D Frame Shift Wake Scanner
Optional:
3A Shield Generator
3A Fuel Scoop (no weight)
2D FSD Interdictor
2E Cargo Rack (empty no weight)
1A Shield Cell Bank
If you can see something glaringly wrong with my ship please let me know, but I'm 100% sure any issues I'm having are 99% my fault
Any help you can offer is greatly appreciated. Thank you!!
I've learned trading, mining, bounty hunting, exploring, a lot of missions, and even managed to get a couple of Grade 5 engineers unlocked. I've made quite a lot of money in the short time I've played, and even went so far as to soft reset my account by spending it on some ships and storing them.
What I need help with is combat. I'm so garbage at it I should be flying a dumpster, not a space ship. I've participated in quite a bit of "combat" at the Nav Beacon, and extraction points, but it's not really combat when there's a ton of other ships helping and drawing all the fire. I've recently joined up with a Power Play faction, and I'm trying to interdict enemies for 1 on 1 combat. I've watched a lot of YouTube videos, and the pilots there seem to never have any problem at all keeping their target in front of them never taking return fire. I can't keep a target (even a very sluggish one like a T6) in front of me, and once I lose sight of them it's a struggle to get them in front of my ship again.
I'm currently flying an Adder. I love it, and would like to continue flying it for quite some time. I know that my ship choice is not my issue because I'm not trying to face enemies that I don't have a reasonable chance against. If the enemy is Harmless to Novice it doesn't matter what it is I can fight it because it seems they never leave home with weapons or something. If the enemy is Competent I wouldn't interdict anything bigger than an Asp Explorer (I can take the Asp, but it's a real fight, and a damn exciting one). Once the enemy is ranked Expert I can't even fight another Adder, and a Sidewinder is a hard fight that takes a long time.
I was just interdicted by an Expert Adder, and I hit it at least 6 times with a G3 overcharged medium pulse laser. I managed to knock his shields to about half before he turned on me, flew straight at me, and hit me twice leaving me with a single ring on my shields. Once he was past me I couldn't get him in front of me again, and a couple seconds later I had no shields at all. Another second passes and he destroyed my chaff launcher, and my thrusters were malfunctioning. I took that as my cue to get the hell out of there, and low waked to the station with my tail between my legs and 50% of my hull missing. I have many results that are similar to this, but this is the latest battle that finally brought me to these forums
My ship: Adder
Core:
1C Lightweight Alloy (I had Military Composite, but reading that maneuverability was key for small ships I knocked it back)
3A Power Plant
3A G3 Clean Drive Thrusters
3A G5 Extended Range FSD
1D Life Support (weight)
2A G4 Charge Enhanced Power Distributor
3D Sensors (weight)
3C Fuel Tank
Hardpoints:
2E G3 Overcharged Pulse Laser
1G Multi-Cannon x2
Utility:
0I Chaff Launcher
0D Frame Shift Wake Scanner
Optional:
3A Shield Generator
3A Fuel Scoop (no weight)
2D FSD Interdictor
2E Cargo Rack (empty no weight)
1A Shield Cell Bank
If you can see something glaringly wrong with my ship please let me know, but I'm 100% sure any issues I'm having are 99% my fault
Any help you can offer is greatly appreciated. Thank you!!