What do I think of 2.2? Well frankly it's not relevant to me, and I'm increasingly impatient with the direction FD have taken the game in, and disgusted with the attitude of some of its moderators.
The average age of players is about 41. The game is an immense Galactic sandbox, the biggest game world in history. Yet FD have completely missed the opportunity to let players interact with this sandbox and give mature players what they really want, that-is-to-say a serious commitment to developing the exploration aspect of the wonderful sandbox they've created, and the richness of the exploration experience, by means of an ever richer diversity of worlds and terrains to explore, and by means of increasingly sophisticated explorer-placed content.
However, each new heavily-promoted update FD release seems to delight in denying explorers any hope for the sort of game they envisaged since the Kickstarter, instead working flat out to lay on yet another serving of empty adolescent pew-pewing, flavoured with a new gimmick. This time the gimmick is Ship-Launched Fighters, whose usefulness in combat is debatable, and whose only appeal to explorers was in their potential as a lifeboat - FFE players will remember the Stowmaster Fighter of the Quest ships 20 years ago - a potential which is completely absent in ED.
Having made that observation on the SLF feedback thread, I am now apparently blocked from making further replies to that thread, for no reason, and without warning or exploration, presumably by Sandro Sammarco who started the thread, and whom I note has now been promoted to Lead Designer. This was the fellow who suggested a game mechanic for the Slaves commodity to turn into Animal Meat in the event of a life support malfunction, and then into Biowaste o : )
So all 2.2 has meant for me in real terms, is that I have had to return from helping to build the Colonia enclave to Shinrarta to effectively check out all of the new upgrades and options featured in the new update. Having done so, the first thing I discovered was that Jameson Memorial is now infested by adolescent pew-pewers, station-camping and griefing and ganking away at everyone entering and leaving the station, behaviour which FD seems to delight in actively encouraging with every update. And then, having refitted my exploration Anaconda the Pourquoi Pas? for combat, with a Fighter Bay, to retaliate effectively against this menace, I find that the SLFs are totally inadequate, and my Engineered exploration upgrades can't be stored because of a bug.
I don't have any patience at all with this. I have patience to jonk away in the Black for months on end, in anticipation of exploration finally getting some love, but I don't have patience with this. I'm removing my Fighter Bay and all of my weapons again, refitting the Pourquoi Pas? for exploration, getting back all of my Engineer upgrades for exploration, and heading back off into the Black with the Cassiopeia Expedition to find obvious supernova remnants which FD have so far failed to include in the game. Exactly like Powerplay, which I have not participated in at all, not one single aspect of FD's new update is relevant to my game and I have no reason to use any of its features at all. As far as I am concerned, all of the work they have put into it has been a complete waste of their time.