Patch Notes Update The Guardians Update: 2.2.01

Updated, logged in, still can't select a visitor beacon. Well. I have 2 weeks on a passenger mission left.

Hopefully that would be fixed within this time :(((((
 
Just in case anyone was wondering, the patch doesn't retro-actively fix bricked commanders;

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You will still have to wait for tech support to manually clear your save it seems.
 
Maybe I sounded too harsh.

I personally would like to see more detailed gameplay around wanted players. You could turn them in (and collect bounty), or if they get scanned, they bail, and you get fine, but not get blown up. So yea, while it is NOT a bug, blowing up ship for wanted passenger feels too much. However again, more detailed approach would add some fun. For example some wanted passengers might have shoot on sight orders released about them. Some might just indicate something else.

Anyway, as far as it is, if passenger says he/she migh wanted, assume he/she is. If you want that contract, pick Cobra and try silent docking. If not, avoid them.

Actually it'd be great to be given options here, in the form of a mission update. Get scanned, they see passenger is wanted. You can turn them in for a bounty upon landing, you can complete the mission and get slapped with a fine. I'm sure there are some fun ways to go about it other than losing missions in the span of a second.

Hell, that's a really easy way of bounty hunting, though you'd lose faction rep with the original mission faction. Take missions for potentially wanted people and hope they don't eject after the scan, so you can turn them in. If they do eject... scoop the escape pod back up into the cargo bay and then turn *that* in :D
 
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