How come you can never get the big haul? It's always pittance. Or has anyone else ever got a serious, good haul?
I love this kind of gameplay, on the planet surface hunting POIs, but it sucks that I have to fund it by doing something else...like mining or RES bounty hunting. Why can't we make a nice profit from it...even occasionally?
This evening I was finding lots of POIs in my Federal Gunship that had plenty of mining sites at them. I have to spend maybe 5 minutes neutralising the defences, then another minute or two killing the skimmers, then you'll get the NPC that flies over...have to watch out he might attack you. Then you have to shoot all the mine rigs...then you have "lock" each resource to see what it is (it doesn't say in the contacts list...). Then after all this....what do you get? 95% of the resource will be Bauxite (150cr...) and you might get the odd Bertrandite. This always seems to be the pattern for me; 95% rubbish and 5% below average-to good minerals. When your traipsing back and forth to your ship (SRV 2 cargo limit..) for the 8th time.. you begin to wonder.."what am I doing this for?", with a feeling you could be spending this time making millions every ten minutes in a RES Site.
Other things you can do on a planet that pay pointless amounts:
Those Data point things/Nav Beacons/Satellites: again pittance 100% of the time. I think the max I ever saw was around 30,000. Mostly much, much less than this.
Canister/crash sites: Again, the odd Platinum or super conductors. But it will be 1 or 2 good and the rest, filler rubbish, worth in the low thousands if your lucky.
Would it be really so bad to give us a crash site with 10 Palladium canisters...or 5 Low Temperature Diamonds? Or would it be so bad to give us a the occasional Data point scan that gives you 500.000cr or even 1.000.000 ......something meaning-full? or Perhaps a Mining Rig site with 20 Painite resources?
Imagine the Joy of finding one of these? It would add to the excitement. Like with gambling/lottery, you get the big reward sometimes. This is what keeps you coming back and adds to the suspense/excitement.
I love this kind of gameplay, on the planet surface hunting POIs, but it sucks that I have to fund it by doing something else...like mining or RES bounty hunting. Why can't we make a nice profit from it...even occasionally?
This evening I was finding lots of POIs in my Federal Gunship that had plenty of mining sites at them. I have to spend maybe 5 minutes neutralising the defences, then another minute or two killing the skimmers, then you'll get the NPC that flies over...have to watch out he might attack you. Then you have to shoot all the mine rigs...then you have "lock" each resource to see what it is (it doesn't say in the contacts list...). Then after all this....what do you get? 95% of the resource will be Bauxite (150cr...) and you might get the odd Bertrandite. This always seems to be the pattern for me; 95% rubbish and 5% below average-to good minerals. When your traipsing back and forth to your ship (SRV 2 cargo limit..) for the 8th time.. you begin to wonder.."what am I doing this for?", with a feeling you could be spending this time making millions every ten minutes in a RES Site.
Other things you can do on a planet that pay pointless amounts:
Those Data point things/Nav Beacons/Satellites: again pittance 100% of the time. I think the max I ever saw was around 30,000. Mostly much, much less than this.
Canister/crash sites: Again, the odd Platinum or super conductors. But it will be 1 or 2 good and the rest, filler rubbish, worth in the low thousands if your lucky.
Would it be really so bad to give us a crash site with 10 Palladium canisters...or 5 Low Temperature Diamonds? Or would it be so bad to give us a the occasional Data point scan that gives you 500.000cr or even 1.000.000 ......something meaning-full? or Perhaps a Mining Rig site with 20 Painite resources?
Imagine the Joy of finding one of these? It would add to the excitement. Like with gambling/lottery, you get the big reward sometimes. This is what keeps you coming back and adds to the suspense/excitement.
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