I think they could have waited 4 hours for Walter Waldos CG to be over with..... guess it'll never hit T9 as I and many others will soon be off to work.
The one place, well, the only places, I would really WANT to make use of this I can't actually transfer a ship to - namely Engineer Workshops.
That's still 9M to move a Corvette around 100LY. I'm never going to use that for a Corvette. The scaling should be adjusted.
great.. after blowing about 15 million moving my ships around this happens..
I still think they need to re-think the larger ship transfer costs.. 3 million for about 120 ly is still a joke..
remember the larger ships are very valuable, i think they're always going to be pricey to transfer about. What is the total value of a fully kitted corvette? For players with big ship bank balances is 3-9 million not just a drop in the ocean? it depends on how much you use the feature but constant huge transfer fees should be avoidable with a bit of planning.
to be clear i'm pretty happy for the 50% reduction myself being skint and i'm not disagreeing with you. Just curious as to how much you plan to use the feature and how much of an impact 3-9 mil CR really has on your bank balance (some envy there![]()
Scanning through the thread, there are a lot of people saying, "I wish I wait afore moving X# of espensive ships. Thanks FDev"
Seems like the dunglord tax worked exactly as planned! [haha]
I spent ~50K and moved an Eagle to somewhere close by to check out how the transfer worked and then hung around a nav beacon with it for a while and got Tod's attention. I think I'm going to spend my next session doing surface prospecting, which is going to be sometime next week... I have some IRL deadlines coming up and need to get some work done asap. Feh.
rootsrat
Do you mean a further reduction to 25-30% of the original 100% or do you mean they reduced it too far?
Just for clarification!
I actually thought they were just right, but maybe the rest of the galaxy doesn't think so... I highly doubt FD changed it because of whiners on the forum, I think it was something more like. A lot of people haven't been using it according to there server count... But I stand by my comment I thought it was fair
Seeing as I haven't worked a trade route since beta, 9M is still a lot for a one-off service. I've been touring the engineers with my fleet, and one of those ships is a Corvette. I've done 5 engineers so far so that'd be 45M just for the 'vette alone, not counting the 330LY I moved it from Kuk to Kuwemaki.
An elite ranked courier mission for 100LY pays around 1M, it's about the same amount of work.
50% is too much reduction for big combat ships,fine for small ships,but things like the covert should have sky high costs,to stop it becoming OP.
Other than to stir up the nest, I see no reason for this post at all:/
You have to spend about thirty minutes, minimum, to get anywhere.
10-15 % would be fine but 50% way over the top..