(re)starter Ships

didnt realise people will starting off in cobras at release due to pledges .
I came late to the party and just bought into premium beta

Can you still pledge to get a better starting ship?

Nope. You came late to the party and missed the love boat.
 
Dont forget the half price insurance, you'd have to be going some to lose your cobra and STILL not have enough cash left to pay the insurance premium especially as there are going to be loan sharks or whatever as well.
 
I don't believe so.

It takes some pretty serious reading between the lines and wishful thinking to read "option to start in" as anything other than a once per character deal.

Free Cobras for life gives a huge advantage over non-backers, I can't see that happening.

Agreed

when you think bout it for life, it just sounds dumb
 
That's the current thinking.

Michael

Not very happy about that! Thanks for being open though, Michael!

I'm waiting for standard Beta access (but with a Mac may even have to wait for Mac release), but based on the stuff I've been reading on the forums, it seems quite easy to loose a ship early on as the learning curve is steep. The more I read, the more difficult the game sounds.

Now I think it's right that the game is diffilcult; "dangerous" even!

But I will be seriously cheesed off if I end up losing my starter ship within minutes of starting the game, and immediately be bumped down to a Sidewinder, with no hope of having earned the 'insurance premium'! I think as Kickstarter backers we put in a fair amount of money, and the 'insurance' mechanism wasn't very clear, so a 'one off' starter ship is selling us short (imho).

Sounds like a nightmare. But, generally super positive about this game, and glad to see it coming together. You tube clips look and sound awesome!

Bottom line: I think Kickstarters should have their 'ship tiers' respected permanently. If I start with a Cobra and 4000CR (was that it?), I think that's what I should get if I lose my ship.

I know some people won't like that, but with the longevity of the game, in the long run, I don't think it will make a marked advantage.

Thanks Frontier!
 
But you could just wipe the character (as it's not been playing long) and start again with the upgraded ship and credits
 
Sorry guys. Whether it's minutes, hours or weeks, I still want to be back at 'my' starting position. For me, I thought that this was one of the benefits of backing from an early stage. Obviously I misread that. My bad.

I've always tried to be positive through the kickstarter and forums. But I also want to get my concerns across to Frontier. Whilst many of us are die-hard Elite & Frontier fans, not absolutely everyone here wants the game to be as hardcore as possible. And I did think that Frontier would 'look after' those of us who were prepared to back the game as soon as we heard that David B was looking for crowdfunding support.

Just thought it would be nice to enjoy a little bit more security at the start.
 
It is a little bit more security at the start. You get a slightly better ship, and more starting capital. But then you play exactly the same game as everyone else, as it should be.

You're suggesting that you should get ongoing advantages over newer players purely because you're a backer? That's not cricket.
 
Sarcasm doesn't really come across well on the internet...

Giving larger advantages to early backers is only going to lead to accusations of pay to win, and drive new potential players away.

You should be happy with what you've got, it's enough.
 
Actually, from the phrasing in the backer app, we aren't offered "starter ships", we're offered starts.

That implies that they are once per character deals. If a character loses the ship it started with, then it's gone.

Common sense says that you have the option every time you start a new game. Then again, you could be right. Would make me very unhappy though.

Edit: was too lazy to read the whole thread. Michael confirmed it.
 
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Giving larger advantages to early backers is only going to lead to accusations of pay to win, and drive new potential players away.

Didn't realise you could 'win' Elite. I just want to be able to have fun playing. Don't relish the idea of being sent back to square one on a regular basis.

I know some won't agree with me. That's fine. Just would like frontier to hear my point of view too.
 
Common sense says that you have the option every time you start a new game. Then again, you could be right. Would make me very unhappy though.
Is this a language barrier thing, because you're not actually disagreeing with me there?

What exactly is the difference between starting a new character and starting a new game in your eyes?
Didn't realise you could 'win' Elite.
A bit trite...
I just want to be able to have fun playing. Don't relish the idea of being sent back to square one on a regular basis.
You can offset the risk of being sent back to square one in exactly the same way as everyone else.

If the idea of this is not fun for you, then you should be arguing for a change for everyone, not demanding that you be awarded special snowflake status.

What you're saying here is "screw the rabble, I don't care if they have fun or not as long as I'm okay!".
 
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If the idea of this is not fun for you, then you should be arguing for a change for everyone, not demanding that you be awarded special snowflake status.

What you're saying here is "screw the rabble, I don't care if they have fun or not as long as I'm okay!".

?

Really? Are you okay? :eek:
 
I'm glad someone mentioned Ironman in this discussion. That is where I could see starter ships being abused. If someone can get, for instance, an Imperial Eagle Mk II Fighter with upgraded weapons and shields every time they start a new character that might be a bit of an invitation to grief. In the regular game that is part of what we have to deal with and we'll be able to build up to a point where it won't be such a problem. They'll only set us back, so no biggie. But in Ironman, as I understand it, they could wipe out a lot of someone's time and effort with no risk to themselves. Obviously PvP is part of both regular and Ironman. But an unbalanced PvP, where one side has nothing to lose and the other side does, doesn't sound right to me.
 
I'm reasonably certain that a Kickstarter pledge that included a "one-off" starter ship upgrade would have been a disaster. Plus I'm pretty sure I've seen a dev. comment that this starter ship would be accessible from all three character slots so it reasonable to assume that this would be your fallback ship at all times.

Yes I agree, it makes sense. The basic ship remains the basic ship for ever
 
Obviously PvP is part of both regular and Ironman. But an unbalanced PvP, where one side has nothing to lose and the other side does, doesn't sound right to me.


Elite is not a world of justice. It is a dangerous world. More seriously, it is normal that the backers have rewards in the long term
 
But in Ironman, as I understand it, they could wipe out a lot of someone's time and effort with no risk to themselves. Obviously PvP is part of both regular and Ironman. But an unbalanced PvP, where one side has nothing to lose and the other side does, doesn't sound right to me.

Will Ironman players be in the same instance (?) as regular players?

Will Ironman players get the benefits of starter ships, or do players forfeit them while playing in this mode?

I don't like griefing. Hope that the devs will be able to keep the game challenging but fun. I've always liked the concept of slow progress from the original games - taking a long time to work your way up. Hard progression is good! I guess my concern is that it'll just be too easy to lose it all. Not that I don't want any risk. But I don't want to keep being kicked back to the start again.

Haven't got access to play yet, so it's hard to comment objectively. Just worried that having a 'perk' of a better ship and more credits isn't much of a perk if you can't earn enough to get the insurance before getting creamed.

Trying to be objective here, I guess the discussion here really boils down to balancing. I understand people don't like others to have any advantage. But the kickstarter reward needs to be something that a newbie benefits from. It's really no benefit if we are likely to lose it! Does that make sense?
 
Yes I agree, it makes sense. The basic ship remains the basic ship for ever

And it is nevertheless the case, like all other rewards. This is the advantage to be a backer

+1 for this!

I do understand people's frustration that they may have missed the boat if they didn't know about the Kickstarter. But it would be nice if Frontier gave us this as a thank you for believing and supporting even when others didn't.
 
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