So you want to know about the Formidine Rift? (Part 3)

Im heading back out to the rift soon.

Ive decided that I'm going to look around the edges of systems space around the edge of Eafots. Away from the direction of Sol.

Im going to look for generation ship wreckage or even an intact empty ship thats just been drifting.

I still believe the Imps have taken passengers from a gen ship and taken them off it.

If what Drew said about making it easier after the update then this may mean better scanning of deep space away from celestial bodies.

Obviously an extra clue wouldnt go amiss.... Drew... lol

As far as I know, Drew was referring to the Engineers update when he said it would make finding 'it' easier. He probably meant increased FSD range.
I didn't see him say the same about the coming update but I might have missed something of course.
 
Im going to look for generation ship wreckage or even an intact empty ship thats just been drifting.

There won't be one. The furthest the generation ships could make it was like 2000LY from the bubble in the time frame from when they were launched to today. Or something along those lines, I posted about it earlier in this thread.
 
Darn.

No tourist lore in Soontil or Quiness. Not yet anyways.

Like a deja vu: didn't we discuss this sort of thing months ago too? So after two years, there still isn't anything lore related in the actual game? Ugh.

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Thanks for digging this back out - I was intrigued by the findings at the time.

Just for the hell of it, I decided to go to Meliae today. Looked at one of the local newspapers, and it said something interesting about conflict around "Herreshoff Laboratory". Like 'do not go there unless you absolutely must'. So that was a must, then.

There was no real exclusion zone there, just some kind of scientific site (very small) on a tiny moon. However, on the side of the buildings I found this:

http://i.imgur.com/pEH00yW.png

http://i.imgur.com/pEH00yW.png

Anyone seen these before? 'Contact point' - am I the only one who is tickled by that : )

Hmmm ... I took some screenshots/vids of the Meliae installations back then as well. Will have a look tomorrow to see if there's anything resembling that 'contact point' tag.
 
As far as I know, Drew was referring to the Engineers update when he said it would make finding 'it' easier. He probably meant increased FSD range.
I didn't see him say the same about the coming update but I might have missed something of course.

About 4 pages back

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There won't be one. The furthest the generation ships could make it was like 2000LY from the bubble in the time frame from when they were launched to today. Or something along those lines, I posted about it earlier in this thread.

I know that, like I said I'm thinking there was an Imperial intervention.
 
I'm sure this has been brought up before, but as we know - it could be discovered back in Gamma and we know the limited jump range back then. So maybe the "it depends on who goes looking" is someone who doesn't try to get through the Rift quickly but keeps poking around to get their way through. It would make sense with the wanderlust statement. Trying to engineer up a great FSD to easily cross the Rift may actually hurt the ability to find whatever is there.

Just posting "out loud."
 
I'm sure this has been brought up before, but as we know - it could be discovered back in Gamma and we know the limited jump range back then. So maybe the "it depends on who goes looking" is someone who doesn't try to get through the Rift quickly but keeps poking around to get their way through. It would make sense with the wanderlust statement. Trying to engineer up a great FSD to easily cross the Rift may actually hurt the ability to find whatever is there.

Just posting "out loud."

Pretty much my line of thinking too. Plus The Old Lady's Cobra was vintage >> had old hyperdrive >> old drives run on hydrogen which could have been scooped from gas giants >> means she didn't need scoopable star also old drive did used up all (or most of) its fuel when jumping max range >> The Old lady had a death wish while taking of to explore >> from which I conclude the mystery is indeed inside the rift itself and could be in or after the chain of (for us) non scoopable systems.

It is ALL of course pure speculation from my part as we have no way of telling how much or if any of the old lore (read: old game mechanics) were taken into consideration by FD/Drew while creating the mystery (I think I read somewhere that Drew didn't play E:F and E:FFE). It's just my train of thoughts trying to use all the things I know from my time playing Frontier and FFE :)
 
Like a deja vu: didn't we discuss this sort of thing months ago too? So after two years, there still isn't anything lore related in the actual game? Ugh.

There is now with the tourist beacons, just not in those particular systems that I could see.

Hit Prism last night and nothing there either.Hope springs eternal. At the same time it would have been a bit silly to have had big signs saying "Thargoids were here" in Soontilll and "Thargoids might still be here" in Quiness. That would really break Drew Carnegie's immersion and then we would really be in trouble.
 
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MetaDrive Inc. again.

https://community.elitedangerous.com/galnet/uid/57dbf5e79657ba661c6732ac

Articulated my suspicion about a 'new breakthrough discovery' in FSD technology here on this forum before. I think it's been confirmed now they are playing a role in all of this.

It's military drives. Long range and low weight but no scooping.

As military fuel is anti-matter based, we need both the fuel it self and a material that can store it. Meta-Alloys may be a source of both.

In the old games, the antimatter was stored inside a molecule of regular matter. You did not need any specialized fuel tank only the military drive.

Time will show how it's solved this time. :)
 
It's military drives.

I assumed it was similar founding lore, but I'm starting to have doubts.

How many other technical advances have been heralded by even one Galnet article, let alone two or three? SCBs, Engineers, et al have emerged without supporting Galnet lore, and the new ship movement system now in beta pretty much eclipses much of the need for military drives.

Anyway, at Chi Orionis atm, checking local news et al..
 
I assumed it was similar founding lore, but I'm starting to have doubts.

How many other technical advances have been heralded by even one Galnet article, let alone two or three? SCBs, Engineers, et al have emerged without supporting Galnet lore, and the new ship movement system now in beta pretty much eclipses much of the need for military drives.

Anyway, at Chi Orionis atm, checking local news et al..

I've been following that ship movement system, and thus far you'd have to be independently wealthy to use it. I'm sure it will be tempered before the full release, but it's pretty obvious they don't mean it to be a convenience to be used over and over.
 
It's a pretty dystopian setting: A thousand years in the future and yet not post scarcity economy, no massive advances, gravity is a luxury for many and we attempted genocide on the only other intelligent species we've met.
 
It's a pretty dystopian setting: A thousand years in the future and yet not post scarcity economy, no massive advances, gravity is a luxury for many and we attempted genocide on the only other intelligent species we've met.

Is it? Food is incredibly cheap (as is fuel) in comparison to other materials. Independent space travel seems fairly accessible to most. Colonisation of the planets literally thousands and thousands of planets, to huge distances. Mass consumer production of technology and even food. I'm not saying its perfect, but on my reading, in terms of how people live in relation to each other, its all pretty much the same as it is now. Life is certainly cheap in ED, and there are some very dodgy 'civilisations' out there, but again - you could argue that is just today on a grander scale. Of course, you may feel we live in a dystopian present - I'm as cynical as the next man, but not everything has to be a conspiracy...

Glass half full, half empty. Shades of grey, all that. Not complaining. Just find it interesting.
 
Is it? Food is incredibly cheap (as is fuel) in comparison to other materials. Independent space travel seems fairly accessible to most. Colonisation of the planets literally thousands and thousands of planets, to huge distances. Mass consumer production of technology and even food. I'm not saying its perfect, but on my reading, in terms of how people live in relation to each other, its all pretty much the same as it is now. Life is certainly cheap in ED, and there are some very dodgy 'civilisations' out there, but again - you could argue that is just today on a grander scale. Of course, you may feel we live in a dystopian present - I'm as cynical as the next man, but not everything has to be a conspiracy...

Glass half full, half empty. Shades of grey, all that. Not complaining. Just find it interesting.

But the statement Siranui made was "no post scarcity economy" rather than "no post scarcity society". As such, the economy in Elite seems to mirror that of today (just as was always the point of the game in the first place). And today's economy is based on finite resources.

In my view, a post scarcity economy should look much different.
 
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But the statement Siranui made was "no post scarcity economy" rather than "no post scarcity society". As such, the economy in Elite seems to mirror that of today (just as was always the point of the game in the first place). And today's economy is based on finite resources.

In my view, a post scarcity economy should look much different.

See Iain M Banks' 'Culture' novels.
 
But the statement Siranui made was "no post scarcity economy" rather than "no post scarcity society". As such, the economy in Elite seems to mirror that of today (just as was always the point of the game in the first place). And today's economy is based on finite resources.

In my view, a post scarcity economy should look much different.

sorry, but that was one part of the statement made. Not the statement made.
So, I agree with you in part - but whether that economy is due to the vision, due to design constraints, poor design, not enough time... we just don't know. Also, what do you believe a post scarcity economy to look like? Would food be free to all for instance, rather than just very cheap?
 
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