The majority of what you do in Elite: Dangerous in 1 picture

LOL, well played Commander. Yes, the cry-babies love whining about self inflicted grinding.
I've never really understood the appeal for the big ships. I am assuming that OP is referring to the time it takes to raise up the money to purchase and outfit an Anaconda, Corvette, or Cutter. The biggest ship I've flown, outside of beta, is the Fer De Lance, and I didn't really have that much fun.
You should really be doing what you find to be fun, because if you can't find a fun activity in this game, it will not matter if you are in a big ship. You still won't be having fun, and the grinding would have been for nothing.
Personally I find exploring in a Cobra MK3 to be fun.
I find mining in a Cobra MK4 to be fun.
I find combat in a Imperial Eagle to be fun.
I find trading in a Type 7 to be fun.

I originally did mission running in Cobra MK3, but I am thinking of switching over to a Keelback for ship launched fighters.
Also, I prefer the DBX for exploration, but it needs additional module slots because the DSS and cargo rack have pretty much become essential modules for exploration now.

Out of all of that, the most expensive ship there is the Type 7, but two to three weeks of community goals and other miscellaneous activities would cover the cost and hardly be considered grinding.
 

Yep, exactly like that.

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I've never really understood the appeal for the big ships. I am assuming that OP is referring to the time it takes to raise up the money to purchase and outfit an Anaconda, Corvette, or Cutter. The biggest ship I've flown, outside of beta, is the Fer De Lance, and I didn't really have that much fun.
You should really be doing what you find to be fun, because if you can't find a fun activity in this game, it will not matter if you are in a big ship. You still won't be having fun, and the grinding would have been for nothing.
Personally I find exploring in a Cobra MK3 to be fun.
I find mining in a Cobra MK4 to be fun.
I find combat in a Imperial Eagle to be fun.
I find trading in a Type 7 to be fun.

I originally did mission running in Cobra MK3, but I am thinking of switching over to a Keelback for ship launched fighters.
Also, I prefer the DBX for exploration, but it needs additional module slots because the DSS and cargo rack have pretty much become essential modules for exploration now.

Out of all of that, the most expensive ship there is the Type 7, but two to three weeks of community goals and other miscellaneous activities would cover the cost and hardly be considered grinding.

Big ships are fun too. I've been enjoying the [explative] out of my Type-7 for quite a long time. Only my FdL has made me more credits, and that will soon be surpassed. But there is a also a time and place for smaller ships too. I still regularly use my Keelback and my AspX, and I suspect I'll be getting quite a few more lightyears on my AspX soon enough. It all comes down to the right tool for the right job.
 
Don't be :D
Actually, I think there was once an xkcd post about that and it's what would happen indeed irl. Ducktales should use bills and drop the coins.
Back to Elite, credits are so useless that they probably are all Mostly harmless though ;)
 
I've never really understood the appeal for the big ships. I am assuming that OP is referring to the time it takes to raise up the money to purchase and outfit an Anaconda, Corvette, or Cutter. The biggest ship I've flown, outside of beta, is the Fer De Lance, and I didn't really have that much fun.
You should really be doing what you find to be fun, because if you can't find a fun activity in this game, it will not matter if you are in a big ship. You still won't be having fun, and the grinding would have been for nothing.
Personally I find exploring in a Cobra MK3 to be fun.
I find mining in a Cobra MK4 to be fun.
I find combat in a Imperial Eagle to be fun.
I find trading in a Type 7 to be fun.

I originally did mission running in Cobra MK3, but I am thinking of switching over to a Keelback for ship launched fighters.
Also, I prefer the DBX for exploration, but it needs additional module slots because the DSS and cargo rack have pretty much become essential modules for exploration now.

Out of all of that, the most expensive ship there is the Type 7, but two to three weeks of community goals and other miscellaneous activities would cover the cost and hardly be considered grinding.

Indeed.

Been playing since around release, occasionally do a profile reset when a major update happens, but even then I've never once been motivated to just focus on credits for the sake of the larger ships, instead I'm happy in things like the Vulture and FAS for combat for larger firepower.

Mining and transport I'm fine with the Type 6 or Type 7, and exploration I tend to go with the Asp which itself is a pretty average size and cost ship.

With those ships I then just do whatever my mood takes me toward.

When someone insists "I'm forced to grind and do repetitive things over and over which isn't fun" I do get rather baffled if they just have absolutely no willpower/self-control and are compulsively driven to do something against their will as a result... or if they're just dramallamas that haven't thought for a second about what they're doing to realise if they're not having fun they can actually just stop doing it.

"I voluntarily spent 400 hours in a video game doing something I didn't enjoy to get a ship to continue doing the same things I don't enjoy in."

Isn't really any kind of accomplishment that will impress nor anything to be proud of..... though it's potentially an indication of some kind of personality disorder I suppose.
 
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Over 1300 hours played, and I haven't experienced any grind. Or rather- I haven't subjected myself to it.
Yeah, I only have 16mil and a non-engineered, A-rated AspX, but I'm in no rush to get anywhere.
I have enough for a few rebuys, even though I haven't died in a few months.

My current goal is to get to a place where I can buy a few different, non-giant ships and spec them up with money left over for a rainy day.
I do missions, I smuggle..sometimes I pirate, and sometimes I even mine a bit- but never so much that it stops being fun.

Honestly, I'm getting tired of the people screaming GRIND!!1! into the void. It's not a prerequisite. It's not even remotely necessary.
 
Over 1300 hours played, and I haven't experienced any grind. Or rather- I haven't subjected myself to it.
Yeah, I only have 16mil and a non-engineered, A-rated AspX, but I'm in no rush to get anywhere.
I have enough for a few rebuys, even though I haven't died in a few months.

My current goal is to get to a place where I can buy a few different, non-giant ships and spec them up with money left over for a rainy day.
I do missions, I smuggle..sometimes I pirate, and sometimes I even mine a bit- but never so much that it stops being fun.

Honestly, I'm getting tired of the people screaming GRIND!!1! into the void. It's not a prerequisite. It's not even remotely necessary.

The GRIND is not so much about progression but about maintaining your wealth.

You'll get it once you get to the end game big ships. All of a sudden you notice that those big ships have nothing special and you need to grind a     eload of money to insure them and be able to do idiotic, fun stuff with them. AND those big ships don't make much more money than mid tier ships like the AspX or the Python (with the exception of bulk trading I guess which is still pay dirt.) For example, you might as well bounty hunt in a FDL or even a Python because that Corvette is not gonna do the job any better.

The rebuy on a corvette without military alloys? 25M. Add alloys and boom, 50M. I currently have 1.2B in assets and 130M in the bank and struggle to get above that.

It's all really sad. I'd like to be able to go chainboosting my corvette meters from the ground on a high G world or go take on famous PVPers with it but I can't because a handful of rebuys later I'd be broke with no real way of making it back.
 
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