T9 needs more cargo space

increase cargo capacity of T-Type ships, especially T9 (being the most expensive T-Type)

  • YES, the specialized trade ships should have more cargo space

    Votes: 229 75.1%
  • NO, the specialized trade ships do not need more cargo space

    Votes: 76 24.9%

  • Total voters
    305
  • Poll closed .
There is no endgame ship. There are just ships. Not everyone wants cutters condas or corvettes. I hate fighting in them they feel like someone strapped rockets to an elephant and now call it an aircraft. They are terrible ships beyond just being traders or explorers.

That's entirely your subjective opinion.

Objectively speaking, they are the most expensive, they have the biggest & the most hardpoints, they have the most utility slots, the have the largest available core internals and optional internals.

That makes them "endgame" ships, whether or not you actually "like" them.

You have no argument other than you just want to argue. The T9 has been weaksauce since the beginning and its time FDEV addresses it.

You haven't been paying attention whatsoever to anything I've said so far about the Type 9 and my own extensive & successful personal experience with it. You are wrong.
 
That's entirely your subjective opinion.

Objectively speaking, they are the most expensive, they have the biggest & the most hardpoints, they have the most utility slots, the have the largest available core internals and optional internals.

That makes them "endgame" ships, whether or not you actually "like" them.



You haven't been paying attention whatsoever to anything I've said so far about the Type 9 and my own extensive & successful personal experience with it. You are wrong.

The biggest and the most expensive do not mean the best. A properly fitted FDL will destroy all of those ships. I flew a T9 for almost 6 months until I could afford an Anaconda. There is no reason to go back and those 6 months were boring waste of time. You sit an a flying coffin and it does not match up to the cost of the ship.

Also I have read this whole thread and have been paying attention. What you are saying is also based off of opinions and your own personal experience. Now let me know how that makes you any kind of expert? Did you design the T9? Do you build and research every aspect of this game? Nowhere in your title or bio does it say that you work for FDEV or have anything to do with the gaming industry. So where do you speak from experience and how do you have even the slightest bit of credibility beyond your own POV.

Dedicated ships in this game perform that role with the most efficiency. The exception to that rule is the T9. An FDL is the top fighter in the Middle Class weight size. There is no disputing that and no reason for that to change. Asp is the best long range explorer in the middle class ships. None of these facts can be argued beyond just your opinion. You speak as if you are the expert designer of this entire game experience and you have nothing to back that up. So please go sell your experience somewhere else its not needed here.
 
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The biggest and the most expensive do not mean the best. A properly fitted FDL will destroy all of those ships.

First, the FDL is *only* a combat ship, so of course it's effective at that.
But additionally, any properly combat-fitted version of any of the Anaconda-tier ships can and will shred an FDL. That's down to who's flying the ships at that point.

I flew a T9 for almost 6 months until I could afford an Anaconda. There is no reason to go back and those 6 months were boring waste of time.

Time-out. You got to that Anaconda faster *because* you were in that Type 9. You would have had to take much longer if you had hung onto the Type 7 or went to the Python instead. That's not a waste of time.

Just because bulk trading might not be what you enjoy....

So where do you speak from experience and how do you have even the slightest bit of credibility beyond your own POV.

Because the numbers and factual stats of the ships and the prices of them are there for everyone to observe. I've already been over this several times earlier.

Dedicated ships in this game perform that role with the most efficiency. The exception to that rule is the T9.

No? The Type 9 is proof of that rule. The problem here is that the Type 9 is not an equivalent to Anaconda-tier ships. Why do I have to keep repeating this as though I'm having to bash people over the head with this point?

An FDL is the top fighter in the Middle Class weight size.

Weight size is not how ships in Elite are sorted progression-wise. The FDL is in a class all on its own between the "Python-tier" ships and "Anaconda-tier" ships, which is the cause of all kinds of balance controversy going on elsewhere in the forums right now.

Asp is the best long range explorer in the middle class ships.

If raw jump range is your only goal with exploring, sure.

So please go sell your experience somewhere else its not needed here.

Someone's a bit touchy here, aren't they? I suggest you go take a break if having a discussion is grating against your nerves.
 
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Dedicated ships in this game perform that role with the most efficiency. The exception to that rule is the T9.
This. I don't understand why some people think a dedicated trader should not be extremely good at trading.

There is no valid gameplay reason that we need a ship that can carry 900-1000 tons of cargo. And if FD does introduce it will be either rank locked or so expensive that you will wish it was rank locked. What you are basically asking for is an "Iwin" button on trade CG.
I didn't ask for the T9 to have 1000 tons of cargo. But I've read several concerns about trade CGs now. So a dedicated trader should not have a significant advantage in trading. So tell me, do you complain about people taking their combat ships into battle and getting an advantage?

(Game is balanced as if the Anaconda is the endgoal until an even better more expensive ship is released)
Yeah, that pretty much is how the game is right now.
That's not "arguing against ship diversity", that's recognizing things for what they are. It is how it is.
Just because things are like this at the moment doesn't mean they are well balanced or good for the game long term or have to stay this way forever. You imagine a T9 with increased cargo size and fear they might have an advantage in trade CGs. And there shouldn't be a iWIN ship for trade CGs like that. Except the Anaconda:

Statistically, how often does FDev change ship stats based on threads like this? Don't touch my conda.
Right. T9 with increased cargo would ruin the game, but the iWIN ship that wins at every single activity in the game is ok though.
 
There is no valid gameplay reason that we need a ship that can carry 900-1000 tons of cargo. And if FD does introduce it will be either rank locked or so expensive that you will wish it was rank locked. What you are basically asking for is an "Iwin" button on trade CG.

Not every CG is a Trade CG. Some people don't even do CG's.

I own all 3 and I fly each one based on what I want to do. Corvette for Combat, Cutter for Trading, Anaconda for engineers.

You realize not everyone has billions of credits and one of every ship, right?
 
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And that's you being thick and willingly ignoring the description and purpose the Corvette was designed and billed as. A Patrol and Escort Vessel.

Patrolling one system is the job of short range Fighters such as the Viper.

Patrolling multiple systems constitutes as a Long Range Patrol in which it is weeks before it needs to dock and report in. Four systems before BINGO is NOT what i'd call a Patrol worthy of a Corvette. I can get seven out of my Python.

The Corvette is also used as a TRANSPORT for Military Logistics and Personnel. It is the ship that lands after Dropships have secured a zone to disgorge full divisions of troops and combat SRVs(whenver we finally get anything other then the Scarab).

if it's also a transport then it should have a range comparable to Transport ships right?

Your insistence that it should stick to a single system is not what a Corvette should be doing.

That's why the Condor and the Viper were created. They already fufill that role.

The Federation is missing it's Escort Class. Should it fill it with the Anaconda which actually does the job?

The Corvette you can buy is a civilian version of the ship, so it doesn't have the military drives which enable long range patrols.
 
While more space would be nice, i'd just be happy if a Python couldn't mass lock it.

I can accept the Cutter mass locking it, perhaps the Corvette, but not the Python and Anaconda. Anaconda because it has artificially low mass that allows it to turn and jump better than it should be able to (either that or it would need bigger FSD/Thrusters to compensate for extra mass), so its a bit of a case of having your cake and eating it with the Conda... damn thing shouldn't be mass locking a T9 either.
 
Which has nothign to do with it really.

The Anaconda is a 400 tonne multi-role hull.

The T-9 is a 1000 tonne dedicated hauler.

The 600 tonne difference cannot merely be bulkheads to hold the ship together.

There certainly can be a number of differences beyond just bulkheads that make up the mass difference.
For one, the Anaconda is built for combat, and as such likely features a thicker, heavier outer hull.
Structural differences to handle stresses created by thrusters and frame shift drives are likely different as well.

I use to own a Hummer H3. With a curb weight of 4883 pounds you'd think I should be able to pack everything plus the kitchen sink inside of it, but such was not the case.
60.1 cubic feet with the rear seats folded down.
Compare that to a curb weight of 3.624 and 70.9 cubit feet in a Toyota CR-V.

Weight does not mean everything when it comes to cargo space.
 
Yes. Common sense dictates that these specialized trade ships should excel in trade. I bring it back to my Anaconda hull mass problem (Eventhough I've been enjoying my Conda recently)

Conda has a hull mass of 400. Has a cargo capacity something like 90% of a T9 with more than double that hull mass. T9 also has less armor. This justdoesnt make sense

There need to be some balancing. Picking a T9 should be more than roleplaying a trader, there should be incentive to pick that T9 as a trader. Currently there really isnt. There asnt been one argument in this entire thread countering a T9 trade buff that I has made sense at all.

This isnt ESO where you just wanna rush to the most expensive and powerful weapons. Each ship should have a specialization in accordance with pricing that gives it a reason to use it for the task you wish to accomplish. The fact that I can take my Anaconda and do about any task at the highest level is pretty deflating to a universe based on a variety of spaceships.

FD absolutely should look into this.
 
Strange how many people own one. ;)

Is that a problem? Should FDev enforce ship diversity by nerfing ships that are too popular and doesn't force us to make hard choices when it comes to internal compartments and utilites? Top 3 ships on the chopping block should be the Anaconda, Python and Asp Explorer. Way too many people use these ships [rolleyes]

I voted yes btw. Buff the T-9, don't drag other ships down to T-7 levels of suck.
 
Why buff a stepping stone ship when there are going to be bigger ships coming down the road?
....because a dedicated trading ship should be a viable choice for trading, not just a stepping stone that is only a sensible choice for a few hours of playtime until you can afford the next stepping stone.
...because the game shouldn't be a mindless grind for the most expensive ship.
..because adding more expensive ships later isn't a solution to balancing issues with existing ships. It just adds another thing to grind for.

Some people would like to make the game balancing and the ships to make some kind of science-fictiony sense in relation to each other. I guess other people just need another more expensive flying magic box to grind for to be content. Maybe that's the difference between space sim fans and mmo fans?
 
....because a dedicated trading ship should be a viable choice for trading, not just a stepping stone that is only a sensible choice for a few hours of playtime until you can afford the next stepping stone.

How is the T9 not a viable choice for trading? Only the Cutter beats its (safe) 500T capacity. What is the next stepping stone? For a short A-B-A route, it's not the conda, and the cutter is horridly difficult to acquire.
 
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