Please can someone explain how the ADS will work in 2.2

Hi all, I'm confused.
I've been wading through the beta discussion board and came across the following comment:

"E:D 2.2 will be released with a feature that caters to both crowds: planet surface maps will be fully revealed on ADS, but all bodies will be replaced with featureless black spheres."

Does this mean that when I scan a system I will have to scan each body individually to see if there are any ELW's, WW's, AM's or other interesting bodies? If so this is a huge change and very bad for explorers imho
 
No it was on a discussion, I will go and have another look

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I have not played Beta lately but am very concerned by this.

"The change was made because people wanted to need a DDS scan. Those people however had an option before. Not looking at the maps until they did a DDS scan. Which means at the time both groups could be satisfied. However now there's nothing explorers who don't want to waste time can do to view the map the way they want. Nothing. Before there were things that could be done to satisfy both groups. Now an entire group just got the middle finger."
 
Not quite. 2.2 is adding both more detailed planetary thumbnails to the system map and actual maps of some sort to the zoomed in view of landable planets.

These were initially available with the ADS then it was changed so you needed to do a surface scan to get the zoomed in view (and perhaps the updated system map). When this change was first made the system map got grey discs for all planets prior to surface scanning rather than the 2.1 thumbnail as had been intended. Michael Brookes did confirm on the last thread on this topic in this forum that the intention was not to keep the grey blobs.

There's no need to panic.
 
Not quite. 2.2 is adding both more detailed planetary thumbnails to the system map and actual maps of some sort to the zoomed in view of landable planets.

These were initially available with the ADS then it was changed so you needed to do a surface scan to get the zoomed in view (and perhaps the updated system map). When this change was first made the system map got grey discs for all planets prior to surface scanning rather than the 2.1 thumbnail as had been intended. Michael Brookes did confirm on the last thread on this topic in this forum that the intention was not to keep the grey blobs.

There's no need to panic.
Thank you for the info, panic levels are receding :)
 
I have no beta access and been out of the loop concerning update features. Will it be possible to bookmark locations on a planet, like a crater, a canyon or something?
 
Also, there's one thing that's good about this whole fiasco: We finally have the dev's attention, sticky and all, and the statement that the 2.2 exploration mechanics are the 2.2 exploration mechanics, not necessarily the ones we are stuck with forever.
 
No, you will not be able to bookmark any location lat/long. But it has been mentioned that it is an interesting and worthwhile idea by Sandres. So maybe in a future patch :)
 
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Basically Frost, the end result is that the ADS will behave in 2.2 exactly like it does in 2.1, exactly. However, now when you fly up to a planet and surface scan it you will additionally unlock the zoom in surface map for said planet, where you can go to the system map and zoom in and instead of seeing the wireframe view like we normally do you will instead see a graphical representation of the planet surface. Note that you do not need the DSS to get the surface map, the DSS does exactly the same thing it does in 2.1: get you the material information and give you more credits value for the data, that's it.

Also, in the bubble, you can scan a nav beacon in a system to quickly get all of the surface maps for a system, instead of surface scanning each body individually.
 
Basically Frost, the end result is that the ADS will behave in 2.2 exactly like it does in 2.1, exactly. However, now when you fly up to a planet and surface scan it you will additionally unlock the zoom in surface map for said planet, where you can go to the system map and zoom in and instead of seeing the wireframe view like we normally do you will instead see a graphical representation of the planet surface. Note that you do not need the DSS to get the surface map, the DSS does exactly the same thing it does in 2.1: get you the material information and give you more credits value for the data, that's it.

Also, in the bubble, you can scan a nav beacon in a system to quickly get all of the surface maps for a system, instead of surface scanning each body individually.
Thanks Mengy, very informative :)
 
Honestly just need frontier to look at how these systems physically work. An ADS is supposed to reveal that there are astronomical bodies existing in the system at x distance. A DDS makes the surface possible to see. Whether the ADS actually takes a sample of light from all of the astronomical bodies all at the same time revealing the composition but not the surface (essentially making the DDS only useful for images), or if its just a photonic sonar ping that tells you location but no composition/features, still able to scan the body when you get there to get a simple surface scan (image) and get the composition from the DDS. Really just need some actually immersion from the exploration system. If I have information faster than the speed of light before anyone else got there, it doesn't make any sense how I got the info.
 
27δ(duuude);4669480 said:
Honestly just need frontier to look at how these systems physically work. An ADS is supposed to reveal that there are astronomical bodies existing in the system at x distance. A DDS makes the surface possible to see. Whether the ADS actually takes a sample of light from all of the astronomical bodies all at the same time revealing the composition but not the surface (essentially making the DDS only useful for images), or if its just a photonic sonar ping that tells you location but no composition/features, still able to scan the body when you get there to get a simple surface scan (image) and get the composition from the DDS. Really just need some actually immersion from the exploration system. If I have information faster than the speed of light before anyone else got there, it doesn't make any sense how I got the info.

Explanation comes after determining what the game mechanic is, not before.

Unless you can explain "how these systems physically work"....



CMDR grnbrg .
 
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