Just so you know, rares show up as a lighter shade in the commodties screens
Commodity trading is painfully slow in its basic form, you need to deal in rare's or in bulk with a T7 upwards
You are not equipped to do CZ missions, come back to that another time when you are ready
With that out the way what would I do in your position? a couple of options come to mind...
- Sell the Keelback and get an A rated Viper and do some RES farming
- Look at long distance trading/smuggling missions between the outer systems and the bubble (needs to be researched as much has changed in v2.2)
- get a Cobra then aim to buy an Asp Explorer as my next ship
- look into passenger missions FDev seems to be strongly incentivizing players to do this atm so plan ahead to give that a shot
Thanks for the heads up! I'm keeping well away from the Combat Zonea for now. I'll come back with a Cutter one day!
So, you're not the first to recommend a A-Rated Viper.
A few questions real quick about this;
Firstly, and most noobly.. What does A-Rated actually mean? Are you referring to the modules? Like say, a tier 5 module slot, 5A module would mean rated-A yes? So a Rated-A ship would have all modules of class A?
Secondly, how much would it actually cost. As I mentioned, I am just shy of 10mill assets. If I sell my Keelback, I have around 9 million to play with, but that's my rebuy also. And I WILL NOT fly without being able to cover my rebuy at least twice.
The bestt "legitimate way" to make money is getting a Cutter
HAHAHAHHAHAH - "buy a $209 Million Dollar ship and do trading"....
Great suggestion for a guy with $10 Mil in the bank.
I will not shut up - I ran a Keelback for quite a long time, and still do when I need to move cargo to smaller pads. It's a great ship. Sort of the Brinks of space. And I know the 10m wall you speak of as well. So, here's a few options:Greetings Commanders!
Let me get this out of the way first;
This is not a "Err merrr gerd! Thay nerf'd sothis, wahhhh!" thread. So, please, do read on.
I think I've kind of dug myself into a hole and I am struggling to get out!
I was doing okay money-wise for someone that hasn't got all that much experience with the game. I currently hold about 10 million in assets (I know, not much, I'm working on it).
The problem I am having, is breaking the 10 million ball. I can't seem to gain any decent rep' with the Empire, or money for that matter. I sank almost every dollar I have into a Keelback (shut up, I know..) purely because it can house a fighter, and I want that experience. It's fun and everything, but I struggling to get anywhere. I can't seem to net any decent, worthy income from trading random commodities I buy cheap. Which in turn, I don't have a great deal of cargo space either. Being in a Keelback and all. I found a few missions that all had the same goal, "go to a CZ, kill a boat load of these guys and we will give you 500K a mission".. I thought, that's not a bad idea, I'll stack 4-5 of those and make a little bit in money. I got there, the second I opened fire, I was obliterated by every ship in the area. Not even the guys on my side could help me, literally, within seconds, every hostile ship turned on me.
I tried bounty hunting. It was a great source of income when I started, as I was aiming for hundreds of thousands. Not millions. Anything worth taking down, can and will annihilate me.
I tried smuggling Imperial Slaves over to Federation space and sell them on the Black Market. I made a daunting 50K on near 100ton worth of Slaves.
Now, I could sell my Keelback, buy something else.. That's all well and good, but it doesn't fix my problem of actually getting somewhere. Am I going to have to grind 1K missions with the Empire to open up better jobs or something? Somebody please give me some advice!
I'm not looking for a Sothis type deal, I don't want to make 500mill in a couple hours. I want something that will in the end, make me feel as though I've earned it. But I also don't want 15K rewards either.. I'm well beyond that point.
Sorry for the wall of text, and if you actually read it, thank you.. if you can give me some tangible advice, I thank you again!
Sounds like you are learning by doing. You've learned that the Keelback should not be used for bounty hunting, for one.
Just keep doing missions in one system, to raise your rep so you get paid better.
Rares trading has been mentioned, and was very important to my early game.
Trading non-rares requires more cargo space to become profitable.
Skimmer destruction missions can be good paying, but in most cases you will end up with a bounty on your head, which mean NPC bounty hunters will harass you everywhere. I don't recommend them for newcomers.
Take your time, enjoy the process. It's not a race after all.
Go to a boom system with a metal rich or matalic major or pristine reserves system in its neighborhood.
Mine for Osmium, Presadymium, Samarium and platinum, palladium and pianite of course.
Sell the later 3 directly and use the first three to claim mining missions.
I will not shut up - I ran a Keelback for quite a long time, and still do when I need to move cargo to smaller pads. It's a great ship. Sort of the Brinks of space. And I know the 10m wall you speak of as well. So, here's a few options:
1. If you have Horizons, fit an SRV bay, pick a planet, and go salvaging. Nerve Agents, Platinum and Gold are fairly regular finds, and legal salvage. Fill your hold full and sell these - nothing beats the profit margin on free cargo.
2. If you don't, pick a few rare commodities and plot yourself a good trading loop that ends in a fairly distant system and run around in circles making potentially obscene profits.
3. Pack up and move on - pick another system at least 100 Ly away and start fresh in a new collection of systems running missions. Yes, the first bunch will suck and have terrible payouts until you build some local rep and inf.
You'll get there, really, you will.
Keelback is the core problem