Hi all
running an Asp Explorer wanting to lay mines to escape interdictions. Is this a good idea ?
If turning in combat surely I will hit my own mine field and commit suicide.
If flying straight I am a sitting duck
Any ideas?
I have to agree. I've been trying a mixture of shock and normal mines on my Asp. i think the shock mines actually work against you as they push the NPC away from being directly behind you, so the next mine volley often misses. Also, the shock mines don't seem to slow the NPC down by much.As for shock mines, I did not find them overly useful.
I'm going to try a few experimental effects on the mines. ion disruptor looks like ot will be effetive for slowing a pursuing ship. Reverberating cascade should be pretty good to take out shields. I've used shift-lock cannister before, but its a waste of time since NPCs don't actually use a FSD to chase you.
Reverb Cascade is the brandy filled dark chocolate in the box. It's good. So good. The shields die, and they don't come back on. They totally fry the generator.
I have used Ion Disruptor too ( and hit myself with them) and the drives just go dead. As an escape tool, they're fantastic. But they stop the enemy from moving into the rest of the mines.
Hi all
running an Asp Explorer wanting to lay mines to escape interdictions. Is this a good idea ?
If turning in combat surely I will hit my own mine field and commit suicide.
If flying straight I am a sitting duck
Any ideas?
Reverb Cascade is the brandy filled dark chocolate in the box. It's good. So good. The shields die, and they don't come back on. They totally fry the generator.
I have used Ion Disruptor too ( and hit myself with them) and the drives just go dead. As an escape tool, they're fantastic. But they stop the enemy from moving into the rest of the mines.
I only got killed in dogfights. The mine-farting space chicken strategy has a success rate of 100% so far.![]()
The AspX is a multi-role, not a combat ship....
First failed attempt was an assassination mission in a conflict zone. Accepted a "4 kills" mission, made it easily, then accepted a much-better paid (and higher-ranked) "20 kills" mission. I got 6. The 7th kill was me.
...
No risk, no fun, right? [noob]
I KNEW I shouldn't have jinxed it. Success rate is down to 99% since last night.
I had just flown to a Li Yong-Rui system, to upgrade my AspX. Came back with my account only allowing 2 re-buys.
First failed attempt was an assassination mission in a conflict zone. Accepted a "4 kills" mission, made it easily, then accepted a much-better paid (and higher-ranked) "20 kills" mission. I got 6. The 7th kill was me.
Okay, I've been killed in dogfights before. So back to delivery and salvage missions it was. Accepted a very decently paid salvage mission (800k CR for a salvage in a close-by system). I expected to get attacked while scooping the mission target cargo, but my "mine-farting space chicken" strategy had always worked in the past.
Well, it did not work against 4 MkIIIs piloted by Elite captains. My mines killed one of them, but the other 3 picked my bones clean. Boom.
So now I'm down to 300k CR, with a re-buy being in the 1.5m range. And have to decide whether to downgrade my ship again, or to dare flying lower-ranked missions for the time being, trusting that I haven't been killed in ages while doing that.
No risk, no fun, right? [noob]
I know, I know... [noob]The AspX is a multi-role, not a combat ship.
I have one and would never consider using it for an assassination mission or taking it to a conflict zone.
Hi all
running an Asp Explorer wanting to lay mines to escape interdictions. Is this a good idea ?
If turning in combat surely I will hit my own mine field and commit suicide.
If flying straight I am a sitting duck
Any ideas?