So, I had a couple of hours to play after work, currently:
Federation Rank : Lieutenant 82%
After 3 hours of mostly BOOM DATA missions and Donations for FED factions I'm now thrilled to be:
Federation Rank : Lieutenant 85%
____________________________________________________________________
Suggestion:
Military Rank to be disconnected from mission board and reputation completely. Go back to something closer to the Frontier Elite:2 model.
Fewer missions. Each one increasingly hard and challenging. The one for Rear Admiral should really involve you fighting a war single-handed. It should be an increasing challenge, not a right-of-grind?
e.g.
Recruit
--- Courier Mission
Cadet
--- Courier Mission (Hostile Ships)
Midshipman
--- Multi-Waypoint Courier (Hostile Ships)
Petty Officer
--- Support CZ - 5 Ship Kill
Chief Petty Officer
--- Support CZ - 20 Ship Kill
Warrant Officer
--- Support CZ - 100 Ship Kill
Ensign
--- Base Attack (alt. for non-Horizons players)
Lieutenant
--- Base Attack (+++)
Lieutenant Commander
--- Assassinate Rival Faction Rank (Illegal, you'll permanently burn bridges with other side)
Post Commander
--- Locate Crashed Ship (far outside inhabited zone, clear invaders)
Post Captain
--- Attack on Military Outpost in alt Faction system, clear defenders
Rear Admiral
--- Attack on Capital Ship, survive until re-inforcements arrive.
_______________________________________________________
That probably doesn't even sound challenging enough, but point being to increase Military Rank... I kinda want to be doing increasingly difficult Military things? Snooping? Assassinating? Reconnaissance? Tilting the balance in conflicts?
Federation Rank : Lieutenant 82%
After 3 hours of mostly BOOM DATA missions and Donations for FED factions I'm now thrilled to be:
Federation Rank : Lieutenant 85%
____________________________________________________________________
Suggestion:
Military Rank to be disconnected from mission board and reputation completely. Go back to something closer to the Frontier Elite:2 model.
Fewer missions. Each one increasingly hard and challenging. The one for Rear Admiral should really involve you fighting a war single-handed. It should be an increasing challenge, not a right-of-grind?
e.g.
Recruit
--- Courier Mission
Cadet
--- Courier Mission (Hostile Ships)
Midshipman
--- Multi-Waypoint Courier (Hostile Ships)
Petty Officer
--- Support CZ - 5 Ship Kill
Chief Petty Officer
--- Support CZ - 20 Ship Kill
Warrant Officer
--- Support CZ - 100 Ship Kill
Ensign
--- Base Attack (alt. for non-Horizons players)
Lieutenant
--- Base Attack (+++)
Lieutenant Commander
--- Assassinate Rival Faction Rank (Illegal, you'll permanently burn bridges with other side)
Post Commander
--- Locate Crashed Ship (far outside inhabited zone, clear invaders)
Post Captain
--- Attack on Military Outpost in alt Faction system, clear defenders
Rear Admiral
--- Attack on Capital Ship, survive until re-inforcements arrive.
_______________________________________________________
That probably doesn't even sound challenging enough, but point being to increase Military Rank... I kinda want to be doing increasingly difficult Military things? Snooping? Assassinating? Reconnaissance? Tilting the balance in conflicts?