So folks, it's that time of week I ask a simple question and hope for a simple answer.
2.1 armour mods make reference to "hull boost" stats, independent to the hull reinforcement that handle a percentage of the hull HP, and is described as a global boost to the hull integrity.
Anyone knows what on Earth that is meant to be describing? Inara puts it in mods as a percentage, though I've rolled it as part of a secondary effect and could swear it was being presented as a flat integer increase. I'd like to think this has something to do with penetration/module protection, particularly if canopy integrity is improved, but I haven't had the chance to play too much and could be as simple as adding a measly few HP to the hull.
Answers on a postcard.
2.1 armour mods make reference to "hull boost" stats, independent to the hull reinforcement that handle a percentage of the hull HP, and is described as a global boost to the hull integrity.
Anyone knows what on Earth that is meant to be describing? Inara puts it in mods as a percentage, though I've rolled it as part of a secondary effect and could swear it was being presented as a flat integer increase. I'd like to think this has something to do with penetration/module protection, particularly if canopy integrity is improved, but I haven't had the chance to play too much and could be as simple as adding a measly few HP to the hull.
Answers on a postcard.
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