See, that's the problem right there: they're telling us what kind of things to look for.
Instead, they should say something like: "Added - thing 1" "Added - thing 2".
You're kidding, right? :|
I have spent literally weeks of time sat in the Rift *having no idea what I am looking for*. None of us really do. That's probably why it's taken over two years and still no solution to the mystery in sight, yet.
Saying 'organics added' doesn't really tell us anything, just that there is something to be found.
That "science and alien mystery" that you talk is based on the stupid exploration mechanics.
So keep the misteries on your head, don't let them fly away because you could find how dull the game is while pressing 1 button.
No it's not. No honking involved. It's based on using brain cells. It's mostly based around sitting and thinking, fiddling with the galaxy map. I get that you think people doing stellar triangulation, code breaking, audio analysis, a bit of experimentation, keeping tabs on the skybox for alignments, is 'stupid' and you don't like it. But the mysteries in this game have not to date been solved by honking things brainlessly with a discovery scanner.
Those are the weird plants and crystals, right?
/shrug. Who knows. Maybe they're referring to some 40km long space monsters they put in somewhere over the other side of the galaxy...
Unfortunately, I have never received a single tip-off mission. I've been thinking that this would be triggered by working for my allied minor factions, so I've been running data courier and data salvage missions for them.
Is there somewhere or some faction in particular I need to be working for to have a chance of getting these tip-off missions?
I've always received them when I've been doing a spate of missions somewhere. I believe missions and perhaps multiple allied reputations might be the key. Basically, make lot of friends in one area. Beyond that... can't say.
we burn through what is provided way faster than the devs can deliver the planned next stages to keep up.
Yes and no. We get through it quickly sometimes, if it is waved in front of our faces. However FD have stated multiple times that plenty of things are in-game and have been for ages without a solution... sometimes without the mystery even being found. Some mysteries are very high profile and when they have a solution people shout 'well that was easy, we always solve these too easily', while conveniently ignoring or unaware of the pile of stuff that nobody has figured out, still.
There is literally a mystery sat in Sol system of which only the first stage is completed and has barely been looked at by the wider community. Pretty much anyone can solve the first stage with a pen and paper and half and hour or less of scribbling, but it's more fun if you don't look it up and work it out yourself. It then leads to other unsolved stages.
So that's five months to develop the content and include it in the game, two days to find it.
Two days to find *one thing* out of all the things that were added. And the first stage of that puzzle only, to boot.
I actually need to be part of Canonn to even be in the loop on finding these things. I have a thing of wanting to be on my own a good deal of the time. I have no knowledge to do a lot of the things those guys and gals do. The UAs for example. They needed to know Morse code and couldn't find out it was scanning ships in game. That's not anything I can do or would even think to do. I don't have the tools in game to do anything.
Nah... you really don't. I'm not a member. You just need to keep an eye on the Canonn [and optionally: Rift] thread. A lot of theorising and work is done externally to the game, but people are free and open with findings for others to investigate. There's also sometimes a requirement for a bit of grunt work to test theories or to brute force searches. If you simply say 'I'll help out' and are willing to go for a drive or flight when someone says "Erm, I have a theory that planet XYZ is going to be covered with ink unicorns, would someone mind going and having a look?" then you're making a useful contribution.
Well I think Cannon is hurting Elite in its development as a GAME.
Tosh.
Utter tosh.
That's like saying that I don't do smuggling, so I think smugglers are bad for the game, because that's development time being spent on their mechanics that could be spent on 'MY' things.
It's great for the development of the game. Just not in the way you want the game to go. And all the mainstream PR its created and customers that brought in aren't exactly bag for game development, either.
I want to be involved, but I want to be playing a video game. I don't want to be doing real scientific work to explore. As it stands now, I don't feel like the content has been put in place for the entire player base. The galaxy is huge. If there were tools in the game that helped me at the very least let me know I was looking in the right place then maybe I would have the feeling of being locked out of the content.
What 'tool' do you want for looking in the right place for finding the answer to puzzles in game which you do not want to have to think about or solve in any way out of game? Something that says 'warmer... colder...?'
Honestly, I don't understand what could do this.
I understand what is locking people out of content: Their perceived investment of time required and lack of credits for doing it. Fear of failure. Comfort: Why risk spending time and not working it out when you could make 4 million credits an hour doing something. That they themselves put it so far down their 'to do' list that they don't get around to it.
All the same reasons that people don't go off looking for lost cities IRL, really.
Players lock *themselves* out by being unwilling to participate unless they are confident they will get a return.
There is a area of space that we've known for 2 years holds 'something incredible', but we don't know what. Anyone going out there with a sharp eye and who is doing more than mindlessly honking through has a chance of finding it. Every theory has come up bust, but we still know the region of space holds an answer. There is notting stopping any player going and investigating. Yu even get Exploration Rank for it. I would encourage any player who 'feels left out' to get out and participate.
Of course people will feel left out if they don't participate.
Heck, even just a week out there. Even if you don't find anything, then when things are found, you can say "Oh yeah, I spent some time out there on that, too."