Matchmaking... FD hear me out, it is a disaster!

Yes last night the mission board was drastically slow for me and half the time never loaded at all.
I also had a adjudication error while in SC and also in solo mode....
 
Probably these issues will be addressed once multi crew drops. Due if problems like this persist the whole thing will be a nightmare.
 
Heck! Today i was playing solo and had huge delays on mission board loading, delays on OC drop (ship completely stopped waiting to drop out from OC) and adjudication server errors. Yeah, P2P...

The mission board loading has nothign to do with P2P AFAIK (Correct me if I'm wrong)
OC drops taking a long time also can have several reasons, one of them being the p2p instance negotiations.

I've long since advocated the idea of starting P2P instance negotiations ahead of time, in parallel with your current instance. If you start early enough you could eliminate the delay.
 
I'm one of those people who have had little/zero problems with winging up/seeing other people, since about 1.3/1.4 when the wing system was made a lot stabler.

However, in order to get that experience, i first had to raise a ticket with FD and got them to look at my network details.

They discovered i was getting large packet fragmentation due to a mismatch in MTU between my PC and the router. Once i changed the MTU, things became a whole lot better.

So, while using P2P has issues, and the use of uPnP is questionable, you have two choices. Sit and moan about your problems, or get in touch with FD support and see if they can help you. Yes, maybe you don't have problems with other games, but it doesn't mean there isn't something strange going on that does mean with ED's networking you will have issues.

And, even if FD support can't help you (or maybe you already raised a ticket and they couldn't), at least you are still providing them with more data, which might help with future improvements to the netcode.
 
Big flaw for me in the matchmaking came up with "The Hunt" and attempts to rendezvous with the single RP'ed character. Apparently there were dozens of pilots in the system visible. I only ever saw one.
 
I do love this game, really.

Lately i've been playing in a wing with a fellow Cmdr and i must say that the game got even better, but... Matchmaking is a nightmare!

Winged up on hres, often we couldn't even see the same targets! Up to the point that i could se my wingmate shooting over empty space! same happens in CZ.

Going on a surface settlement to scan datapoints? not even by chance for God sake! continuous matchmaking errors, not even able to see each other. Trying to drop on a planet? Bam! Matchmaking error and back to menu. Upon connection, we have to wait for the server to decide if and when we will be able to chat via comm. A disaster!

As anybody else i'm eager to see new content but, please fix the basis first! What the hell!!!

And we are both playing on Mobius.

Is anyone else experiencing this?

Since Elite is a p2p game, it benefits from port forwarding. This is actually recommended by Frontier as can be seen here:
https://support.frontier.co.uk/kb/faq.php?id=33

I just started a thread asking for this information to be stickied and if you agree, voice your support of this idea here:
https://forums.frontier.co.uk/showt...et-a-sticky-for-port-forwarding-router-set-up
 
I'm one of those people who have had little/zero problems with winging up/seeing other people, since about 1.3/1.4 when the wing system was made a lot stabler.

However, in order to get that experience, i first had to raise a ticket with FD and got them to look at my network details.

They discovered i was getting large packet fragmentation due to a mismatch in MTU between my PC and the router. Once i changed the MTU, things became a whole lot better.

So, while using P2P has issues, and the use of uPnP is questionable, you have two choices. Sit and moan about your problems, or get in touch with FD support and see if they can help you. Yes, maybe you don't have problems with other games, but it doesn't mean there isn't something strange going on that does mean with ED's networking you will have issues.

And, even if FD support can't help you (or maybe you already raised a ticket and they couldn't), at least you are still providing them with more data, which might help with future improvements to the netcode.

do you really think when having issues i wouldnt contact fd?

plus i see lots of cmdr, we were doing CG and there were 12 cmdrs in my area around the station doing rares.

As soon as i wing up, there are issues.

I have purchased a new router for better wifi coverage for the kids and wifes pads. Im hardwired, i will do some further testing of the port forwarding etc once i get it up and running. Although i have this setup on my current setup.
 
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I'm one of those people who have had little/zero problems with winging up/seeing other people, since about 1.3/1.4 when the wing system was made a lot stabler.

However, in order to get that experience, i first had to raise a ticket with FD and got them to look at my network details.

They discovered i was getting large packet fragmentation due to a mismatch in MTU between my PC and the router. Once i changed the MTU, things became a whole lot better.

So, while using P2P has issues, and the use of uPnP is questionable, you have two choices. Sit and moan about your problems, or get in touch with FD support and see if they can help you. Yes, maybe you don't have problems with other games, but it doesn't mean there isn't something strange going on that does mean with ED's networking you will have issues.

And, even if FD support can't help you (or maybe you already raised a ticket and they couldn't), at least you are still providing them with more data, which might help with future improvements to the netcode.

Intresting.
What was the MTU on your machine and on your router, and what settings do you have now? I know that they recommend setting MTU on your machine to 1450 if you have issues, but did you change anything on the router as well? That may well impact the whole network.
 
Intresting.
What was the MTU on your machine and on your router, and what settings do you have now? I know that they recommend setting MTU on your machine to 1450 if you have issues, but did you change anything on the router as well? That may well impact the whole network.

Indeed. The MTU on the router (and presumably what the ISP runs on) was set lower than max, can't remember the number, but yeah, something like 1450. So i edited my NIC's MTU to be the same, and problems gone.
 
Indeed. The MTU on the router (and presumably what the ISP runs on) was set lower than max, can't remember the number, but yeah, something like 1450. So i edited my NIC's MTU to be the same, and problems gone.
Thanks, MTU on router is one thing I have forgotten to check.
 

Jex =TE=

Banned
did i miss something? what are you talking about, i said fd networking must be an issue due to other games working fine? i said they blame user configs without seeing its their code that doesnt seem to be working as intended?

No, "I" pointed out that the excsues FD and other people use are ridiculous considering the amount of games out there that can do it right.

I used to be on a Lock On Flight Formation Flight team that required pinpoint accuracy and hours of practice each day. Lock On came out over a decade ago and managed it's network perfectly fine to the point where I'm literally flying inches from another plane along with the rest of the team.
 
Hi All,

Just a quick note see if this helps if there a 2 of you trying to wing up....

It was a Sunday (always a Sunday), beginning of the year. I was having problems getting into the same instance as a wing mate from Australia (I'm in the UK). We tried private groups, open etc. Always different instances. Try this trick it seemed to work for us ans also curiously some members of SEPP.

1) Wing up. Be in the same system, you do not need to see each other in SC.
2) interdict something wanted, let the shooting start and then launch a wing beacon.
3) Your buddy should see the wing beacon in contacts list and can lock on and enter instance.

It was pretty reliable for us, I concluded something about your ship being in danger (the 15 second timer in going back to the main menu) overriding the ping measurement, other variables or some such. Later on in the day it also worked for some members of SEPP, who were having the same problems.

I think there are problems sometimes with matchmakers and clever routers can be pain, but in general norla home routers with PnP seem to work OK. Anyone with a posh router, is capable of configuring the port forward and should probably do so.

Simon
 
No, "I" pointed out that the excsues FD and other people use are ridiculous considering the amount of games out there that can do it right.

I used to be on a Lock On Flight Formation Flight team that required pinpoint accuracy and hours of practice each day. Lock On came out over a decade ago and managed it's network perfectly fine to the point where I'm literally flying inches from another plane along with the rest of the team.

ok appologies if i seemed overly stressey. I find it crazy the poor performance with wings, adjudication errors and matchmaking errors.

I will as i say do more testing and try to get some more in depth answers
 
And this is the real tragedy, what we could have had, and what we got, boxes in space and seconds long transitions with your ship completely stopped. This is really sad.

Oh well.

Yep... the broken lacklustre multiplayer element does not make up for the losses of frenchise defining single player features

for me this game barely feels like elite and is a huge step backwards from the frontier games in many areas

Ot: Yes the networking and matchmaking are... well lets be honest, horrible to the point of unplayability in some cases

This is the only online game i have problems with (there are some rare days i don`t) and i have tried most of the proposed quick fixes

Major lag, and other server issues are also visible on frontiers official streams
 
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I've done the port forwarding thing and even the static ip address thing, and while i see alot more commanders all over the place now I still have wing problems. And still have various server connection errors at times. These problems only seem to occur when there's other commanders around even when I'm not winged with them.
 
I do love this game, really.

Lately i've been playing in a wing with a fellow Cmdr and i must say that the game got even better, but... Matchmaking is a nightmare!

Winged up on hres, often we couldn't even see the same targets! Up to the point that i could se my wingmate shooting over empty space! same happens in CZ.

Going on a surface settlement to scan datapoints? not even by chance for God sake! continuous matchmaking errors, not even able to see each other. Trying to drop on a planet? Bam! Matchmaking error and back to menu. Upon connection, we have to wait for the server to decide if and when we will be able to chat via comm. A disaster!

As anybody else i'm eager to see new content but, please fix the basis first! What the hell!!!

And we are both playing on Mobius.

Is anyone else experiencing this?

2 weeks ago - last time i went on with friends - the servers were attrocious. matchmaking issues, continual kicks to menu with errors contacting server, and timeouts in the BB.

if your internets are both up to snuff and other games work ok when you play together, and your ports are all set up corectly etc, then i am not sure there is much you can do :(
 
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