Would you people stop trying to impose your selective interpretation of immersion/RP/simulation onto others?

Voted delay for gameplay and balance reasons, but your dishonest description of the pro-delay group is not going anywhere soon i see...

It's not dishonest when it's a reasonably accurate assessment of the group in question. This forum does cater to the fringe element (and that's a diplomatic way of me phrasing it). You can try and reframe it for balance reasons as much as you want, but the vast bulk of it boils down to "We play a specific way and we're damned if we're going to let anyone else play any other way"
 
It's not dishonest when it's a reasonably accurate assessment of the group in question. This forum does cater to the fringe element (and that's a diplomatic way of me phrasing it). You can try and reframe it for balance reasons as much as you want, but the vast bulk of it boils down to "We play a specific way and we're damned if we're going to let anyone else play any other way"

but the over all voting, which went out on reddit, registered email and as i understand it the launcher, pretty much matched the forum thoughts to the percentage point - unless you are accusing FD of being liars?.

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I haven't heard so much whine since the brexit vote. Casuals lost, suck it up.

the thing with Brexit... imo madness won that one (i accept i am biased) but imo Brexit won only because people believed the lies on what would happen if we Brexited. it is clear now very little of what the Brexiters promised will, or even can happen. I truly believe if the vote happened and the pro and con sides both tried to be 100% honest we (as in the country) would never have voted to leave.

FD on the other hand played it fair and square, no lies, no bias and just put the vote on the table for us the give our thoughts, ergo i think the Frontier vote was a much more representative vote than Brexit.. but then i spose i would say that as i "lost" the Brexit vote but "won" the FD one ;)
 
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but the over all voting, which went out on reddit, registered email and as i understand it the launcher, pretty much matched the forum thoughts to the percentage point - unless you are accusing FD of being liars?.

The official poll from FD had a sample size about 40x higher than that of forum polls. In other words, this 'fringe element hardcore' froum group accounts for about 2.5%. But as always, no numbers will appease some 'but I am always the real majority!' people.

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I voted instant because I value my time.
Indeed, I was making fun of the "pro-delay" group. How dare they vote for something different.

http://geekparty.com/wp-content/uploads/2014/10/skub.jpg

I voted delay because I dont value your time. :)
 
Sweet jesus on a windsurf, please dont bring up that madness in this forum. I come here to escape that political/social/cultural self destruction. Please don't.

Thank you.

lol had to rep just for bringing a smile to what i find a very depressing time :)

PS hope you are ready for another interest rate cut. may not be long now before the banks start taking money off us for using them. time to get mattress stuffing.
PS I promise to try not to derail any more.

now about that instant stuff.... ........ :)
 
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Lurvely selective interpretation of immersion, get yer selective interpretation of immersion here. Pound a penny. Go on luv, fresh selective interpretation of immersion, picked this morning.

Go on, you know you want to.

How about we just drop the immersion rhetoric and suppose that maybe, just maybe, people actually opposed the instant transfer on the basis of actual mechanical and balancing factors? This whole immersion thing is just embarrassing. I read these against comments and it also seems to come back to immersion and how people think they are having other peoples immersion forced upon them. This is the least important reason for opposing instant transfer and I am willing to bet it was the lowest on the totem poll in the list of factors that made FD actaually stand up and see sense.
 
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I opposed the instant ship transfer.

Mainly because instant transfer is a bad mechanic that forces you to use it to play efficiently.

If there is a slight delay, you are not "misusing" the instant transfer for things like

- get ASP
- jump 36 ly in 1 jump.
- get Type 9
- Haul stuff in 3 jumps.

Basically saving 2 jumps - or 80 seconds - on your profitable round trip.



That's where this mechanic would end up, and it is not pretty.



Apart from that, +1 for the OP. Because the whole immersion thing and the "I want everyone else to play like i play" was always strong in this community.
 
I opposed the instant ship transfer.

Mainly because instant transfer is a bad mechanic that forces you to use it to play efficiently.

If there is a slight delay, you are not "misusing" the instant transfer for things like

- get ASP
- jump 36 ly in 1 jump.
- get Type 9
- Haul stuff in 3 jumps.

Basically saving 2 jumps - or 80 seconds - on your profitable round trip.



That's where this mechanic would end up, and it is not pretty.



Apart from that, +1 for the OP. Because the whole immersion thing and the "I want everyone else to play like i play" was always strong in this community.

Just one of the many practical reasons for opposing it!
 
Personally I am fed up with all this over-reaction regarding instant ship transfers being "immersion-breaking". I agree with the OP. You don't like it? Don't use it!!!

(Personally, I think it cuts out a lot of unnecessary micro-management to ship relocation. When it is implemented, I will use it and get on with enjoying what else the game has to offer.)

+1 rep to the OP.

I'm sure it has been said before, but the thing about ship transfers is just about being instant or not, every one wants ship transfers, and it is immersive like real life services that exist today, so the thing is, if you can transfer instantly, ships from A to B, why have ships at all, immersiveness gives some meaning to the game, and has some have said before me, instant ship transfers would be exploited to make tonnes of credits without much effort, to be honest i even thing that there should be a time delay until you are able to use ship transfer again !
 
How about we just drop the immersion rhetoric and suppose that maybe, just maybe, people actually opposed the instant transfer on the basis of actual mechanical and balancing factors? This whole immersion thing is just embarrassing. I read these against comments and it also seems to come back to immersion and how people think they are having other peoples immersion forced upon them. This is the least important reason for opposing instant transfer and I am willing to bet it was the lowest on the totem poll in the list of factors that made FD actaually stand up and see sense.
Yeah ... I tried explaning thar myself the first dozen times I encountered this paraphrase. Ironically for me the preference for delay is gameplay related, nl: exploitability. Immersion is very important to me playing this game, but a ship transfer order does not immersion make. Only having played Elite : The original, I know zip about lore. So that doesn't factor in either.

But since that doesn't get through, ridicule seems to be the next best option :)
 
No one imposes anything. There's people who know what kind of game FD wants to make - because they have been with project for 4 years now - and then there's people who are new are not aware about design choices and decisions behind all that.

So nothing personal or imposing - they are just are more aware what's better for the game, because they are basically insiders.
 
Saw the word imposed, saw it was being misused, saw an "argument" misrepresenting the position of people in favor of a delay, moving on to a more productive post...

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Yeah ... I tried explaning thar myself the first dozen times I encountered this paraphrase. Ironically for me the preference for delay is gameplay related, nl: exploitability. Immersion is very important to me playing this game, but a ship transfer order does not immersion make. Only having played Elite : The original, I know zip about lore. So that doesn't factor in either.

But since that doesn't get through, ridicule seems to be the next best option :)

Do you not find it strange though, that after explaining for the thousandth time it is not about immersion, that someone would come along and once again start from square zero, ignore your argument, and start attacking the concept of "immersion" again. I find it unbelievable to start with that a VR space game that goes to such lengths to offer an immersive experience, has so many fans who would scoff and ridicule the concept at the first chance they get. I can only assume they wanted their instant transfer exploit,. and are looking for someone to attack because their exploit was taken away from them.
 
Yeah ... I tried explaning thar myself the first dozen times I encountered this paraphrase. Ironically for me the preference for delay is gameplay related, nl: exploitability. Immersion is very important to me playing this game, but a ship transfer order does not immersion make. Only having played Elite : The original, I know zip about lore. So that doesn't factor in either.

But since that doesn't get through, ridicule seems to be the next best option :)

Well, I come at it from a different direction. Immersion is unimportant to me when examining something as important as this to this game. I actually think that most of the people arguing in these threads have not really thought through what effect it would have on the game. FD have spent a lot of time trying to balance the structure of this game. Everything is based around a rock, paper, scissors structure. Nothing is for free and every bonus has a disadvantage. I opposed instant transfer completely on a balancing and practical mechanical level.

If you look at how the ships stats are structured, how the RNG modifiers are structured etc. you can see that FD has made sure there is always a drawback to every plus. By introducing instant transfer, there are many areas of the game that stand to get broken. In an ideal world I would oppose the transfer altogether, but there are too many people who wanted it. Personally, I feel the quality of life bonus it offers is simply not worth the trade off vs the damage it will do to the game overall. Having a delay at least is a compromise that I am willing to accept.

All of the balancing that FD installed between the ships with power balancing, jump range etc. stood to be totally rendered meaningless. No need to put a big jump drive on your ship anymore, no need to waste precious enegy and now spend those points on something else. The ability to travel everywhere in an Asp and then just pull out your swiss army knife of ships for every task stood to seriously cheapen the game. Players who wanted this in many cases did not understand fully what they were asking for IMO. Once put in as instant, many would soon see what had been destroyed.

I believe it was for practical reasons that FD took a look at a feature they were adding in, would suddelny undo much of the work they had already painstakingly impemented themselves previously. I think they discussed it and tried to come up with a solution that would allow the feature to be implemented for those who wanted it while trying to protect the balance and dignity of the work they had already created.

Even now, things like traffic reports are rendered pointless and untrustworthy. The delay is not perfect, but at least it is a deterrant from the feature being abused.

The one thing I found very surprising was how this issue divided the community. I found many posters on here, people that usually disagree with my views to suddenly share the same view as myself. Just who took which view was a big eye opener! :)
 
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My favorite is;

No credit transfer because It means the game will be taken over by "gold farmers'' .

They defend this stance as if the game actually has an economy and money really means anything in this game.

rofl.
 
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