Cheers for the call-out 
On current mechanics:
I'd favour just supplementing the current system with the surface detail on any appropriate system scan. Reserving for close scan feels like it takes away more than it adds. And allowing enticing detail from a distance could dovetail better with potential future uses...
On future mechanics:
I'd like to see surface scanning and exploration reward pilot skill and readout interpretation. This could take the form of:
On current mechanics:
I'd favour just supplementing the current system with the surface detail on any appropriate system scan. Reserving for close scan feels like it takes away more than it adds. And allowing enticing detail from a distance could dovetail better with potential future uses...
On future mechanics:
I'd like to see surface scanning and exploration reward pilot skill and readout interpretation. This could take the form of:
- Detailed surface scan providing various new filter views of planet, providing broad info like: heatmap / moisture / geological constituents / (persistent weather fronts)
- Ad hoc exploration of promising regions & avoidance of unprofitable/dangerous ones is now possible, and could improve data fidelity the closer you got.
- (Tagging potentially rewarding and perilous areas could also improve the value of the data, with reward raising if the profit/threat confirmed by closer scans)
- Fuzzier feedback, akin to the SRV scanner, could allow for larger POIs to be homed in on from range, if the clashing signals can be deciphered and interpreted correctly. (Tracking broken audio distress signals to their source could also be amazing if feasible)
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