They were initially gone at the start of using the rift. Well,95% gone. But it's getting worse and worse and I'm not sure what it is. Is it elite, is it oculus runtime, is it my actual headset or graphics card degrading. Anyone else getting this? Going to borrow a monitor tomorrow to do the trick of changing the colour levels in NVCP for the HDMI port and seeing if I can at east get rid of the smearing...
EDIT: I was on Deciat in an SRV during the day and I noticed that the black smearing was GONE (I had the coalsack in the sky). It is because of the Image Space used, which fiddles with brightness/contrast/gamma to get a "dusty" kind of look. Funny thing is it was VERY similar to the way the game looked when the DK2 was still in extended mode and we could apply the Nvidia Control Panel colour settings to brightness 52%, contrast 32%, gamma 92%
All this means is that, even though it's not FD's fault there is smearing, FD can help us solve the problem by giving us brightness/contrast/gamma controls that affect the image space.
Please FD, do it. It would make SUCH a difference to VR. Right now I don't even bother to land anywhere or take part in any signal sources close to the star because the sky looks terrible, and even far away from any star, the smearing is an ever-present immersion breaker :/
EDIT: I was on Deciat in an SRV during the day and I noticed that the black smearing was GONE (I had the coalsack in the sky). It is because of the Image Space used, which fiddles with brightness/contrast/gamma to get a "dusty" kind of look. Funny thing is it was VERY similar to the way the game looked when the DK2 was still in extended mode and we could apply the Nvidia Control Panel colour settings to brightness 52%, contrast 32%, gamma 92%
All this means is that, even though it's not FD's fault there is smearing, FD can help us solve the problem by giving us brightness/contrast/gamma controls that affect the image space.
Please FD, do it. It would make SUCH a difference to VR. Right now I don't even bother to land anywhere or take part in any signal sources close to the star because the sky looks terrible, and even far away from any star, the smearing is an ever-present immersion breaker :/